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Grab Killzone: Mercenary a Week Early, Pre-order Bonuses Detailed

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72w ago - Guerrilla Cambridge Senior Producer Mark Green detailed the pre-order bonuses today for those who grab Killzone: Mercenary a week early.

To quote: With each passing week, we edge closer to the launch of Killzone: Mercenary, the first PlayStation Vita entry in the acclaimed series.

Contrary to convention, Mercenary is also edging a bit toward us: we can today confirm a new North American release date of September 10th - a week earlier than our previous target.

Players who pre-order Killzone: Mercenary will receive "Blackjack's Briefcase," a reward for their early support that affords them an early edge in both the game's competitive online multiplayer and extensive Campaign mode. It includes:

Double XP Boost

• Get out ahead of the pack! Start the 48-hour clock with this special access code and all contracts, bonuses and payoffs earn you twice the normal XP for two straight days!

In-Game Cash Bonus

• Start the game and go straight to the armory! With this bonus payout, you'll have enough Vektan Cash to pick up a new weapon before you even step foot on the battlefield.

In addition to the above, fans in the United States who reserve a copy of Killzone: Mercenary at GameStop will receive an exclusive gun...
 

Video: Killzone: Mercenary - Cash is King on PlayStation Vita

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82w ago - Sony Social Media Manager Sid Shuman shared a video below today spotlighting Killzone: Mercenary where he states cash is king on PlayStation Vita.

To quote: Not long ago the US and European press got its first hands-on experiences with Killzone: Mercenary, Guerrilla Games Cambridge's upcoming PS Vita shooter. Despite gracing Vita's portable screen, the team behind Mercenary is hellbent on providing a full FPS experience with all the trimmings.

Come September, you'll get a full nine-mission story-driven campaign, an eight-player competitive multiplayer mode, and a collection of bonus challenge missions.

Watch our new video to get the inside story straight from Art Director Tom Jones.

Much has already been said concerning Killzone: Mercenary's graphical fidelity, but I'll add my voice to the choir: This is one fine, fine-looking game. Because Mercenary runs on a modified version of the Killzone 3 rendering engine, you'll see modern niceties such as volumetric lighting and smoke, high-res environment textures, gleaming metal and realistic-looking shadows.





None of this would be out of place for a modern PS3 shooter, but portable gaming rarely sees this level of extreme graphical detail....
 

Video: Killzone: Mercenary Behind the Scenes Interview, Single Player

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86w ago - Sony Blog Manager Fred Dutton shared a behind the scenes interview and video spotlighting Killzone: Mercenary Single Player mode today for PlayStation Vita.

To quote: For a series that's always been at the bleeding edge of modern FPS design - both in terms of technical performance and muscular gameplay - it's fair to say that expectations are sky high for Killzone: Mercenary - the first PS Vita entry in Guerrilla's acclaimed franchise.

Until last week's reveal, all the studio has shown off was a brief teaser clip at Gamescom last September. But earlier this month, in a very snowy Amsterdam, it finally took the wraps off the game, showing off big chunks of both the single and multiplayer modes.

And you can breathe easy - it looks absolutely stunning, packing all the visceral grit and gristle of its home console brethren into PS Vita with real style. Don't believe us? Remind yourself of the new trailer below.





We sat down with Piers Jackson, who's leading development at Guerrilla Cambridge (the same team responsible for the exemplary [Register or Login to view links]), to find out more about the game, with particular attention paid to its...
 

Video: Killzone: Mercenary Hits PS Vita September 17, New Trailer

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87w ago - Guerrilla Games Producer Poria Torkan has confirmed today that Killzone: Mercenary hits PS Vita on September 17th alongside unveiling a new trailer and screenshots below!

To quote: Killzone: Mercenary is scheduled for a September 17, 2013 release in North America.

Killzone: Mercenary is a new first-person shooter in the Killzone series, developed specifically for the PlayStation Vita platform and powered by the stunning Killzone engine.

Starting just after the ending of the original Killzone, and revisiting many of the events from the Killzone trilogy, the game puts players in the rugged combat boots of a mercenary named Arran Danner. Danner is a former UCA-soldier who has no qualms about taking on paid contracts from the ISA as well as the Helghast.

When a seemingly routine mission to evacuate the Vektan Ambassador and his family in Pyrrhus goes awry, Danner discovers that the outcome of the war could very well depend on the fate of the Ambassador's young son.

With both sides going to increasingly desperate lengths to get hold of the boy, he begins to wonder whether the price of victory is really worth the paycheck.

We also have a brand-new trailer for you to enjoy:



 

Video: GamesCom 2012 Trailer for Killzone: Mercenary on PS Vita

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111w ago - Guerrilla Games Managing Director Hermen Hulst has shared a new video trailer today at GamesCom 2012 for Killzone: Mercenary on the PS Vita handheld console!

To quote: Today we're really excited to present the first official gameplay trailer for Killzone: Mercenary at Gamescom.

Designed specifically for the PlayStation Vita platform, Killzone: Mercenary is a first-person shooter that makes full use of the device's graphical and input capabilities.

It was built on the same powerful engine as Killzone 3, and it enhances the familiar twin-stick FPS control scheme with touch pad functionality for interesting new gameplay possibilities.

With Killzone: Mercenary, we want to offer PlayStation Vita owners a fresh perspective on the brutal conflict between ISA and Helghast - literally.

For the first time in a Killzone campaign, you'll be fighting alongside Helghast forces as well as ISA specialists, carrying out missions that the regular soldiers just won't - or can't.

As a mercenary, you're free to decide which tactics and loadouts you'll use to fulfill your contract; your employers will reward you with state-of-the-art weaponry and cold, hard cash as long as you get the job done. But what is the price of that freedom - and will you discover it before...
 
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