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Sony Unveils PhyreEngine 3.0 & New PS3 AI Middleware at GDC11

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185w ago - At GDC 2011 Sony unveiled to PS3 developers the new PhyreEngine 3.0 which includes NGP support alongside new PlayStation 3 AI middleware.

To quote from [Register or Login to view links]:

Sony have touted several new features of the 3.0 iteration and tools, including a new asset pipeline and processing tool, a rewritten level editor, 'more accessible' API and support for entities, scripting, and integrated physics and navigation components.

The engine also integrates with middleware tech from several of Sony's business partners, including Havok, Nvidia and Scaleform.

"We're very happy to see the popularity of PhyreEngine with the global game developer community" said SCEI technology platform SVP Teiji Yutaka.

"It has helped demonstrate our commitment to the game developer community and in particular enable smaller independent developers and publishers to flourish on PS3 and NGP."

Finally, below is the PS3 AI Middleware Press Release from ElectronicTheatre.co.uk (linked above):

Autodesk, Inc. has announced the imminent release of three new middleware...
 

Videos: Sony NGP (PSP2) Tech Demos from GDC 2011 Arrive

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185w ago - Today JoyStiq.com (linked above), [Register or Login to view links] and [Register or Login to view links] have made available some Sony NGP (PSP2) Tech Demos video footage from GDC 2011.

The NGP Demos below include Little Deviants, Uncharted Portable, and augmented reality dinosaurplay, and to quote from CVG:

"He first reintroduced the crowd to an old dinosaur video, which Sony used as a tech demo to launch PSOne over a decade ago.

Having walked to the centre of the room, Horikawa then aimed an NGP towards an A3-sized image of a T-Rex on the floor. The rep then raised the camera of the NGP up towards the ceiling, to reveal a virtual jurassic monster as tall as GDC's Moscone Center.

As he moved the NGP down, it showed the beast's neck and body - drawing gasps and applause from the assembled audience."














[viddler...
 

Sony Unveils Move.Me at GDC 2011 for Aspiring PS3 Developers

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186w ago - Sony's Senior Engineer John McCutchan at Developer Support has unveiled Move.Me at GDC 2011 which is a PlayStation 3 server application that allows anyone with a PS3 to experiment with motion controls and is officially sanctioned and supported by Sony Computer Entertainment.

To quote: John McCutchan, Senior Engineer with SCEA's Developer Support team, here to tell you about an exciting initiative we're unveiling for PlayStation Move during [Register or Login to view links] this week.

Later today, I'll be giving a [Register or Login to view links] on Move.Me, a new software application that provides academics and hobbyists access to PlayStation Move's technology, enabling them to create entirely new applications using a PC, the Move motion controller, the PlayStation Eye, and the power of the PlayStation 3 system.

We know many of you might not be able to make the trek to San Francisco for the show, so we wanted to give you a quick overview of Move.Me here.

When we launched PlayStation Move last September, we knew it would set a new benchmark for precision in motion controlled gaming. Even before PlayStation Move was publicly available to all of you, we were talking about the device's potential implications for academics and researchers....
 

Video: GDC 10: Blade Kitten PSN Developer Interview

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236w ago - Sony's Social Media Manager Jeff Rubenstein has shared a video interview today with Blade Kitten PSN Developer Steve Stamatiadis, as follows:

Last month, [Register or Login to view links] Steve Stamatiadis introduced you to Blade Kitten, an upcoming hi def 2D action game coming exclusively to PSN this Spring. It's about time we hear more about the cat-girl with the pink hair, yeah?

Good thing "Space Captain" Steve flew in from Brisbane, Australia to show off [Register or Login to view links] to us during GDC.

In this interview, Steve talks about the game's origins as a comic-book-meant-to-be-the-origin-for-a-game, the game's vivid art style, and when you're going to get to play it - along with some never-before-seen video.

Let us know what you think so far, and I'll pass your feedback to Krome!




 

Sony Officially Introduces PlayStation Move for PS3 at GDC 2010

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236w ago - Previously we reported on PlayStation Move's confirmation and official specs from GDC 2010, and now SCEE's Product Marketing Director Mark Hardy has confirmed more details alongside a video!

Jack Tretton of SCEA also revealed that PlayStation Move will be available in a range of bundles, from stand-alone controllers, to a starter kit and even the 'Ultimate Bundle' which will include a PS3 console as well as the starter kit.

He noted that this will be the biggest effort of the Sony year and promised huge TV exposure!

To quote: By now you may have seen the update on our new PlayStation 3 motion controller, via our live video stream at GDC. In case you missed it, let me introduce you to 'PlayStation Move'.

We first showed the 'Move' controller prototype at E3 in 2009 and we're now ready with the final design, along with an early look at just a few of the upcoming games...

Take a look at our trailer below, which aims to explain PlayStation Move in more detail.

Our launch games are designed to appeal to all PlayStation 3 fans. We've got our own take on social games such as 'Sports Champions' and 'Move Party' (both working...
 
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