Sponsored Links

Sponsored Links

 

Midway Arcade Origins: Play 31 Arcade Classics Today on PS3

200°
93w ago - Backbone Entertainment Producer Jeremy Mahler has announced that with Midway Arcade Origins fans can play 31 Arcade Classics starting today on PS3!

To quote: Today, Backbone is excited to give PS3 owners a chance to truly test their old-school arcade skills. For those of you who can actually remember having to put tokens or quarters into an actual Joust or Robotron machine, you may know this isn't the first Midway collection Backbone has developed.

But Midway Arcade Origins is the first of this generation, and it's definitely the best ever with 31 Midway arcade games assembled on one disc.

First off, we really wanted to make sure we paid proper homage to the collection's arcade roots, so right from the main menu we included a model of the original arcade cabinet and the marquee (arcade term for the light-up game logo) for each game. In terms of emulation quality, each game looks and plays exactly the same as its arcade counterpart.

In fact, the PS3's capabilities has made it possible for many of the games to feature true sound emulation for the first time on a console, resulting in a better sound response than in any previous collection.

In a further attempt to capture the arcade spirit, each game features its own unique wallpaper background based on the...
 

Behind the Classics: Amy Hennig Talks Soul Reaver Secrets

200°
97w ago - Sony Social Media Manager Sid Shuman has once again gone behind the classics and shared an interview with Amy Hennig today who talks Soul Reaver secrets below!

To quote: Ah, Soul Reaver. I remember it well! This gruesome little gem made quite the splash when it landed on PSone in 1999.

As the wounded, ostracized vampire Raziel, your goal was to avenge yourself against the corrupt vampire lord Kain and restore balance to the decaying world of Nosgoth.

I particularly remember the game's inspired approach to combat; your vampiric foes couldn't be killed by ordinary means, so after weakening them with hand-to-hand combat you had to hurl their broken bodies onto a sharp stake or into a patch of sunlight to finish them off.

The level design was also a knockout, as Raziel was able to phase-shift into a spectral realm in order to bypass obstacles or solve puzzles.

But above all else, Soul Reaver is remembered for its story and characters. And we have the game's director Amy Hennig to thank for that! As you're probably well aware, Hennig later joined celebrated PlayStation developer Naughty Dog, serving as creative director and writer for Jak and Daxter and all three UNCHARTED titles.

Hennig graciously took the time to share her memories of Soul...
 

Video: Atari Classic Warlords Reimagined for PSN Today

50°
97w ago - Atari Senior Director of Digital Strategy and Distribution Todd Shallbetter has announced alongside a video trailer that the classic Warlords is officially reimagined for PSN today.

To quote: [Register or Login to view links], one of Atari's original and celebrated [Register or Login to view links], is launching in updated form for the PlayStation Network today!

I'm sure there are readers out there who've spent many hours in the arcades playing Warlords and other Atari games back in the 80s. With this new PSN version, we wanted to capture all the fast-paced, multiplayer fun that made the original a hit in its day.

But as you'll see, Warlords has been completely overhauled with a new identity for modern consoles, yet we really felt it important to keep it as true to the original as possible. As Nolan Bushnell used to say, Atari games are "simple to play, difficult to master." I think you'll find that to be the case with Warlords.

The core concept of the game remains the same as the original - defend your fortress while attacking others. You can play either cooperatively or competitively, defending your fort from attacks with up to three other players.

Winning requires speed and strategy,...
 

Intellivision Comes to PlayStation Home with Updated Game Classics

100°
101w ago - Intellivision Productions Inc President Keith Robinson has announced today that Intellivision is coming to PlayStation Home with updated video game classics!

Below are the details, to quote: Intellivision Productions, Inc. is excited to announce three of its classic games are coming to PlayStation Home.

Astrosmash, Shark! Shark! and Night Stalker, which thrilled players in the early 1980s, have been upgraded while staying true to the spirit of the games' classic looks and game play. We think of them as "enhanced yet completely faithful conversions," but we call them Intellivision Gen2.

When the Intellivision console was introduced in 1980, it drew attention with its 16-bit graphics. Of course, it takes more than great graphics to make great games, and Intellivision fans quickly discovered the fun of iconic games such as Astrosmash, Shark! Shark!, Night Stalker and many others.

Until now, the games released by Intellivision Productions and its publishing partners have primarily been exact, faithful reproductions - usually deliberate emulations - of the original titles.

While this great for players who want to relive their childhoods, we've wanted to try updating the games a bit; putting in some features we would have liked to put in back then.

Sony...
 

Sony Goes Behind The PS One / PS2 Classics with MediEvil

250°
102w ago - Following up on their previous lookback, today Sony Blog Manager Fred Dutton goes behind the PS One / PS2 Classics with the popular MediEvil PlayStation video game.

To quote: The second entry in our Behind the Classics series is a real lost gem - SCE Cambridge Studios' wild, wacky supernatural adventure MediEvil.

First released on PSOne back in 1998, it put you in the shoes of Sir Daniel Fortesque - an undead knight unwittingly reanimated by the evil sorcerer Zarok who embarks on a quest to liberate the kingdom of Gallowmere.

A sequel followed in 2000, with a PSP remake also popping up on PSP in 2005, however, it's the original game that remains most embedded in the memory.

With Sir Dan soon to enjoy a comeback of sorts as a playable character in PlayStation All Stars Battle Royale, we sat down with original designer Chris Sorrell to find out more about the game's development.

PlayStation.Blog: What was the original concept for the game? Did you draw inspiration from anywhere in particular for the game's look and feel?

Chris Sorrell, Game Designer, MediEvil: The first design proposal for the game had the working...
 
Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links







Sponsored Links