10tons Ltd Announces King Oddball Conquers PS4 on April 1st

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4w ago - 10tons Ltd PR Coordinator Jaakko Maaniemi announced that King Oddball conquers PlayStation 4 on April 1st, 2014.

To quote: Hi PS4 gamers! I'm Jaakko from the Finnish game developer 10tons, and I've got some great news: Our fair studio is about to debut on PS4!

Our first PS4 title is a strange, skill-based physics puzzle called King Oddball. Some of you may know the game from its PS Vita version released in January. We have more great games for PS4 in production too, and we'll share more on those soon.

As far as physics-based puzzles go, King Oddball stands out quite distinctly. Few games feature a floating rock head with a ginormously long tongue as the main character. As eccentric as the theme may be, the game is decidedly straightforward. King Oddball is ending the world, and you're going to help him.

The gameplay is based on pressing a button at precisely the right moment. The King picks up a rock with his tongue and swings it back and forth like a pendulum. The rock is released when you hit X. It's not just a simple test of timing though: After the first few levels, you'll need to crush more enemies than you have rocks for.

That, in turn, requires careful strategy and anticipation of how the chain reactions will unfold. We've tuned the physics model to...
 

TowerFall Ascension on PS4: Behind the Arena on PlayStation 4

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5w ago - Sony Social Media Specialist Ryan Clements goes behind the arena today in TowerFall Ascension PS4 on PlayStation 4 with an interview below.

To quote: TowerFall Ascension launched on PS4 earlier this week, introducing PlayStation gamers to an addictive, challenging, and delightfully pure arena game. With an electric, competitive design and an all new, co-op Quest mode, TowerFall Ascension is a great reminder of why local multiplayer is so much fun.

I touched base with TowerFall creator Matt Thorson to hear more about what inspired TowerFall, how it feels on PS4, and what it was like working as a small indie developer. My thanks to Matt for spending time on PlayStation.Blog!

PlayStation.Blog: What inspired your original vision of TowerFall? Did you always have a competitive element in mind since the game's conception?

Matt Thorson: I tried a lot of things with TowerFall early on, with a focus on single-player gameplay. But the competitive modes just clicked, and it was obvious I had to follow the game in that direction. I realized, once I started designing the versus gameplay, that I had been thinking about local multiplayer for years. I was happy to finally have an outlet for those ideas.

PlayStation.Blog: What's it like working as a small...
 

Sony Announces Call of Duty Discounts on PlayStation Store Today

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5w ago - Sony PlayStation Store and Plus Content Manager Chris Howe announced news of Call of Duty discounts on PlayStation Store today.

Below are the details, as follows: Make sure you visit PlayStation Store today and over the next two weeks to pick up discounts on iconic titles and DLC from the Call of Duty franchise!

These discounts go live today once the store has updated and will run until 25th March, so make sure you grab them while you can. Enjoy!

Full games:

Call of Duty Ghosts (PS4)
Was 69.99/AU$99.95/54.99, now 47.99/AU$69.95/37.99

Call of Duty Ghosts (PS3)
Was 69.99/AU$99.95/49.99, now 44.99/AU$64.95/34.99

Call of Duty Ghosts and Season Pass Bundle (PS4) (Not available in Poland, Russia, Ukraine)
Was 109.99/AU$159.95/84.99, now: 94.99/ $129.95/ 69.99

Call of Duty Ghosts and Season Pass Bundle (PS3) (Not available in Poland, Russia, Ukraine)
Was 109.99/AU$159.95/79.99, now 89.99/AU$129.95/64.99

Call of Duty Black Ops II
Was 69.99/AU$99.95/59.99, now 24.99/AU$29.95/19.99

Call of Duty Black Ops (Not available in Bulgaria, Hungary, Qatar)
Was 49.99/AU$69.95/39.99, now 24.99/AU$29.95/19.99

Call of Duty 4 Modern Warfare (Not available...
 

Video: TowerFall Ascension PS4 is Out Today on PlayStation 4

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6w ago - Matt Makes Games Inc Indie Game Developer Matt Thorson announced that TowerFall Ascension PS4 is out today on PlayStation 4 with details below.

To quote: Today's the day! TowerFall Ascension is finally launching on PS4. TowerFall is an archery platformer featuring intense local multiplayer battles and a dynamic solo - or co-op - Quest mode. Grab your friends and pack onto your couch for a night of close calls, surprise victories, and hilarious missteps.

The reviews began rolling in a few days ago, and I'm absolutely floored by the response. I'm not usually one to put a lot of stock in those dubious numbers emblazoned in bold at the bottom of articles, but I can't deny it feels good to see the 9.5′s.





Making TowerFall has been the most rewarding experience of my life. When I put love into the game, I see it returned to me tenfold by the TowerFall community, and it only appears to be growing.

I also had the privilege of working with some incredibly talented, capable, and pleasant people. I want to thank the entire team by name. Kevin Regamey and Jeff Tangsoc (sound design), Pedro Medeiros (pixel art), Amora Bettany (character design and concept art), Alec Holowka (music), and Kert Gartner (trailers).
 

Hands-on with TowerFall Ascension on PS4: Co-op Questing

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6w ago - Sony Social Media Specialist Ryan Clements went hands-on with TowerFall Ascension on PS4 showcasing co-op questing below.

To quote: The core TowerFall experience demonstrates the richness of simplicity. With only three basic tenets of play - movement, shooting, and dodging - this multiplayer arena celebrates the thrill of pure competition.

TowerFall Ascension, coming to PS4 on March 11th, retains this fine-tuned fun while also expanding on it. A heart-pounding, co-op Quest mode has joined the fray, alongside time-based Trials that help players master the art of shooting glorious, pixelated arrows.

Quest mode, playable alone or with a partner, pits players against waves of monsters. These monsters range from scythe-wielding warriors to leaping globs of slime. Each monster poses a distinct threat to the players, but nothing compared to the threat that the two players pose to each other.

With the danger of friendly fire whizzing within every loosed arrow, part of the fun of Quest mode is keeping your partner safe. Players with an eager bowstring may find their fellow archer out of lives and unable to assist with the remainder of the wave. Smart players will divide and conquer, and stay wary of launching attacks in the direction of the other.

A partner's arrows...
 







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