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Sony: PS2 Turns Nine Years Old, System's Life Cycle to Continue

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255w ago - The PS2 turns nine years old this week, which Sony originally launched in the US sporting a $299 price tag.

The slimline PlayStation 2 console, introduced in 2004, still remains available on store shelves for a retail price of $99.

According to Sony Computer Entertainment America, the console has a worldwide installed base of nearly 140 million, with a library approaching 10,000 games having sold more than 500 million copies combined.

Although Nintendo's GameCube and Microsoft's original Xbox ceased production years ago, Sony today declared that the PS2 "shows no signs of slowing down" at the tail end of its 10-year life span.

According to the NPD Group, the PS2 sold 146,000 last month, down from 173,500 in September 2008 and 215,000 in September of 2007.

To quote from Sony's Senior Public Relations Specialist Abby Reyes:

"There's no set date for when the life cycle of PlayStation 2 will end. As long as people keep playing, and publishers keep putting out great new titles, the console's life cycle will continue.

The longevity of the PlayStation 2 can be directly attributed to its versatility. Because it's not only a game console, but a home entertainment hub, it has found its place in one out of every three U.S. households....
 

Happy Birthday Solid Snake, 22 Years of Solo Infiltration

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270w ago - On July 12th, in 1987 everybody's favorite stealth man Solid Snake debuted with the Japanese release of Metal Gear for the MSX2 computer platform.

He and the game that started it all can now celebrate their [Register or Login to view links].

To quote: Since then, Hideo Kojima's game has turned into a mega-franchise, with releases on computer platforms, NES, all three generations of the Playstation, PSP and even the Xbox 360.

Not to mention several spin-off games for mobile platforms; even the GameCube played host to MGS in the form of The Twin Snakes.

Solid Snake even made an appearance on the Wii with his inclusion into Super Smash Bros. Brawl.

With all four core MGS games scoring well into the 90's on [Register or Login to view links], it's clear that the innovative gameplay coupled with the intriguing and often intense storyline have propelled the series to the critical acclaim it has reached.

If you consider the approximate 26.5 million units moved for the overall franchise, you could make the case that it's pretty popular too.
 

Final Fantasy XIV in Development 5 Years, to be Best Available

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276w ago - During Square Enix's press conference at E3, the company talks about how their original vision for Final Fantasy XIV was to create the "best Final Fantasy available".

According to them, the best would have to be a massively multiplayer online RPG. Square Enix seems pretty proud of themselves stating that "We hope to have the best story."

Square Enix also brought up the trailer debuted at SCEA's press conference yesterday, saying that most of it was done in CG, however, some parts, such as the scene with the Galka fighting, were in-engine clips.

Final Fantasy XIV has been in development for nearly five years already. The new game will not follow the shoes of it's precedessor and use the Play Online service, frankly because it's terrible.

Square's focusing on character growth in game, developing a job system to allow for natrual growth amongst players.
 

Sony Announces First Profit Loss in 14 Years Today

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279w ago - Sony today (5/14/09) announced that amid a drop in sales has had a loss of 98.9bn yen ($1.04bn; £685m) at the end of March compared to it's profit of 369.4bn yen last year.

Sony blames the currently strong yen and global economic downturn for the loss of profit this year. Sony had cut around 8,000 jobs and closed 10% of it's factories earlier this year in an attempt to slow the loss in revenue.

This current loss in profit is not unexpected though it is better than what Sony had originally predicted in January, which they said would be a loss of 150bn yen.

Sony's stocks closed today down 6.8% at 2,400 yen ahead of the results.

Sony is predicting a net loss for the current financial year of 120bn yen and as a result will continue to cut jobs and close factories. Analyst say that the only way for Sony to truly recover from this downturn would be to create a popular electronic as they currently have "no number one product" with the PS3 only being number one in Japan and slowly growing in several other countries.

However experts are agreeing that is currently a small blip and does not reflect a loss in popularity in the Nintendo Wii console due to the increase in profit that Nintendo announced earlier in the month. Time can only tell if this giant will recover or fall...
 

Reeves: PlayStation 3 to be Dominant in 3 to 5 Years

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281w ago - Outgoing Sony Europe president David Reeves has said that the PlayStation 3 still has a long way to go before it can overtake Microsoft's Xbox 360 on the market, with the exec predicting it could take up to five more years for the console to become the market leader.

Speaking just days before he's due to retire, Reeves said that despite leaving the company after 15 years, he still believes in Sony and its gaming products.

To quote: "I don't think it will be next year, but in three to five years it will become dominant on the market," said Reeves, talking exclusively to GamesIndustry.biz.

"The legacy will be that people will see a tortoise and hare situation. In a way, in the end it will be a dead heat. People will say PS3 took a while to get going but it really caught up very quickly and confounded many of the critics from the first year," he said of the consoles position on the market.

"When I see the line-up ahead, when I see what's lined up on the new product side, I'm very, very optimistic for what I see for PlayStation's future in the PAL territories," he added.

Reeves retires from Sony Europe tomorrow. He joined Sony in 1995 managing the regional...
 
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