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Deep Silver Announces Dead Island 2 Coming to PS4, Beta Revealed

100°
12w ago - Deep Silver Creative Producer Jan-Eric Lauble announced today that Dead Island 2 is coming to PlayStation 4 with PS4 Beta details below!

To quote: Hello everyone! On behalf of Deep Silver, producer Carsten Lindner and I are extremely proud to announce Dead Island 2.

Right after the release of the original Dead Island, we started working to create a true sequel of our beloved franchise to bring the shared open world survival experience with its visceral close combat, amazing setting and the awesome four-player co-op to a whole new level.

After the first outbreak on Banoi in Dead Island 1, the world has moved on. Zombies are known and everyone feels safe and prepared. Companies are selling vaccines and the latest zombie survival kits and people believe that the disaster that occurred on a small island in the middle of nowhere could never happen to them.
But they were so WRONG!





Suddenly, a string of brutal outbreaks occur in California and the government puts a wall around the infected area - leaving California as a "Dead Island." Dead? Not entirely, because let's face it, a zombie apocalypse has its upsides as well: No boring job, no traffic jams, and no bills to pay.

This new zombie...
 

Sony EU PlayStation Store: Watch_Dogs, Borderlands 2, Lemmings

50°
14w ago - Sony PlayStation Store and Plus Content Manager Chris Howe is back with this weeks European PSN Game Store updates below, which include Watch_Dogs, Borderlands 2, Lemmings and more as follows:

It's a special week here at PlayStation as we welcome the highly anticipated Watch_Dogs to the PlayStation family. Make sure you grab your copy of Ubisoft's cyber-crime adventure for an adrenaline-fuelled experience you won't be able to put down.

Some other huge franchises making an appearance this week include Worms Battlegrounds on PS4, and Lemmings Touch and the brilliant Borderlands 2 both on PS Vita.

There are also some new packs to pick up for Minecraft as well as some great savings across the Batman franchise as we celebrate the Dark Knight's 75th anniversary.

See below for the full content round-up.

PlayStation 4

Watch_Dogs - Classic Edition
Price: £59.99/69.99/AU$99.95
PEGI:18

Watch_Dogs - Deluxe Edition
Price: £64.99/79.99/AU$114.95
PEGI:18

Watch_Dogs - Season Pass
Price: £15.99/19.99/AU$30.25
PEGI:18

Worms Battlegrounds (Releases 30th May)
Price: £19.99/24.99/AU$30.95
PEGI:12

Puddle
Price: £5.99/6.99/AU$10.05
PEGI:3
 

XDev Studio Announces Lemmings Touch Lands on PS Vita Today

50°
14w ago - XDev Studio Europe Producer Mark O'Connor announced today that Lemmings Touch lands on PS Vita with details and some video footage below.

To quote: Lemmings Touch launches on PS Vita today! You'll be able to download it for $9.99 after PlayStation Store updates this afternoon.

Lemmings Touch is the first Lemmings game that we have designed specifically for PS Vita, marking a new chapter in the history of this famous franchise. Whether you are new to the Lemmings chaos or have played the previous games, Lemmings Touch is the perfect way to test your puzzle solving skills.

Help guide as many Lemmings as you can while avoiding the obstacles and perils abound through 100 fiendishly puzzling, highly detailed themes tasking you to save the critters in sugary sweet Candy Land, Space, Ancient Egypt, Crystal Caves, and in the depths of Fiery Hell.

New puzzles and hazards have been devised to test your limits, and as the name suggests, the intuitive new touch and swipe controls put the fate of the loveable Lemmings literally at your fingertips. YIPPEE!





There are lots of new ways to play, including new skills to help the Lemmings make their way to the end of each stage. You'll clear the way by moving...
 

Tales from the Borderlands: First Screenshots Revealed by Telltale

50°
17w ago - Telltale Games Producer Adam Sarasohn revealed the first screenshots to Tales from the Borderlands today with details below.

To quote: One of the first things people say when they hear that Telltale is working on a Borderlands game is: "wait... what?"

After all, how does a game series that's known for bazillions of guns morph into something like The Walking Dead or The Wolf Among Us? Why make a Borderlands game that's not a first person shooter?

Because, if you pause to take a breath between shooting everything in sight and stealing your buddies' loot in multiplayer, you'll know that Borderlands features some amazing characters and stories in a world that's rich in dark humor.

Handsome Jack, Claptrap, Tiny Tina, Angel, Moxxi, Zer0... it's a big list. We (Telltale) are all about compelling characters and stories, and we see an amazing opportunity to build on what Gearbox has created.

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Gearbox's world is huge. The main Borderlands games and the DLC have only scratched the surface; they've built a world that rivals Star Wars in its richness. That sounds like crazy hyperbole, but the details, the characters, and the history are all there....
 

Sony Goes Hands-on With Borderlands 2 on PlayStation Vita

50°
17w ago - Sony Social Media Specialist Justin Massongill went hands-on with Borderlands 2 on PlayStation Vita today with details below.

To quote: The PlayStation social team recently had a chance to play a build of Borderlands 2 on PS Vita, and as the group's resident Borderlandophile, I immediately called dibs. What can I say about this game? It's Borderlands 2 on the Vita!

Controlling Borderlands 2 on PS Vita is a customizable affair: just go into options and remap to your heart's content. To change a control, tap the action or button (even the abilities assigned to the touch screen or rear touch pad) you want to change, then tap wherever you want the action to be.

By default, tapping different areas of Vita's rear touch pad yield a sprint or a melee attack, while a tap on the front screen tosses a grenade or activates your character-specific ability.

Shoulder buttons L and R still aim and shoot, though I did notice a useful new feature that takes advantage of PS Vita's built-in gyroscope: when you're aiming down the sight, moving PS Vita will adjust your aim.

Environments and character models are surprisingly detailed, and the game overall runs at a solid clip, generally hovering in the vicinity of 30 frames per second. Slicing dudes up as my main cyborg-man-alien-mystery-assassin-thing...
 
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