119w ago - Today Sony confirmed that their upcoming PlayStation Suite Tablet is set for a September 2011 release at a hefty price of $500 retail.
To quote from ShackNews.com (linked above): "Sony will be releasing the first of its PlayStation Suite-compatible tablets in September, the company has announced. The Tablet S will release in September, starting at $499 for the 16GB model.
A 32GB model will also be available for $599. The device will be able to download and play PlayStation games, with customizable controls for ease of use.
GamesIndustry.biz reports that the Tablet P, a clam-shell design with two smaller screens, will follow in November. As previously announced, both are Android-powered with 3G capabilities. The Tablet S includes one 9.4-inch screen, while the P sports two 5.5-inch screens.
"We want to prove it's not who makes it first that counts, but who makes it better," said Sony president Howard Stringer at the IFA conference."
119w ago - Sucker Punch Productions Community Manager Collin Moore has shared an InFamous 2: Festival of Blood video today dubbed Witness the Resurrection below.
To quote: As many of you may have heard we had an excellent panel at PAX Prime last weekend about creating our 2D cutscenes. Those lucky enough to attend got a sneak preview of a cutscene from inFAMOUS 2: Festival of Blood, and a free inFAMOUS 2: Festival of Blood t-shirt to boot.
We can't wait to share more details about Festival of Blood, so here's the sneak peek. Let us know what you think in the comments!
If you want to know how we created these sequences you can read our detailed summary of our PAX Prime panel, A Panel on Panels: Creating the Comic-Inspired Cutscenes of inFAMOUS 2, over on SuckerPunch.com.
119w ago - Today 345 Games Creative Director Carlos Giffoni has announced that Ugly Americans: Apocalypsegeddon is now live on PlayStation Network with details below.
To quote: Our new game, Ugly Americans: Apocalypsegeddon, is live now on PSN and well worth checking out. It's got everything you could possibly want: co-op, zombies, demons, tons of weapons, RPG elements, hilariously rude and crude humor, and enough action to keep you going longer than a cockroach could survive a true apocalypse!
For those of you that haven't been following our development, Ugly Americans: Apocalypsegeddon is a four-player, co-op, dual-analog arcade shooter (think Robotron on crack... with plenty of raving zombies and delinquent man-birds, of course).
What's really fantastic about the game is that we've been lucky enough to work extremely closely with the über-talented staff over at the Ugly Americans.
All of the voice actors from the show lent their talents to their characters, the writers created a completely new story for the game, and Devin Clark (animator and series creator) came up with all the character design including some insanely twisted end-level bosses.
As a result it really feels like you are playing...
119w ago - Previously we reported on the Ratchet & Clank: All 4 One Up Your Arsenal PS3 gameplay and the weapons, and today Sony Computer Entertainment America Product Marketing Specialist Derek Osgood is here with the final part of the video series- character-specific special weapons.
To quote: It was great to have so many of you swing by the PlayStation booth at PAX this last weekend and get your hands on Ratchet & Clank: All 4 One.
Those we did speak to seemed to have a great time playing around with the incredible weapons shown in the PAX demo. If you didn't get a chance to make it to PAX and are curious about just what other unique weapons can be found in All 4 One, you're in luck, because today we're detailing the weapons specific to each of the four characters.
Take a look at this final video in the series and see how the character-specific weapons of All 4 One work.
Watch as Ratchet uses his Dopplebanger to distract enemies before he blasts them with his Warmonger rocket launcher, Qwark uses his Quantum...
119w ago - Dyad Creator Shawn McGrath has shared some video footage spotlighting the music and gameplay fusion in Dyad for PlayStation Network today.
To quote: Shawn here again, and I brought along Dyad's composer, David Kanaga.
We're going to talk a bit about Dyad's interactive music system, how it works and what makes it unique. We're also treating you to a free three-song EP consisting of linear mixes of Dyad's interactive music and some new screenshots!
Below is a new gameplay video showcasing one of the later levels in Dyad. Don't worry if it looks too complex! It'll make perfect sense once you've completed the earlier levels.
When you hear the term "interactive music" you might think of "rhythm games" such as Guitar Hero, Rock Band, Frequency, or others of that nature. Dyad's music system is very different from those games. There's no beat matching or imposed rhythm in the game.
The music doesn't dictate play, nor does it judge you. Dyad's music is reactive, meaning it's mixed dynamically on the fly, based on the current game state and how you're interacting with it. Each time you play a level, the music is different – playing Dyad can...