79w ago - Sony Computer Entertainment Worldwide Studios Producer Jeremy Ray has posted up a video today showcasing Sports Champions 2, which will be hitting PS3 on PlayStation Move this Fall.
To quote: San Diego Studio and Zindagi Games were blown away by the success of the multi-million unit-seller Sports Champions and with the newly announced Sports Champions 2, we're looking forward to providing new experiences for everyone to enjoy with an expanded sporting lineup featuring Skiing, Boxing, Tennis, Golf, Bowling, and a fully updated Archery experience.
Sports Champions 2 revives favorite features, including the surprisingly deep and challenging single-player Cup Play and the customizable Free Play mode, plus fun arcade Challenge rounds for each event.
We've made a ton of improvements, too: Three-point PS Move calibration is no longer required (and it won't sacrifice gameplay; player avatars can be created and customized per event; a new profile system enables everyone in the house to play together with their own avatars and settings; and the photo booth is more customizable and easier to use.
80w ago - The Workshop President Peter Akemann has announced alongside the official PlayStation 3 launch trailer that Sorcery is casting a spell on PS3 gamers everywhere today!
To quote: Well, it's been a long time coming but today it's finally here - Sorcery! PlayStation Move is a magic wand at last!
Sorcery is the first of its kind - a full-fledged action adventure created natively for the PlayStation Move motion controller. All of us at The Workshop feel tremendously privileged that we could bring this game to life.
Many of you have been following us since our first announcement back at E3 2010 and we have worked tirelessly since then to meet the expectations that arose from our on-stage presentation.
It was a massive effort, and I cannot say enough about of the men and women who gave themselves so completely to the task. I also have to thank PlayStation for their profound commitment and willingness to believe in the vision, even when the road ahead was uncertain.
We all believe the result is truly something special - a timeless adventure and a genuinely new and immersive gaming experience.
A real game that serious gamers can sink their teeth into, yet one that casual players...
81w ago - Grip Games CEO Jakub Mikyska has made available some video footage today of Foosball 2012 as part of their developer diary series which spotlights the PlayStation Move motion controls below.
To quote: In March, we announced our upcoming PS3 and PS Vita game Foosball 2012.
And now we've returned to showcase a series of short developer diaries where we introduce you to some of the game's coolest features, like PlayStation Move support, full cross-platform compatibility between PS3 and PS Vita and also the online multiplayer mode.
Our first video demonstrates Foosball 2012 and PlayStation Move motion controllers in action, showing that you can play this game exactly the way you are used from a real table football ("foosball") game.
Thanks to the precision and zero lag of PlayStation Move, even the slightest movements of your hands can be properly translated into the game, allowing you to precisely control the shot power, positions of your foosmen, and so on.
One or two PS Move controllers can be used by one player, or you can ignore motion controls and play with the time-tested DualShock 3 controller, where the left stick controls the poles and movements of the ball and the right stick is used to shoot, allowing you to accurately aim and control the shot power.
81w ago - Sony Creative Director Brian Upton at Santa Monica Studio has shared some video footage today unveiling the creatures of Sorcery for PlayStation Move below.
To quote: In this new behind-the-scenes video, our final installment of our four-part series detailing the making of Sorcery, we discuss what it took to create the game's vast, magical universe.
You'll gain insight into the numerous creative decisions that we had to make, such as crafting the look and feel of the different environments - from The Realm of the Dead to the Faerie Forest - and the strange and dangerous beasts that inhabit them.
You'll hear from the development team on how we went about making a fantasy world feel otherworldly, details on the backstory behind places like the Endless Stair and the Faerie Forest, and some anecdotes on why the prettiest character in Sorcery is also one of the most dangerous!
Sorcery hits store shelves next week, Tuesday, May 22nd. For more info on this eagerly anticipated PlayStation Move title, visit our official site.
83w ago - Sorcery Creative Director Brian Upton of Santa Monica Studios has shared a video today showcasing the making of Sorcery, which spotlights the magical technology of the PlayStation Move controller.
To quote: This is the first post in a four-part series from the development team about the making of Sorcery.
In this video we talk about how artists, engineers, and designers at The Workshop designed the game to take advantage of the unique capabilities of the Move controller in order to create a completely original spell-casting experience.
While some motion-controlled games feel like you're playing "Simon Says", the gestures in Sorcery are fluid and organic.
Aiming spells and chaining them together into powerful combos requires both creative thinking and quick reflexes. Here's a look...
Sorcery will be available in stores in North America on Tuesday, May 22nd.