71w ago - Today PS Vita hacker wololo has made available a Half Byte Loader (HBL) development FAQ for those interested in progress thus far on Sony's PlayStation Vita handheld console.
Also below he states that he has ported HBL for Teck4's exploit successfully and updated to EU/US versions.
To quote: I managed to port HBL to the US version of Teck4′s exploit in exactly 45 minutes (including writing the savedata exploit and the binary loader), which is a new personal record, thanks to the scripts included in HBL's repository, and also to the fact that the different versions of the game are internally fairly similar (which is to be expected because technically the game is supposed to be the same, just translated, but I seem to recall it wasn't that easy for the Hotshots golf exploit)
I also updated the EU/US versions of this HBL port to get the tweaks I worked on for the past weeks in order to get a fair amount of homebrews to work.
The next step for me is to write a bit of documentation on how to use all this, and then patiently wait. As far as a release is concerned... well check the FAQ I wrote yesterday.
71w ago - Today PlayStation Vita hacker wololo has shared a video (below) demonstrating several PSP homebrew applications and emulators running on PS Vita using their Half-Byte Loader (HBL).
To quote: In the past days I stabilized HBL for Teck4's exploit and got some major homebrews to work.
In the video below I'm showing a few homebrews running on the PS Vita. I also included Picodrive again to show that fixing the sound issue is relatively easy as it is just a setting in the emulator. Check the video below.
You can see in this video snes9xTYL (super nes emulator), Bookr (pdf reader), CSPSP, T.O.M.E. (text mode rpg), EmuMaster (game boy emulator), Zombie Crisis (FPS), Wagic (which loads about 10 times faster than on a real PSP, this talks for the improved access speed of this new memory stick format), cavestory (platform/adventure), Picodrive (sega genesis emulator), Spider solitaire, ScummVM (point-and-click adventure), Daedalus (N64 emulator, this is not DaedalusX64), FCEU-PSP (Nes emulator). Those are more or less the homebrews I recommended to HBL users back when HBL was big.
Missing from this video is (unfortunately) gpsp which I couldn't get to run on the Vita, while it ran fine...
72w ago - Following up on his previous update, PlayStation Vita hacker wololo has shared a progress update on the PS Vita Half Byte Loader (HBL).
Additionally, Nabnab has also made available a video showcasing some hidden PS Vita information for those interested!
To quote: A quick report: I'm making some progress on porting HBL to the Vita. Although I'm sad to say that I can't get syscall estimation to work, I got some major homebrews such as Doom to run already, so overall I think it's in an acceptable shape.
Because it is roughly stable now, today I focused on porting HBL to the EU version of the exploited game (I was working - obviously - on the Japanese version of the game so far). This went smoothly and I can confirm HBL runs fine on the EU version of the game, although of course I could only test on a PSP, not on a Vita.
73w ago - Following up on the rumor from last week that a PlayStation Vita Hello World was achieved through a PSP Save Game exploit, today established PSP hacker wololo has confirmed it and stated that a Half-Byte Loader (HBL) is incoming!
To quote: Last week, an exploit on the PS Vita through the PSP emulator was announced by Mamosuke. The exploit was found by Teck4, and, we won't stress it enough, is a PSP exploit that gives us user mode access within the PSP emulator on the Vita. So this is not a Vita exploit per se, but it's still very cool.
Mamosuke confirmed this with a video a few days ago, and today I was able to confirm the exploit myself as shown in the video below (and I must admit that I spent way too much time working on that basic flame effect). The video below shows the exploit running on both a PSP 1000 and the PS Vita.
Here's also a screenshot since there is not autofocus on my stupid camera.
I spent a good amount of time today confirming some of my hopes that it will be possible to run HBL, at least to some extent, with that exploit. It doesn't mean I have...
87w ago - Capcom Product Manager Mike Lunn has announced today that next Wednesday (Tuesday in North America) Resident Evil: Code Veronica X HD is hitting PSN and will be 50% off for PlayStation Plus subscribers.
To quote: More classic Resident Evil horror is heading to the PlayStation Network next week with Resident Evil: Code Veronica X HD! Claire Redfield, after narrowly escaping Raccoon City, is searching for her brother Chris.
Captured while sneaking around an Umbrella facility and snooping for leads, Claire is hauled off to a maximum security prison installation on Rockfort Island. While making her escape, she realizes the island is being overrun by zombies and Bio-Organic Weapons.
Claire meets another prisoner, Steve Burnside, who is also looking to escape ... but will they be able to work together to make it out alive? The island is veiled in secrets and the family behind the Umbrella Corporation has a deadly agenda of their own. Relive the survival horror classic available via PlayStation Network on Wednesday, Sept. 28th.
As we mentioned last week, we've got even more RE deals for PlayStation fans to help celebrate Resident Evil's 15th anniversary. For PlayStation Plus members, we're offering the same 50-percent-off...