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Ruin for PS Vita Details Arrive: Lairs, Relics and The Social Web

250°
161w ago - Sony Senior Social Media Specialist Sid Shuman has revealed some details today on Ruin for PS Vita, including the lairs, relics and the social web as follows:

Ruin (working title) was last seen on the E3 2011 PlayStation stage, when the presenter wirelessly transferred his PS Vita game session to a PS3 without missing a frame of the action.

As technically impressive as Ruin's cross-platform compatibility is, I've learned that it's only the beginning of what co-developers Idol Minds and SCE San Diego Studios are planning for this ambitious multiplayer action-RPG.

Ruin is still early in development, but it's being eagerly anticipated for its PS Vita-to-PS3 cross-compatibility, addictive action-RPG gameplay, and expansive social features.

Ruin's developers are quietly building a wide, deep social network designed to keep you interacting whether you're on the couch, on the bus, or someplace in-between. Travis Williams, Ruin's energetic senior producer, walked me through the game's social ambitions several weeks ago at a media showing in New York City.

From the earliest days of Ruin's development process, Williams told me, the development team was motivated to find a way to make its multiplayer competitive mode accessible and socially sticky – important considerations...
 

Video: Uncharted 3 PS3 at Gamescom: Airstrip Sequence Unveiled

50°
166w ago - Sony Senior Social Media Specialist Rey Gutierrez has shared a video unveil today for the airstrip sequence in Uncharted 3 on PS3 at Gamescom 2011 below.

To quote: If you were one of the hundreds of thousand of fans that tuned into our E3 2011 PlayStation press conference, you may have caught Naughty Dog's Community Strategist Arne Meyer give viewers a full demo of UNCHARTED 3's cruise ship sequence, a tense scenario that married technical prowess and high action as Drake struggled to escape the doomed vessel.

Today, [Register or Login to view links] has returned with another epic reveal. Arne and I discuss the challenges behind keeping UNCHARTED 3 as spoiler-free as possible, and how specific sequences are deliberately designed to reveal new game mechanics, story and characters at specific milestones in the game's development process.





Watch it above, and let us know what you think in the comments below.
 

Video: PS3 SixAxis & DualShock 3 on Android via SixAxisPairTool

550°
168w ago - Today Dancing Pixel Studios have released a PS3 SixAxis Controller v0.1 application for Android users that allows the SixAxis and DualShock 3 PlayStation 3 controllers to be used as Bluetooth input devices on many mobile phones and tablets alongside a video of it in action below.

Download: [Register or Login to view links] ($1.69 via Android Market) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: Up to four controllers are supported at once, and key mappings are completely configurable, as well as the analog sticks, which are currently emulated as digital key presses.

Important - Due to the non-standard protocol that the controllers use to communicate with the host, this application requires root access. Additionally, it is incompatible with most HTC devices and some newer Samsung devices. This is due to the required bluetooth protocol not being implemented on these devices. We are actively...
 

Video: Sorcerer's Lair Table for ZEN Pinball Unveiled on PSN

100°
184w ago - Zen Studios Managing Director Zsolt Kigyossy has unveiled a video today showcasing the new Sorcerer's Lair Table for ZEN Pinball on PSN.

To quote: Today we are unveiling Sorcerer's Lair, a brand new ZEN Pinball table! It has been awhile since our last blog post, but we hope you have been enjoying [Register or Login to view links] and keeping your skills sharp on other [Register or Login to view links] tables.

All eight of our studio pinball teams have been hard at work over the past few months developing new tables.

Set in an ancient Citadel that is controlled by an evil Sorcerer, you play as a brother and sister pair who find themselves caught in the Sorcerer's spells and traps.

It is up to you and your ghost sidekick, Whisper, to take down skeletons, spiders and ghosts as you try to defeat the Sorcerer and restore peace to the Citadel.





This fantasy themed table is full of hidden modes and secret unlocks, so it will take some time to really discover the intricacies of Sorcerer's Lair.

As you have come to expect from every ZEN Pinball table, there is no shortage of interactive 3D objects, multiple modes of play, secret unlocks, online multiplayer competition...
 

Video: EveryAir - PS3 Games on iPhone, iPad, iPod iOS Devices!

250°
191w ago - Today the EveryAir blog (linked above) has been updated with news and a video courtesy of pandaelves demonstrating EveryAir running PS3 Games via iPhone, iPad, and iPod iOS devices.

To quote: With a little wrangling of hardware and software, we were able to put together a demo of how to play PS3 games on an iPod, iPhone, and iPad.

The trick is to connect a capture device and a USB mouse/keyboard device to the PS3. The capture device sends video data to the PC, and the USB keyboard/mouse sends the button presses.

On the PC itself, you run a custom build of everyAir which understands custom gestures and pipes the input to the PC which then sends it to the PS3 via the input interpreter. More details are described in the video.

TLDR version: We used some off the shelf hardware and everyAir to allow you to play PS3 games on any iOS device.

Q&A:

Q: What's the overall picture for how this works?
A: The trick is to connect a capture device and a USB mouse/keyboard device to the PS3. The capture device sends video data to the PC, and the USB keyboard/mouse sends the button presses. On the PC itself, you run a custom build of everyAir which understands custom gestures and pipes the input to the PC which then sends it...
 
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