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Video: FIFA on PS Vita - Learn Soccer's New PlayStation Controls

200°
148w ago - Sony Social Media Manager Jeff Rubenstein has shared a video today demonstrating the new PlayStation controls in FIFA Soccer for the PS Vita handheld console.

To quote: EA's first foray onto the PlayStation Vita is a strong one, as the EA Sports team in Vancouver isn't just miniaturising the PS3 experience into a portable size, but refining the controls to take advantage of the new hardware. In this hands-on video, producer Matt Prior demonstrates what he calls "the most controllable version of FIFA ever."

As is quickly becoming standard practice when console franchises debut on the Vita, these touchscreen controls are optional. Yet I think longtime video footballers will find themselves using at least some of these new tricks pretty quickly, as they feel right at home.





I spent some time with this demo version of FIFA after the event, and I found myself toying around with the playable menu screen for a long time, just taking shot after shot on goal.

The accuracy of the rear touch shooting has won me over, and I look forward to hearing your impressions of it once it debuts in just a few short months.
 

Video: FIFA Soccer for PS Vita: Big Game Experience on the Go

100°
148w ago - Producer Matt Prior has shared some video footage today on FIFA Soccer for PlayStation Vita below.

To quote: Coming this February, EA SPORTS [Register or Login to view links] on PS Vita will be the first true next generation sports experience right in the palm of your hand.

With console gameplay and HD graphics, FIFA Soccer delivers the largest feature set ever created by EA SPORTS for a handheld device.

The same physics-based, data driven technology that powers [Register or Login to view links] gameplay on PlayStation 3 drives FIFA Soccer on the Vita across eight different game modes, including authentic 11 versus 11, Be A Pro, Tournament Mode with over 50 real-world competitions, a full in-depth Career Mode, and head-to-head online.

The game definitely looks and plays like the award-winning FIFA console game.

So the game definitely delivers the authenticity and quality that the FIFA franchise is known for. But the cool stuff comes in the innovations that the development team up in Vancouver has cooked up to utilize front and back multitouch screens to create an intelligent and unique gameplay experience.

These Touch Screen features are optional......
 

Resistance: Burning Skies, FIFA and More Games Hitting PS Vita!

50°
166w ago - SCEA Senior PR Manager Al De Leon has announced some new video games that will be hitting PS Vita today, which include Resistance: Burning Skies, Escape Plan, Assassin's Creed, FIFA, and applications such as Facebook, Twitter, Foursquare, and Skype.

To quote: For those of you who are unable to attend gamescom, we are excited to bring you the latest PS Vita news updates directly from the SCE Europe press conference in Cologne, Germany.

In addition to the social features previously announced, PS Vita users will also be able to download dedicated applications for Facebook, Foursquare, Skype, and Twitter free of charge directly from the PlayStation Store.

Resistance fans will be happy to hear that the signature PlayStation franchise will join the PS Vita software lineup with Resistance: Burning Skies, a new Resistance experience developed specifically for PS Vita.

It takes full advantage of the system's dual analog sticks and features an all-new hero and story written by William C. Dietz, author of [Register or Login to view links] and [Register or Login to view links].



 

Rumor: PS3 Kernel Exploit Discovered in FIFA Soccer 09 Game

400°
204w ago - Today DemonHades (and Jack90 at Spanish site [Register or Login to view links]) have reported a rumor of a possible PS3 kernel exploit discovered in the FIFA Soccer 09 game for PlayStation 3.

Currently there are no plans to publicly disclose the exploit, however, if it does surface there is a good chance it will still be present in PS3 Firmware 3.50 so only time will tell for sure.

To quote DemonHades, roughly translated: "I do not think showing more are demonstrated, but helping others and providing information.

I am not a coder "hopefully" would dawn, I'm ideologue and analyze the details.

What the exploit as I said in my private message that was copied to EOL (without my consent) was a reply to the question suggested by maee, who kindly responded.

As I said the FIFA09 has a kernel exploit not want to publish for several reasons, including neglecting the business model wave dependence on "x" groups, including Math.

Having the information is to have the power to handle situations as you saw when they released the code in the groove ("as if you throw rice to the pigeons go all at once and do not separate from you, but if they see anything they do not strip is piran "), I for personal reasons...
 

Sony Reveals FIFA 11 Details for PlayStation 3 at E3 2010

100°
226w ago - SCEE Content Producer James Gallagher has revealed details on FIFA 11 for PlayStation 3 from E3 2010 today.

To quote: Squirrelled away in the corner of the [Register or Login to view links] stand at [Register or Login to view links] was a small room, and in the corner of that room, amidst screens displaying the latest Madden and NBA games, I got my hands on FIFA 11 for the first time.

David Rutter from the EA Sports development team was on hand to take me through the playable build.

"As always with FIFA we're looking to build on our success and refine the gameplay according to consumer feedback," he said. "The two things we're talking about today are Personality+, which is a holistic umbrella for how we've made individual players more realistic, and improved passing."

He demonstrates Personality+ by taking control of Andrei Arshavin in the Practice Arena. As you would expect, his feet are quick and nimble, and the ball is never far from his feet. Conversely, when he switches to Sol Campbell, the player takes longer strides and has to push the ball further in front when dribbling.

"The three areas in which we're looking to convey personality are in the way the players look, their movement and their attributes, and we currently have more...
 
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