Buy Before You Try: Why Videogame Demos Refuse to Evolve

50°
274w ago - With the recent news that Killzone 2's demo would be an exclusive bonus when one preordered the full game through Gamestop, there has been much talk about the wisdom of such a move, and whether or not it's the correct way to use a demo.

We're seeing demos being used more and more as incentives and treats in lieu of real bonuses and giveaways, which not only ensures that customers don't really get anything cool and worthwhile for their money, but seems to completely negate the point of a demo.

The first videogame "demos" came about in the early nineties, with the rise of something called "shareware." Shareware games acted pretty much like the demos we know of today, although they tended to be a little more substantial and could be upgraded to full versions, making them technically different to what demos would become.

For instance, the shareware version of id Software's Doom was the entire first chapter of the game. It was pretty common practice at the time.

Shareware games were basically free, although there was often a minimal fee just for the distribution and packaging. Rows of absurdly cheap floppy discs were a common sight back in "them days," and they also found their ways into the boxes of full games by the same publisher, or flogged off for a quid by some arsehole car...
 

Sony Refuses PlayStation Brand on Sony Ericsson, No PSP Phone

300°
274w ago - MobileToday (linked above) is reporting that there is no PSP phone as Sony refused Sony Ericsson to use the PlayStation brand after pitching to the board late last year.

Apparently there has been a fall out because of the refusal to use the PlayStation brand, so a PSP phone is looking far less likely now.

To quote: Sony is understood to have refused to allow Sony Ericsson the use of its PlayStation brand, after the handset manufacturer presented a pitch to the board late last year.

Sony Ericsson was planning to develop a PSP phone to capitalise on the growing success of the gaming sector, and after the success of Cyber-shot and Walkman handsets.

Sources said the refusal to sanction the brand on the handsets in December has prompted a fallout between Sony and the mobile phone joint venture.

Several sources close to the matter claimed Sony executives told colleagues at Sony Ericsson that it would only license the PlayStation brand if and when Sony makes handsets independently - effectively pushing for an exit From The joint venture with Ericsson.
 

Sony Refuses to Comment on Pay-to-Play MAG Reports

50°
290w ago - Sony has refused to comment on rumors that they will charge people to play online shooter 'MAG' (Massive Action Game).

Apparently Sony mailed out a survey asking gamers if they would be willing to pay a monthly or yearly fee to play the game. Many have been angered by the rumors, but some say they wouldn't mind paying for a lag free experience.

Sony revealed MAG at this years E3 and it will support up to 256 players in eight player squads. Sony have said that there is nothing out in the market today that is like it and that a game such as this would not be possible on other consoles.

To quote: Currently there is no evidence to prove the validity of the report, which a Sony rep pointed out to us when contacted this morning. We also got the obligatory: "We don't comment on rumor and speculation", too.
 

FUSE PSP Sinclair Spectrum Emulator v0.9.0.26 out now!

50°
296w ago - Akop has updated his Sinclair Spectrum emulator for the PlayStation Portable today.

For those not aware, the Sinclair Spectrum was released in the UK in 1982 and become one of the most popular computer systems at the time. It's an 8-bit computer that runs on Sinclair BASIC which was a deviation of the BASIC programming language. As always, the changelog is detailed below.

Download: FUSE PSP Sinclair Spectrum Emulator v0.9.0.26

Version 0.9.0.26 Changelog:

- A Spectrum joystick button/keyboard key can now be assigned to multiple PSP buttons
- Sticky key status will now be correctly reset when the virtual keyboard is toggled on/off
 







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