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Video: A Deeper Look at the PS4 World of Knack on PlayStation 4

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45w ago - Sony Associate Project Manager Nick Accordino shared a video today which offers a deeper look at the PS4 world of Knack on PlayStation 4.

To quote: Hello, everyone. We're coming to the final stretch before the launch of PS4, as well as Knack, a game I've been honored to be a part of. It has been great working with the very talented folks at Japan Studio, not to mention Mark Cerny, a true living legend.

Our goal with Knack was to deliver a different kind of experience for PlayStation fans at launch, outside of the realm of gritty shooters and mature action games.

Knack harkens back to the golden days of Crash Bandicoot and Jak and Daxter, when controls were simpler, but challenges were large enough that those control schemes had to be mastered by anyone intending to finish the games. So, who better to create a game like that than one of the creative forces that brought Crash and Jak to life, Mark Cerny himself?

Knack has a lot to offer, so I'm excited to be able to share some new details on the story, and some of the cool transformations that Knack takes on during the game.





The Story

The story, of course, revolves around Knack, mankind's secret weapon against the goblin...
 

Video: First Look at Stunning PS4 / PlayStation 4 Adventure Game Rime

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52w ago - Tequila Works Creative Director Raul Rubio Munarriz shared a first look at the stunning PS4 / PlayStation 4 adventure game Rime below today.

To quote: Gamescom 2013. Where to begin? It was hugely emotional for us after being silent for so long. Not being able to talk about Rime publically or show what we'd been pouring our creativity into for so long was really difficult.

Finally our frustration was at an end. But ends also herald beginnings, and Rime being presented to the world amongst so many other unique and creative games was the best platform for an announcement we could have hoped for.

For us, it's not just about technology (although that's important too!), it's about how you create an experience - how you breathe life into your creation and set it free. Rime is a very personal project and, together with Sony, we have high hopes for our offspring!





We are happy. We create things with gusto.
 

Your First Look at PS4 Adventure Everybody's Gone to the Rapture

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54w ago - The Chinese Room Co-Directors Dan Pinchbeck and Jessica Curry gave fans their first look at the PS4 adventure Everybody's Gone to the Rapture during Sony's Gamescom event today.

To quote: Hi there, we're Dan and Jessica, Co-Directors of The Chinese Room. We're based in Brighton, on the south coast of the UK. We made a game called Dear Esther for PC last year that was a first-person story-driven exploration and mystery title.

It was all about immersion and emotion, rather than having lots of complex gameplay, and was slow and poetic, with a really strong emphasis on the quality of the production - music, art, writing, voice-over.

It was one of the breakout indie hits of 2012, gathering up a whole bag of international awards and shifting over three quarters of a million copies. We were left thinking "how do you follow that?"

Everybody's Gone to the Rapture, our new game, is our attempt to answer that question, and I want to tell you a little about it.

Like Dear Esther, the new game is all about the story. It uses simple gameplay - basic exploration of a first-person world - so it's very friendly to people without a lot of game experience. But it's not casual in the classic sense - this is a deep and immersive game.

It's...
 

Video: Take a High-Level Look at Splinter Cell Blacklist on PS3

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55w ago - Community Developer Zack Cooper shared a video today which takes a a high-level Look at Splinter Cell Blacklist on PS3 below.

To quote: Even though it's been such a long road to where we're at right now, it's still hard to believe that Splinter Cell Blacklist will be launching in just over a week!

We understand that more eyes are on us now than ever before - but that doesn't mean they've seen everything we've already put out there.

This video is a solid wrapper, giving you a high-level look at the entire scope of the game: the extensive Single-player campaign, the 14 unique CO-OP missions, and Spies vs. Mercs.

Oh, and it's also narrated by Charlie Cole, the man behind Sam Fisher's gadgets.





Anyway, I won't take up any more of your time. Right now, at least. Once you get your hands on Blacklist, we should take up plenty. Enjoy the video!
 

Video: First Look at Doki-Doki Universe in Action on PlayStation 4

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64w ago - HumaNature Studios Founder Greg Johnson shared a video today that offers a first look at Doki-Doki Universe in action on the PlayStation 4 / PS4 console below.

To quote: Hi. I'm Greg, the designer of Sony's new game Doki-Doki Universe and I run a small game studio called HumaNature Studios. In years past, I created a game you may be familiar with, called ToeJam and Earl.

Announced just last month, Doki-Doki Universe is a game about humanity and emotional expression. It's sweet and quirky and hopefully a little thought provoking.

If you're interested in a change of pace, you may find it interesting. We hope so, anyway. To give you a better idea for how the game plays, we've put together this fun trailer for you:

Doki-Doki Universe is more than a game. It's a cross-platform ecosystem built around a unique universe of personal discovery. And as you can see in the trailer, the universe you explore is vibrant, fun and playful.

There are tons of different places to explore, characters to meet, objects to collect and conjure up, and there are even fun reflective quizzes to take.

However, the most important thing you should take away is that Doki-Doki Universe is about creating an emotionally engaging experience that will help you learn about yourself.
 
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