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Video: Resistance 3 Full Circle PlayStation 3 Dev Diary

100°
171w ago - Today Insomniac Games Senior Community Manager James Stevenson has shared a Resistance 3 'full circle' PlayStation 3 development diary video for fans.

To quote: This one focuses on bringing back some of the classic Resistance: Fall of Man gameplay like the weapon wheel and the great heritage that Ratchet & Clank has provided the Resistance franchise.

There is a ton of exciting news about Resistance 3 these days. You hopefully saw all of the preview coverage that hit yesterday. There's much more to come, as next week, we will be staging a [Register or Login to view links] panel at San Diego Comic-Con on Thursday, July 21st at 5 p.m. in Room 7AB.

"Go behind the scenes with Marcus Smith (Creative Director), Kevin Grow (Animation Director), Grant Hollis (Art Director), and voice actors Robin Atkin Downes (Joseph Capelli) and Crispin Freeman (Charlie Tent) from the cast and discover the secrets behind Insomniac's vision of a post-apocalyptic 50's era.

Attendees will be able to ask their burning questions in an exclusive Q&A session and might - just might - get a first look at a brand-new way for you to resist with your friends."





Can't make it...
 

Video: MotorStorm Apocalypse PS3 Dev Diary Details The Festival

50°
200w ago - Evolution Studios Game Director Matt Southern shared a fresh video today spotlighting the MotorStorm Apocalypse PS3 developer diary with details of The Festival and new gameplay.

To quote: We teamed up with the guys in the video production department at [Register or Login to view links] to produce three video diaries focusing on the two main modes in the upcoming [Register or Login to view links].

Both modes have been present in every MotorStorm game, but we're trying to do a lot more with them this time round. This one is all about Festival mode, which is our version of a 'Campaign.'

There's a ton of unseen game footage in this video that I hope you like and also some glimpses into the recording of the original soundtrack.





It features Paul 'Rushy' Rustchynsky, our Lead Designer and handling design guru, and Simon 'Barlos' Barlow, our invaluable Assistant Game Director who looks after big chunks of the gameplay features.

We call our more flexible free-play mode 'Wreckreation,' and it needs two video diaries to fully explain. They'll follow soon. For now, enjoy our first video diary focusing on The Festival!
 
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