PowerMad Review of Ghostbusters: The Video Game for PS3

400°
253w ago - Ah... My childhood memories are coming back to me. This is Ghostbusters: The video game available for the PlayStation 3, Xbox
360, PC, Wii, Nintendo DS, PlayStation Portable, PlayStation 2, Sega Genesis, Sega Mega Drive, Nintendo Entertainment System, Atari 2600, and... we will just say it's available for almost every gaming console ever made.

The version I am reviewing is for the PlayStation 3, and it was made by Atari. However, I heard that Activision made the one for the Atari 2600, both Sega Consoles and two of the Nintendo consoles.

It's quite odd how Atari didn't make the game for their own console, (a port later maybe?) and it's a shame since this version is at least 900 times better than the versions Activision made.





But in all seriousness I actually had a pretty good time on this game, I have to start off by saying Atari has made the perfect Ghostbusters game port.

Not that it is a perfect game, by no means is it that. But what I mean is it comes so close the the original film this hits the nail on the head.

Lets start off with the story. Now I said in the video I can explain it to you, but until you experience it for yourself you won't understand.

Gozer (the god...
 

Video: Homefront Teaser Trailer for PS3/XBox 360 is Available

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253w ago - Due out for both the Sony PlayStation 3 and Microsoft's XBox 360, many are hoping Homefront will live up to the '80s film, hinged on fears of nuclear war, Red Dawn.

According to JoyStiq, it's a similar premise (and the same writer) that holds together the trailer, peppered with "Resist!" signs and talk of an occupied United States.

To quote: Considering the game's coming from the same studio that developed Frontlines: Fuel of War, you can appreciate that we're a bit trepidacious when approaching another FPS in Homefront.

Still, it remains to be seen whether or not Kaos Studios can pull out the big, anti-occupational guns this time around, so we're remaining cautiously hopeful for Homefront.




 

Video: E3 2009 Virtual Booth Tour: Heavy Rain for PS3

50°
253w ago - Sony's Social Media Manager Jeff Rubenstein has posted another post-E3 2009 video today on the PlayStation Blog. This time, it's the Virtual Booth Tour for Heavy Rain on PS3.

To quote: Here we present our fourth and final E3 09 Virtual Booth Tour, this one for Heavy Rain. In this piece, Quantic Dream's Guilleaume de Fondaumiere walks you through the "Mad Jack" scene, showing off a number of elements of the game, and introducing you to major character Norman Jayden. Please note we've age-gated the video for language and violence.

We hope you've enjoyed these Virtual Booth Tours, and let us know if you'd like us to do more such things in the future.





Again, the goal for us was to help bring you "into" E3. Your feedback is appreciated!
 

Video: E3 09 Virtual Booth Tour: God of War III for PS3

100°
254w ago - Sony's Social Media Manager Jeff Rubenstein has posted an E3 09 Virtual Booth Tour: God of War III video via PlayStation Blog, as follows:

We're now on our way back from LA, but even with E3 2009 in the books, we've got a lot more videos coming for you.

During the conference, we had an elevated area above the show floor where media members and other dignataries (I'm looking at you, Verne Troyer) could get a guided walkthrough on our titles.

We shot a number of "Virtual Booth Tours" with our top developers, to give you a feel for what it's like to be at E3, and to see some parts of the games that you probably haven't seen before.





First up, Combat Designer Adam Puhl takes us through the part of the God of War III demo that we *didn't* show during the press conference.

Coming up Monday: A guided tour of MAG!
 

PixelJunk Shooter PS3 Details & E3 2009 Trailer Video Available

100°
254w ago - Q-Games Ltd. President and Executive Producer Dylan Cuthbert has unveiled some new PixelJunk Shooter PS3 details and an E3 2009 trailer video today, as follows:

In true PixelJunk fashion we have made the game co-op, so get a friend around, grab an extra controller and anyone can just dive right on in.

We've tried to make co-op as de-stressed as possible, so even if your player's ship gets hit by something or overheats and starts crashing towards the ground, you can pop out your extendible hook thing (no official name for this yet - "Grabber" perhaps?) and grab your friend (he's a bit heavy tho, so watch out), then you can carry him to the nearest pool of water and dunk him in to restore his health. If you don't manage to grab him in time, he'll just re-spawn near you and you'll be docked a life.





The game is an old-school shooter at heart (hence the name), it is the PixelJunk take on those old retro shooting games such as Defender, with a little bit of Choplifter and Thrust! thrown in for good measure. We have giant bosses for you to fight against, multiple weapons to pick up and try out, shields you can grab, all kinds of stuff to give people with an itchy trigger finger a lot of fun.

However, at the same time...
 







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