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Video Comparison: Trico Leak and The Last Guardian Debut

100°
289w ago - Over the weekend JoyStiq shared a video comparison of both the old Trico leak and some recent footage from the newly dubbed title: The Last Guardian.

To quote: When we first saw the year-old leaked footage for Team ICO's third game - then known only as "Trico" - We had two thoughts. First: we really want a kitty dragon; and second: we wonder what the game looks like now.

Lucky for us, Sony's E3 keynote answered the latter, with a fresh dose of video footage of the game, newly dubbed The Last Guardian.

Here's the thing though: the first three and a half minutes of the trailer were shot-for-shot identical to the leak, with obvious visual enhancements and that got us thinking: a video comparison!





Our very own Richard Mitchell painstakingly stitched the two videos together above for your enjoyment. On the left: The Last Guardian. On the right: Trico.
 

PS3 Slim and Original PlayStation 3 Size Comparison

550°
292w ago - A few days ago some alleged PS3 Slim images were leaked to the Internet via LevelUp.

Shortly following, IGN stated a GameStop Rep confirmed it.

Anyone who has seen the leaked images of the PS3 Slim has surely wondered how the size compares to the original PS3.

Today a new image has [Register or Login to view links] thanks to NeoGAF member RanoNL. The pic shows an original PS3 standing vertically, and along side it what appears to be a PS3 Slim standing vertically.

While we aren't sure of the validity or the origin of the image, it clearly shows that the PS3 Slim (if that is the same PS3 Slim as the leaked pics) is significantly smaller than the original PS3.

Taking a closer look at the image, it doesn't appear as though it has the PS3 logo on the bottom, so there is a chance this isn't the same PS3 Slim case as the one shown in the leaked pics.

For now, all anyone can do is speculate until Tuesday, June 2 at 11AM when the SCEA E3 Press Conference starts, and the PS3 Slim is finally...
 

Comparison: PlayStation Network vs. XBox Live Online Services

400°
300w ago - Here is a 5-round match between PSN and XBL. For each round, the contenders can get up to five points. The five rounds will be features, online play, ease of use, content, and bang for the buck.

Round 1. It's All About the Features

I think we all know which will get the higher score in this round. The PlayStation Network has improved rapidly since its debut. At first, compared to XBL, psn was like a little kid against a big adult.

Since then, psn grew to match a lot of the features that XBL had. I know many of you disagree with us when we say this, but Home is a nice thing to have on PSN.

The reason is that it is constantly evolving, and will soon catch up to what Sony promised from Home and more. Just like PSN... PSN was not what was promised during release, but caught up to those promises. Back then, I would have given psn a 2, but now PSN deserves a lot better. XBL hands down has more features, but PSN has just enough to live with. XBL - 5 PSN - 4.5 (.5 because of Home)

Round 2. Online Play

Both PSM and XBL offer amazing online play. There really is no difference in the online play of these consoles. One of the major benefit of PSN is that the games that use its dedicated servers are huge.

When was the last time you heard...
 

Video: Wanted: Weapons of Fate XBox 360 & PS3 Comparison

50°
302w ago - While PlayStation 3's first party titles generally seem to be technically excellent, we've lost count of the amount of multi-format games that offer tangibly superior performance on Xbox 360.

However, the new Wanted: Weapons of Fate demo appears to be the exception that proves the rule - based on our analysis of the newly released demo code, it's superior on PS3 in almost every regard.

Let's not get carried away though - this game is no technical masterpiece on either system, rendering at 1120–640 on both platforms. However, of the two releases, only the PS3 game is v-locked, with the 360 code exhibiting a great deal of off-putting screen tear.

A short clip of slow-motion video showing that Wanted is indeed v-locked on PS3, with image quality compromised on Xbox 360 due to lack of v-lock.





The improvements on the PlayStation 3 code go beyond the simple matter of v-sync and extend into additional levels of bling added to the basic graphics. It's also notable in that despite being sub-HD, the upscaling on both platforms is pretty much like-for-like. PS3's software scaling solutions are usually less than optimal.

Overall, while the game itself isn't exactly triple-A material, it's...
 

Video: New Fallout 3 XBox 360 Patch Versus PS3 Comparison

300°
302w ago - Fallout 3 is one of the most controversial cross-platform projects of 2008, the PlayStation 3 version in particular comes to mind for plenty of criticism to its often-poor frame rate.

It turned out that Xbox 360 version, despite its superior frame rate and full-on 4x MSAA, had flaws of its own - notably some inferior textures when viewed close up, along with a lack of specular maps on the monsters and characters, resulting in a somewhat flat look compared to the other versions of the game.

As it happens, the latest Fallout 3 patch isn't just preparation code for the upcoming DLC... one of the small issues with the launch 360 game has been addressed: the specular maps are back.





Perhaps the omission was simply a bug? Or perhaps not, because while the effect has been replaced in the more obvious locations, elsewhere it is still absent.

But regardless, it's an obviously welcome addition for 360 owners, and we presume that the upcoming DLC will be looking as good as it can possibly be.
 
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