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Videos: InFamous 2 PS3: Behemoth, Conduits and User Content

100°
180w ago - Today Sucker Punch Productions Brian Fleming has posted up some InFamous 2 PS3 from the Sucker Punch Studio Tour revealing Behemoth, Forced Conduits, and User-Generated Content.

To quote: Have you ever put on a wedding or a huge party? A bunch of us are in working this weekend, but it's not just the normal bug fixing, polishing, and optimizing.

Today we're hanging art, arranging some furniture, and (shudder) cleaning up our offices. All of this is being done in preparation for the 60+ media members who will be flying up to Seattle on Monday for our "Media Day" event for inFAMOUS 2.

So you can think of this as our once-every-two-years chance to spruce up the place, and put on a little bit of a show.

So here's my Virtual Media Day for you guys, a blow-by-blow breakdown of what we're showing.





In the morning we'll be hosting all the international press members on a tour of our studios in Bellevue. We will hold out some hope for good weather so we can do some interviews and photos out on the deck.

We'll turn the visitors loose on the bustling metropolis that is Bellevue, Washington and start prepping for our afternoon show. South of the Mariners stadium, we'll be hosting an evening event...
 

Video: InFamous 2: The Quest for Power on PlayStation 3

100°
180w ago - Sucker Punch Productions' Brian Fleming has shared a video today spotlighting InFamous 2: The Quest for Power on the PlayStation 3 entertainment system.

To quote: Today I'm here to talk about everyone's favorite topic: powers! More specifically, how does Cole manage to improve on is already impressive set of electrical abilities?

For those of you who don't know the original inFAMOUS story, Cole's electrical powers appear when he's caught in the blast of a mysterious device called the Ray Sphere.

Cole gains more and more abilities, becomes more and more powerful, and survives the gauntlet of Empire City... but he also is given a glimpse into his future. He realizes that even at the height of his powers, he is no match for the challenge that awaits. A battle with a great Beast looms, and Cole isn't ready to face it.

So in inFAMOUS 2, Cole travels South to New Marais to trace a path to the man behind the Ray Sphere technology, Dr. Sebastian Wolfe. With buddy Zeke riding shotgun, they set off to find the key to the next step in Cole's evolution and a new level of power- powers that will be necessary if Cole hopes to survive the upcoming battle.





When Cole and Zeke eventually track down Dr. Wolfe, he explains...
 

PS3 News Scheduled Downtime, Forum Upgrades & Logo Thread

850°
181w ago - Just a quick heads-up to everyone, starting this weekend (not an April 1st joke) we will begin upgrading the vB3 Forums we currently use to [Register or Login to view links], and through the transition there will be some scheduled downtime while our server cat works his magic!

Once the vB4 upgrade itself is complete, we will undergo another few weeks of work with some minor downtime while porting the remaining modules to vB4, followed by implementing some of your 2011 suggestions to our site. If you have any feel free to contribute them to the thread and we will do our best to make it happen.

Additionally, we are currently seeking a new site logo- if you are a graphic artist and would like to share some design concepts check out this ongoing thread... if we end up selecting one posted we will send the artist a $100 PayPal gift to express our appreciation.

Thanks to everyone who has shared their PS3 News site suggestions and logo designs to date, and we look forward to checking out new ones as time permits!
 

PS364 Nintendo 64 Emulator for PS3 Development Announced

1300°
186w ago - Following up on the recent N64 Emulator for PS3 videos posted, today another Team known as EmulateMii have announced that the PS364 Nintendo 64 Emulator for PS3 is currently under development.

To quote: "We've been playing with PSL1GHT, the legal, open SDK for PS3, over the past couple days, and we have a basic port of Wii64 to PS3 already. Expect more to come...

PS. There is some recent news about a team claiming to be working on an N64 emulator for PS3. Just so you know, that story is not about us or about PS364."

More details will be posted on this Nintendo 64 PS3 Emulator WIP as they are available.


 

Video: Nintendo 64 - N64 Emulator on PS3 Alpha First Look

1300°
187w ago - We are a team of 3 guys who have been working on a Nintendo 64 emulator for quite some time now, and we have decided to go out with the news since now our N64 emulator is officially working on the PS3.

We still have a huge load of things to work on, but it's playable and N64 is finally working on the PS3.

What we have done so far:

  • 1 player (keyboard only)
  • We have succeeded to enable gameshark codes
  • Graphics works excellent on most games we have tried; Mario 64, Donkey Kong 64, Ridge Racer 64, Diddy Kong Racer, Mario Kart 64, Banjo Kazooie and 1080 Snowboard.
  • Games we have tried that are jerky (so far): Duke Nukem 64, Doom 64, Hexen 64 and WCW Smackdown 64.

Issues (we are working on):

  • Audio is not working yet.
  • A user interface and the ability to edit and change files such as controller settings, cheat codes, etc. (We do all this over FTP now).
  • Game menu (we now have to upload one game at the time).
  • PS3 controller, (we now have to use a USB keyboard).
  • Multiplayer.

We have decided to use ps3news and youtube to communicate with you guys, and if you want to help us out, feel free to either email us at n64onps3@gmail.com or PM us on youtube.
 
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