- Game Director Keiichiro Toyama
has announced alongside a video trailer that Gravity Rush launches today on PS Vita with the inside DLC scoop below!
To quote: To help celebrate today's U.S. launch of Gravity Rush for PlayStation Vita, I'm excited to share this new trailer which will give you a taste of what the game has in store for you.
Gravity Rush was based on the inspiration I received from the artwork I saw in a magazine when I was a teenager. When I joined the industry, I thought that someday I would want to create a game with a world setting as vivid as that piece of art.
It's been awhile since Japanese videogames have carried the clout that they used to in our industry. When I began my career, I was striving to find a way to break through.
I thought about making a game based on the top global marketing strategies, major genres that were popular at that time, and even based on a character that would be widely accepted in the Western market. However, none of those concepts produced the results I desired, which is when I realized I was trying to put the cart in front of the horse.
After that, my ideas began to gain more momentum. The Gravity Rush project started with the simple...