100w ago - MonkeyPaw Games Marketing Manager Ray Almeda has posted up a video today announcing that Galaxy Fight is now playing the blues in the PSN Import Store.
To quote: When my son talks about his favorite rock bands and the music of today, I always advise him to listen to the blues.
To fully understand music, you have to look at its roots. The blues brought us many of today's contemporary sounds. Art of any form is a collection of creative inspiration. Past masters influence resonate with today's prodigies and new art is conceived. The same is true of games.
One reason retro gaming is enjoying its recent renaissance is because gamers want to go back to their roots. Today's games, with their mesmerizing graphics, sometimes lack a simple hook. Graphics can become a form of marketing, which can distort the mechanics and gameplay. Retro games didn't have that luxury.
MonkeyPaw is all about the chance to relive some of those great games that made you a gaming junkie. So today we present a title that reminds us of our fighting game foundations. Galaxy Fight is a classic SunSoft title that strangely never found its way West.
You'll see the first time an "endless" platform was used in...
109w ago - Today Producer Jazz Brousseau has announced that Fight Night Champion Customizable hits PlayStation Network today for under $5 with details below.
To quote: Hey fight fans, I'm here to give you the run-down on Fight Night Champion Customizable, available later today exclusively on PSN starting at $4.99.
With Fight Night Champion, we delivered a dramatically new gameplay experience. In creating Champion Mode, it was the first time that EA SPORTS had incorporated a story-based game mode into a sports title.
Inspired by classic boxing movies, Champion Mode allows players to step into the shoes of Andre Bishop, an up-and-coming middleweight contender who learns that the road to becoming a champion in professional boxing is one that is filled with unimaginable highs and brutal lows. Champion Mode tells a story of redemption and perseverance in one of the toughest sports ever imagined.
Now with Fight Night Champion available as a customizable digital download exclusively on PSN, we're once again delivering a new experience to gamers; we're giving them the opportunity to customize their experience to meet their gaming needs. We anticipate a few questions, so here's more detail on this unique approach to downloadable games:
To quote: I bought a second controller and with it I was able to figure out how to get the controls working properly. So that is what I fixed in this update to Sketch Fight (which for the uninformed is a two player fighting game). Nothing else has changed.
In the future I’ll now always be able to test multiplayer PS3 games before releasing them
To quote: This is a first version of something I have put together for the soon closing Scenery Beta 2011 international homebrew showcase.
Sketch Fight is a simple two player fighting game with crudely done hand drawn graphics that are intended to look like something a person would doodle when trying to cope with the mind numbing repetition and tedium that is school.
I only have one PS3 controller at the moment so I haven't been able to test it properly... Let me know if it isn't controlling correctly.
Edit: Apparently when a second controller is connected both controllers effect both players. So it is pretty much unplayable. I'll probably buy a second controller sometime soon so that I can test multiplayer games myself.
125w ago - DCUO Game Director Mark Anderson has shared a DC Universe Online Fight for the Light video trailer direct from Comic-Con today complete with PS3 DLC details.
To quote: Greetings from San Diego Comic-Con! Here on the show floor we're happy to be showing DC Universe Online's first expansion pack - Fight for the Light.
Light powers have been a huge fan request since before launch, and we've created an entirely new power set from the ground up with new abilities that deliver on the power fantasy of wielding light constructs in combat.
We've put way over-the-top weapons that you could only imagine right into your hands! We've worked hard to build on the existing gameplay mechanics that players love, and to apply them in unique ways that give the new powers a look and feel all their own.
Exercising your creativity and bringing your imagination to the fight is a huge part of being a Lantern, and we wanted to bring that feeling to our players. With light, players will now be able to combine weapon-based combos and superpower abilities in way that just feels right for a Lantern.
You can create things like hard-light boxing gloves and use them as a new "on the fly" weapon that comes complete with its own combos. Not only...