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Sony PlayStation Plus Updates Include Outland, Bloodrayne: Betrayal

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102w ago - Sony PlayStation Digital Platforms Community Manager Morgan Haro has posted up more PlayStation Plus updates this month for subscribers, which include Outland and Bloodrayne: Betrayal joining the Instant Game Collection.

To quote: The first two episodes of Telltale's The Walking Dead joined the Instant Game Collection last week, and today, we're announcing even more content coming to Plus!

We're excited to welcome PSN Games Outland and Bloodrayne: Betrayal to the PlayStation Plus family. Read on to learn more about these games and other great content coming exclusively for Plus members.

August 14th PlayStation Plus Update

Outland
Free for PlayStation Plus Members
This innovative PSN Game blended open world 2D action color-based puzzle platforming to deliver an experience like none other.

Heralded by critics, we're happy to bring Outland to Plus members. Make sure you check out the co-op challenges scattered throughout the game's world to get the most from Outland's breathtaking world.





Bloodrayne: Betrayal
Free for PlayStation Plus Members
With this year's PSN PLAY in full swing, we thought we'd revisit one of last year's PSN PLAY titles to...
 

Orgarhythm by XSeed for PlayStation Vita: Music Meets Strategy

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102w ago - XSeed Senior Editor Jessica Chavez has outlined Orgarhythm for PlayStation Vita today describing the PS Vita title as music meeting strategy.

To quote: Orgarhythm is a game that's going to puzzle a lot of people.

It's certainly not a premise that I've ever seen before, much less played. In short, Orgarhythm is the marriage of music and strategy - and some very nice touch controls. It's a game where you march to the beat, literally.

The premise is simple: There are two brothers, one that embodies creation, the other destruction. Together they settle on a planet and set about pumping out hordes of mini-tribal dudes who seem to really enjoy dancing.

The God of Light (the brother who thinks growing stuff is neat and probably listens to Jack Johnson) is making great progress spawning kittens, erecting maypoles or whatever kind of idyllic stuff you might imagine a sparkling deity likes.

Meanwhile, the other God (of Darkness) would rather just break all of his brother's toys. Understandably vexed, the God of Light decides it's time for a dance off and begins his slow-mo march to battle.

That's where you come in. Using the touch screen controls on your PS Vita, you'll direct the God of Light's backup dancers and tap-tap-tap your way through enemies. The...
 

Tony Hawk's Pro Skater HD is Grinding Onto PSN August 28th

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102w ago - Robomodo President Josh Tsui has announced today that Tony Hawk's Pro Skater HD is grinding onto PSN this August 28th.

To quote: Finally, we can talk about Tony Hawk's Pro Skater HD for PS3.

We are so grateful for everyone's patience on this, and we want to make sure you all know that everyone at Robomodo and Activision has been busting their butts to get it out there.

Now we can safely announce that after a lot of hard work, sweating and some crying (just a little), the game will be released August 28th on PSN in North America.

Game development is probably the hardest form of entertainment to put together, and making sure a game plays well across different machines is way tougher than anyone can imagine.

If there was a "Make PS3" button, we would've been tempted to hit that a long time ago. But we wanted to take the time to fix a few things and make sure that the PS3 experience is everything it can be.

The wait has been excruciating for us. We know that the Tony Hawk's Pro Skater series has historically been very tightly tied to PlayStation consoles. For me, it was a key game in my career. In 1999 I had just left my first game development job, so I and a few others broke off and started a new studio.

The day we left, we were at...
 

Video: Sony Reveals Sleeping Dogs Wakes on PS3 Tomorrow

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102w ago - Senior Producer Jeff O'Connell has revealed on Sony's PlayStation Blog today that Sleeping Dogs officially wakes on PS3 tomorrow!

To quote: It's been a long journey. Even now, it's hard to believe that Sleeping Dogs launches tomorrow.

It's a little odd given how the game is primarily a single player experience, but I think it's as we start seeing the online leaderboards fill up that the reality sets in: we made it.

It's obviously not the end of our time with the world we spent over five years piecing together, but it definitely marks a turning point - the time when we release a game once named Black Lotus, then True Crime: Hong Kong and finally Sleeping Dogs to you.

From here on Sleeping Dogs isn't living inside a bubble, but instead exists as a part of gaming's ever-growing cultural canvas. How big a part is in your hands - rest assured we have poured our hearts and souls into making our protagonist Wei's world one we feel you will enjoy.

Up to now we've seen a lot of focus on the systems we have crafted - the combat, the driving, the social hub - but we're most excited to see how people receive the story. Wei Shen's triad odyssey is the glue that holds all these other tasty parts together.

With it, Sleeping Dogs goes from being a collection...
 

SuperBot: PlayStation All-Stars Battle Royale Moves to November

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102w ago - SuperBot Entertainment President Chan Park has confirmed today that the PlayStation All-Stars Battle Royale release is officially moved to November, 2012.

To quote: As you know, we at SuperBot have set high benchmarks for PlayStation All-Stars Battle Royale. Our goal is to deliver a fun, well-balanced, and compelling gameplay experience that pays homage to all of these incredible characters.

We also know our fans have high expectations for this title, and to that end, we have decided to move the release date to November 20th, 2012 for North America (including Canada) and Latin America territories.

This will let us spend more time polishing and tuning the game, and it will give us a chance to incorporate some of the great feedback we're receiving from the current limited beta to ensure we are creating the best possible fighting game experience.

While it is our greatest desire to put this game into the hands of our fans as soon as possible, we do not want to do so at the sake of quality. The additional time will be well worth the wait, and are excited to know that our fans will have the ultimate brawler in time for the holiday.

Keep an eye on GamesCom this week, as we've lined up some big announcements that we're sure you'll be excited about. Thanks again for...
 
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