PS VitaTools v1.06 Arrives Complete with PlayStation Vita Keys

550°
89w ago - Following up on his previous release, today PlayStation Vita homebrew developer deroad has updated PS VitaTools to version 1.06 with the changes outlined below.

Download: PS VitaTools v1.05 / PS VitaTools v1.05 (Mirror) / GIT / PS Vita Keys GIT

To quote: Changelog: Vita Tools v1.06

  • Added ungpkg to allow to unpack game packages.
  • Fixed tools.c to allow to search ps vita keys in the right folder.
  • Removed pkg_reader. useless

About: Vita Keys

  • These files contain the keys necessary for encrypting/decrypting/signing files for the PS Vita.
  • They are compatible with deroad's vitatools.
  • Copy these files to your ~/.vita/ or %userprofile%\vitakeys directory.
  • Initial files were created by Deroad.



 

PS3 3.60 Keys Leaked, New PlayStation 3 EBOOTs Decrypted & More!

1100°
89w ago - Following up on the previous news that the PS3 v3.60+ keys were incoming, today the PS3 3.60 keys appear to have been leaked from fckyoudh on Spanish site Elotrolado (linked above) which has lead to new decrypted PlayStation 3 EBOOT fixes for CFW users.

Download: PS3 3.60 Keys / PS3 3.60 Keys (Mirror) / PS3 3.60 Keys (Mirror #2) / PS3 3.60 Keys (Mirror #3) / PS3 3.60 Keys (Mirror #4) / PS3 3.60 Keys (Mirror #5) / PS3 3.60 Keys (Mirror #6) / PS3 3.60 Keys (Mirror #7) / PS3 3.60 Keys (Mirror #8) / multiMAN...
 

Flash0 of PSP Emulator for PS Vita Dumped, Kernel / User Keys

550°
102w ago - Following up on the recent rumor of PSOne game emulation support for PS Vita, today PlayStation Vita hacker The_Zett has made available a decrypted Flash0 dump of the PSP emulator for PS Vita which includes the kernel / user keys.

Download: Flash0 of PSP Emulator for PS Vita Dump

From his Twitter feed, to quote:

An unknown VITA developer shared some interesting files, a little hint - PSP emulator and f0

From The Z on PlayStation Vita developer wololo's forum (linked above) on the release, to quote:

An unknown Vita developer has shared an interesting link some hours ago, which contains a full dump of the flash0 of the vita psp emulator - Including the kermit modules and the psvita kernel keys!

This dump can lead some professional Vita developers to kernel access, which will give us the ability to play nearly every homebrew. Backup launcher could be possible as well, but for these ones a high rank developer would be needed for programming it.

The developer says that he shared the files because...
 

Lv0 Assault Homebrew Application to Find PS3 Keys is Released

1300°
115w ago - Following up on the previous update, this weekend Spanish PlayStation 3 developer Calantra has released a homebrew application to find PS3 Keys dubbed Lv0 Assault followed by updated versions below.

Download: PS3 Lv0 Assault v1.0 / PS3 Lv0 Assault v1.1 / PS3 Lv0 Assault v1.2 / qtintf.dll (Required)

To quote, roughly translated: LV0 assault is an application that uses the contents of any file type to search for valid cryptographic keys to decrypt files encrypted with keys LV0 metldr * or *.

What it does:

The operation of this program is not based on the use of the techniques of "brute force" is limited to just keep trying all possible keys of 32 bytes that can be found in a file.

We can get:

If by chance the key LV0 appear in theory you could decrypt the file LV0 content updates and versions higher than 3.56 contain changes which in turn contain the long-awaited keys.

That does not do:

  • It is used...

 

Details and Payloads for Dumping PS3 Per Console Keys Surface

1500°
129w ago - PlayStation 3 developers have been busy recently working on payloads for dumping the PS3 per console keys, as once the per_console_key_0 is obtained with full EID decryption dongles and burned BR-D's may be a thing of the past.

Below are details from sphinxkoma and the PS3 Wiki (ps3devwiki.com/index.php?title=Talk:Per_Console_Keys) on dumping the per_console_key_1 via Kaz... it's only a matter of time for per_console_key_0 which unlocks everything we need.

To quote: PS3 Per Console Keys

EID crypto is very complicated, it is done so on purpose. first of all EID0 isn't decrypted with one key, and one algorithm alone. it is decrypted in several parts which use different algos and keys. the keys are all derivations of a per console key (per_console_key_1) which is stored inside metldr and copied by it to sector 0 and never leaves isolation. that same key is a derivation of the per console key (per_console_key_0) used to encrypt metldr and the bl in the first place as well.

isoldr clears that key from sector 0 before jumping to the isolated module. but before doing so it encrypts it with another keyset and stores it in a buffer so that the isolated module can use the new crafted key. since the operation is AES, if you know that keyset you can decrypt...
 







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