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Video: Rock Band Blitzes Onto PlayStation Network Tomorrow

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104w ago - Project Director Matthew Nordhaus has announced today that Rock Band Blitz is heading to PlayStation Network tomorrow and has shared a new video trailer below.

To quote: There's a moment during game development when you have to let go of your game and release it to the world.

You're sitting in your office, thinking about all of the choices you made, wondering whether people will find it fun, engaging, beautiful, scary, funny. Is your vision going to be realized? And then you take a deep breath and let it go.

How do I know? I'm the Project Director for [Register or Login to view links], and for me that moment came about two months ago. I guided the development of the game over the course of the last year.

The creative, smart, talented team that made Rock Band Blitz can't wait for you to play the game on your console and see, at long last, the result of all of our hard work.

Rock Band Blitz is a downloadable PlayStation Network game. It's the latest entry in the Rock Band family, and rather than using plastic instruments you play with a standard DualShock 3 controller.

At its core, it's still a rhythm beat-match game: you smash notes in time with the music. But in contrast to the full band experience of traditional...
 

The Monsters of God of War: Ascension PS3 - The Satyr Captain

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105w ago - Following up on their previous update, Sony Community Strategist Aaron Kaufman at Santa Monica Studio has detailed another of the Monsters in God of War: Ascension for PS3 today, namely the Satyr Captain!

To quote: As we continue the journey to March 12, 2013, we want to further explore all aspects of the God of War universe, giving you deeper insight into the creation, lore, design, and gameplay of God of War: Ascension. Welcome to our third Monsters of Ascension feature.

The Satyr Captain in God of War: Ascension continues the evolution of the "Satyr," an enemy that has featured in every God of War game from the beginning.

This time, however, these grunts are getting a "pack master" in the form of the vicious Satyr Captain. In today's post, our famed concept artist [Register or Login to view links] continues his dissection of the Monsters of Ascension. Let's roll!

The God of War Satyrs are traditionally pretty formidable alone and even more so in groups. Now with the addition of the Goat Captain, they add rank and structure to their arsenal. Those are some pretty stacked odds that Kratos is up against. What sparked the idea to give them a...
 

Sony Interviews Inafune on Soul Sacrifice for PlayStation Vita

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105w ago - Sony Social Media Manager Sid Shuman has shared an interview with Inafune today on the upcoming video game title Soul Sacrifice for PlayStation Vita below.

To quote: In the world of video game development, [Register or Login to view links] is a giant among men.

The illustrator and former global head of production at [Register or Login to view links] has played a key role in the development of an astounding array of games spanning a diverse lineup of genres, everything from Mega Man to Resident Evil to Lost Planet and many more.

With his [Register or Login to view links] at Comcept and Intercept, Inafune is expanding his influence to new projects, including the upcoming "dark fantasy" PS Vita title Soul Sacrifice.

During Gamescom last week, we caught up with Inafune to learn more about his ambitious new game that forces players to make painful decisions.

PlayStation.Blog: How do you take something painful - sacrifice - and make it fun in a gameplay setting?

Keiji Inafune: If you hear the word "sacrifice" it obviously sounds painful. But that's because you think of sacrifice as sacrificing yourself.
 

Video: Naughty Bear: Panic In Paradise Turns On The PSN Charm

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105w ago - Behaviour Creative Director Ashley Pannell has shared a video trailer today showcasing the upcoming PSN title Naughty Bear: Panic In Paradise below.

To quote: Ashley from [Register or Login to view links] here. When we first approached the development of Naughty Bear: Panic in Paradise, we set out to not just improve on the 2010 original but to exceed that and deliver a dramatically enhanced experience.

We always loved the core concept and the cheeky protagonist, Naughty Bear. Obviously we could have completely thrown the entire concept out and started again from scratch, but there were many things that our fans liked about Naughty Bear.

Our first goal was to fix the things that we were called out on and then add new, meaningful gameplay mechanics which would make Panic in Paradise as good as it possibly could be.

With that in mind, the following list lets you take a peek inside a few of the new features and mechanics in Panic in Paradise, due on PlayStation Network this October.

Graphics

Panic in Paradise has been built using a fully revamped version of our internal engine. A new lighting and shadow system brings a great new mood and feel to the world and also allows for a dramatically increased number of bears on screen.
 

Video: SunFlowers Are Beaming to PlayStation Vita This Fall

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105w ago - The Game Atelier Lead Game Designer Dr. Lakav has announced today that SunFlowers are beaming to PlayStation Vita this Fall.

Below are the details, to quote: Hello everyone, we are very proud to present SunFlowers, coming this autumn to PS Vita.

At first sight this game may look pretty casual – indeed, its objective is pretty simple: you have to grow flowers using chain-reactions.

You control the Sun, and you have the power to grow beautiful flowers on the ground. To do this, you shoot rays of sunlight through passing clouds, which turns the sunlight into water, which in turn causes the plants to grow. But if a sun ray touches a seed or a flower, it starts to burn. Thankfully, a drop of water will clear that burn right up.

When a flower reaches maturity, two new seeds pop out on both sides of it. If one new seed drops on an empty space it will be planted. If there's already another flower the seed will bounce on it until it reaches a clear slot (and that's how you make Combos!).

Every flower grown during a game goes directly in your virtual garden, where you can watch your collection and even offer them to your friends or a "near" player. See if you can collect all the flowers!

Everybody can enjoy SunFlowers, from casual to core gamers, so the...
 
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