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Killzone Shadow Fall PS4 Q&A: The Black Hand on PlayStation 4

200°
54w ago - Killzone Community Editor Victor Zuylen posted up a Killzone Shadow Fall PS4 Q&A today dubbed The Black Hand on PlayStation 4 below.

To quote: Following our recent [Register or Login to view links] on the Black Hand, we've asked Art Director Roy Postma and Assistant Art Director Dan Calvert to tell us more about the creation and design of the radical Helghast subfaction from Killzone Shadow Fall.

• [Register or Login to view links]

Why do the Black Hand look so different from any of the foes seen before in the Killzone universe?

Dan Calvert: We're dealing with the universe-changing consequences of the demise of planet Helghan, plus the jump in time between Killzone 3 and Killzone Shadow Fall. We'd already started to see the Helghast fragment in Killzone 3 after Scolar Visari's death, and the loss of their home and a vast part of their population only furthered this.

The Helghast maintain their identity and their ideals, but their goals are now splintered. The Black Hand are the most divergent Helghast subfaction we see in Shadow Fall; they're not a regular army, and...
 

Black Ops 1 RTM (Real Time Modding) Tool for PS3 by Primetime43 Out

1050°
55w ago - Following up on the previous updates, today PlayStation homebrew developer Primetime43 has released a Black Ops 1 RTM (Real Time Modding) Tool for PS3 with details below.

Download: [Register or Login to view links] / [Register or Login to view links] (primetime43's Black Ops 1 eboot for multiplayer for the program) / [Register or Login to view links]

To quote: Hey there PSX, here is a much better tool of a tool that I released for Black Ops 1 real time modding way back when.

The tool requires you to have a DEX ps3, the tools works by rtm(real time modding), it edits the memory of the game. You don't need any .dlls, the only thing you got to make sure you have is Net Framework 4.5.


 

Video: Assassin's Creed IV Black Flag: PS3 / PS4 Stealth Details

100°
59w ago - Ubisoft Community Developer Gabriel Graziani posted up a video today spotlighting Assassin's Creed IV Black Flag for both PS3 and PS4 platforms complete with Stealth details below.

To quote: Game Director Ashraf Ismail takes you on a stealthy tour through underwater caverns and the Spanish city of Havana in Assassin's Creed IV Black Flag.

In the following video, you'll get a tiny glimpse of the stealthy new skills we've included in Black Flag, which enable Edward Kenway to slip in and out of assassination contracts while causing minimal commotion.

Sneaking silently is nearly as important to Edward's successful execution of assassination contracts as his skill with his dual cutlasses (not to mention the extra money you can earn from a Stealth Bonus). Consequently, we've provided a variety of new mechanics to help Edward remain out-of-site and off-the-radar, like:

• Updated Eagle Vision - enables tagging of enemies and targets so you can see them through walls.
• Hiding door - a new hiding spot for quickly taking out guards while also hiding the body.
• Berserk Blowpipe Darts - diverts attention by causing an enemy to attack anything nearby, like fellow guards!





Finally,...
 

Video: Vengeance is Yours Today in Call of Duty: Black Ops II on PS3

50°
61w ago - Activision Community Manager Dan Amrich made available a video today announcing that Vengeance is here for Call of Duty: Black Ops II on PS3.

To quote: One of the reasons I keep coming back to Call of Duty is the fast action - and the action is fastest on maps that really encourage interaction.

When you know all the players are packed tightly together - when every corner you turn can lead to a high-caliber engagement - that's when the game is the most fun for me.

And I think it's why maps like Studio, Hijacked, and Nuketown 2025 are voted up so frequently in multiplayer lobbies.

The four multiplayer maps in the latest Call of Duty: Black Ops II DLC collection, Vengeance, were designed for players like me - folks who don't want to run around forever before they get someone in their sights.

That cuts both ways: I know when I get caught in someone else's sights, it won't be long before I'm back in the action. That's certainly true on Cove, which strands players on a small tropical island - a beautiful place for a vacation, if the vacation didn't look like it might last forever.

With just natural rock formations for cover, the debris of a recent plane crash, and endless ocean surrounding you on all sides, there's no avoiding...
 

Black Ops II Uprising Out Today: Mob of the Dead, 4 New Maps

250°
72w ago - Activision Community Manager Dan Amrich announced that Black Ops II Uprising is out today alongside 4 new Mob of the Dead maps with details and a video trailer below.

To quote: How often in life do you get a second chance? If you're an online Call of Duty player, well, that's pretty simple - you get one every time you press Square to respawn.

But the concepts of return, reinvigoration, and redemption all play into Uprising, the second map pack for Call of Duty: Black Ops II, which is available today on PlayStation Network.

To start, Uprising features four new maps for Black Ops II multiplayer matches:

Vertigo, the top of a Tacitus mega-structure that's so tall, it breaks the cloud layer; Magma, a small Japanese village that has been engulfed by the lava of a nearby erupting volcano; Encore, the performance stage and surrounding grounds following a London music festival; and Studio, a re-imagining of the Call of Duty: Black Ops Firing Range, offering chaotic combat over several movie sets on a Hollywood backlot.

Studio is a particular point of pride here, as it's a re-imagining of Firing Range, which fans of the original Black Ops still eagerly choose in multiplayer lobbies. Its compact design and varied lines of sight - sniper perches, blind corners, tight...
 
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