Video: God of War: Ascension Brings Kratos & Spartan Army to Life

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62w ago - Sony Senior Product Marketing Manager Anthony Caiazzo has posted up a video today announcing that God of War: Ascension brings Kratos and his Spartan Army to life.

Below are the details, to quote: By now, I'm sure you've caught the God of War: Ascension "From Ashes" live action trailer we debuted last Friday, and if you haven't, you need to go watch it right now!

You may have even caught the 60-second version air during the online live stream of the Super Bowl this past Sunday.

This trailer has been a labor of love for all of us here, and based on the comments and feedback on YouTube and elsewhere, all of the effort was well worth it. I'm very excited to share with you a couple of behind-the-scenes videos that show a glimpse of what went into bringing the world of Kratos to life.

Kratos is not an easy man to replicate in the flesh. This first video shows how we transformed our talented, and extremely buff, actor Brandon White, into the legendary Spartan General. A lot of work went into making sure his tattoo, armor, costume and ash make-up looked just right.

Add this to an amazing performance, and the Ghost of Sparta is no longer just an angry, rage filled monster, but a full embodiment of the humanity of...
 

Video: The Art of Journey Comes to Life, Pre-order Details Arrive

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79w ago - Sony Santa Monica Studio for Flower Associate Producer Randall Lowe has posted up a video today spotlighting how The Art of Journey comes to life for fans.

To quote: The roll-out of The Art of Journey up to this point has been simply amazing!

Today though, we're here to announce the release of the Art of Journey and its availability from Amazon for fans both in the US, and in countries around the world.

We are so excited about the book and all of its special features that we wanted to share one of them with you today by giving away some of the exciting technology that is included in The Art of Journey. Our talented friends at Daqri have out done themselves and put together a truly unique experience for the Art of Journey.

The Daqri team has developed an app that you can download for iOS here or for Android here and use it to enhance the book in a way we've never seen done.
 

Resident Evil 6 Interview: Can Capcom Inject New Life Into the Undead?

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80w ago - SCEE Blog Manager Fred Dutton has shared an interview today with Capcom discussing their new Resident Evil 6 video game for the PS3 entertainment system.

Below are the details, to quote: It's a big week for gaming! The release of a new mainline Resident Evil game is one of those events where gamers the world over prepare to bunk off school/work and devote their every waking hour to the noble pursuit of zombie slaughter.

The sequel to 2009's Africa-set Resident Evil 5 is an absolute beast of a game, offering one of the largest single player campaigns in recent memory.

Ahead of its global release today, we caught up with executive producer Kobayashi-san, director Sasaki-san and producer Hirabayashi-san at Tokyo Game Show, to find out how Capcom went about creating such a mammoth title.

Fred Dutton, PlayStation.Blog Europe Manager: What makes Resident Evil 6 stand out from its predecessors?

Sasaki: I think it's the human drama that we really wanted to convey. The script is just so packed with stuff. Trying to blend everything from the script with the game design and make that come together was really a challenge. What we tried while writing the script was to incorporate the level design and the design of the game itself so they blended seamlessly...
 

Video: From Board To Screen: Dungeon Twister Lives on PSN

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94w ago - Following up on their previous details, today Game Creator Chris Boelinger at Ludically has shared a video dubbed From Board To Screen on Dungeon Twister for PSN.

To quote: Hi - I'm Christophe Boelinger, and I create board games.

My life is dedicated to games. I've made more than 30 games to date, and have always dreamt of seeing one of them turned into a video game. This week, that dream is going to become a reality when that will help you knock me off the top.

When I first designed Dungeon Twister as a board game way back in 2003, I knew it was the perfect candidate for a video game. Its infinite gameplay, the fact that no two games ever the same, the tremendous number of strategies that can be deployed and just how addicted we all got to it suggested that it would be a great videogame.





So I really am delighted that it is coming to PSN tomorrow for £7.99/ €9.99. PlayStation Plus subscribers can also enjoy a 50% reduction on that price for the first two weeks following launch.

As I said, my life is dedicated to games. So please come find me on Playstation Network...
 

Video: Q-Games Reveals PixelJunk Lifelike Becomes PixelJunk 4am

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135w ago - Q-Games President and Executive Producer Dylan Cuthbert has revealed today alongside a video from TGS 2011 that PixelJunk Lifelike is now becoming PixelJunk 4am.

To quote: So here we are creeping up onto yet another Tokyo Game Show and we have a big announcement to make... and an unusual one at that!

We are announcing a name change - I'm sure many of you have seen information about PixelJunk Lifelike over the past year or so, including some live demo performances we did during E3, and a few of you might have noticed how much the core concept of Lifelike expanded and shifted since it was first announced as we explored more and more ideas.

Well, after long deliberation we are changing the name to "PixelJunk 4am" to better match the atmosphere we are trying to create. And for more information about that, I have asked some questions and translated Baiyon's answers for you:





Why the name change?

Baiyon: PixelJunk Lifelike was originally conceived as an extension of the PixelJunk Eden world. Our idea was to create a kind of living speaker for people to play their music through, using natural imagery and taking strong visual...
 







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