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Intellivision Comes to PlayStation Home with Updated Game Classics

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101w ago - Intellivision Productions Inc President Keith Robinson has announced today that Intellivision is coming to PlayStation Home with updated video game classics!

Below are the details, to quote: Intellivision Productions, Inc. is excited to announce three of its classic games are coming to PlayStation Home.

Astrosmash, Shark! Shark! and Night Stalker, which thrilled players in the early 1980s, have been upgraded while staying true to the spirit of the games' classic looks and game play. We think of them as "enhanced yet completely faithful conversions," but we call them Intellivision Gen2.

When the Intellivision console was introduced in 1980, it drew attention with its 16-bit graphics. Of course, it takes more than great graphics to make great games, and Intellivision fans quickly discovered the fun of iconic games such as Astrosmash, Shark! Shark!, Night Stalker and many others.

Until now, the games released by Intellivision Productions and its publishing partners have primarily been exact, faithful reproductions - usually deliberate emulations - of the original titles.

While this great for players who want to relive their childhoods, we've wanted to try updating the games a bit; putting in some features we would have liked to put in back then.

Sony...
 

ProgSkeet v1.2 for PlayStation 3 is Incoming, Features Outlined

1300°
101w ago - Following up on their previous PS3 release, today Oscar Dalvit has announced that ProgSkeet v1.2 for the PlayStation 3 is incoming with the features outlined below.

To quote: Dear Customers, PROGSKEET V1.2 is in production, release: first week of October (maybe early)

Here some infos in preview:

1- Redesign of main board now more small and stable (4 layers)
2- Slave board with USB, LED, SWITCH (for memory banks selection)
3- FCC cable 15 pins that allow to connect externally the slave board
4- Bus SPI on FCC cable for future expansions
5- 100% support of WINSKEET
6- DLL OPEN library to allow integration in other alternative programs
7- 1 Mbit SPI FLASH memory on board

The package content:

  • 1x PROGSKEET V1.2 + SLAVE BOARD
  • 1x ADAPTOR PCB PROGSKEET

The main improve of the new PROGSKEET V1.2 solution will be the support of DUAL NOR / NAND on different consoles. NOR and NAND CLIPS are not anymore official supported, we decide to move on QSB BOARDS, more cheaper and sure more stable then CLIPS. Soon news also about these accessories.

More infos about specs of new WINSKEET...
 

Assassin's Creed III PS3: On The Hunt In The American Frontier

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101w ago - Ubisoft Community Developer Gabriel Graziani has explored Assassin's Creed III for PS3 today going on the hunt in the American Frontier.

To quote: The frontier of Assassin's Creed III offers an incredible bounty of wildlife for a skilled and dedicated hunter. The wilderness positively sprawls before Connor, ensuring that its boundless resources are always available.

Adventure awaits beyond the protective city walls of Boston, and I'd like to give you a glimpse of a tiny fraction of what you can expect to find within the forests and glades of the frontier.

Let's begin with the simpler game Connor can capture, and a few examples of how he can put them to use.

The animals pictured in the image above can be found roaming the countryside in AC3, and you'll find them the easiest to catch. Hares, foxes, deer, raccoons and beavers shouldn't present much danger to a canny trapper like Connor, but these animals (so frequently preyed upon by the larger predators) can be incredibly skittish and will bolt if they detect a human presence.

Maintaining such a close relationship with nature has afforded Connor some unique abilities that you can exploit to make hunting easier. Activating Eagle Sense will enable Connor to detect nearby clues which, when investigated, will identify...
 

PS3 Dev Q&A: Home's Cutthroats: Battle for Black Powder Cove 2.0

50°
101w ago - PlayStation Digital Platforms Community Manager Cade Peterson has shared a PS3 developer Q&A interview spotlighting the Battle for Black Powder Cove 2.0 in PlayStation Home today.

To quote: Last week, PlayStation Home got an update to the action-packed free-to-play multiplayer game, Cutthroats: Battle for Black Powder Cove.

With this news, we jumped on the phone to chat with Michael Mumbauer, Director of the Visual Arts Service Group (VASG), a madly creative department within Sony Computer Entertainment America. VASG has been helping make Home content nearly since Home went Open Beta and has made some of the platform's most entertaining items and spaces, including the Home Mansion.

Although VASG creates art and code for other development teams, like several of the World Wide Studios, this is their first full game.

Michael was kind enough to let me ask some questions that will shed a little insight on the decisions that went into this 2.0 update.





PlayStation.Blog: VASG has created content for Home for years, but when Home transitioned to a game platform in itself, it was the next logical step for them to step their game up and make one. What was the original concept behind Cutthroats,...
 

Sony on Integrating the Music Unlimited Service with Bravia TVs

50°
101w ago - Sony's Greg Belloni has announced today news regarding the integration of their Music Unlimited service with Bravia TVs.

Below are the details, to quote: If you own one of Sony's 2012 BRAVIA TVs, you'll be able to quickly and easily answer the following question: "Who sings that song?"

2012 Bravia TVs will feature Sony TrackID, allowing viewers to, with a push of a button, identify any song that's being played during a TV program they're watching.

By using Gracenote's advanced audio fingerprinting, Sony TrackID will show the song name and artist information for music played during TV shows, movies and even commercials.

Even better? After identifying the song that's being played, viewers will see direct links to the songs and/or artists on the Music Unlimited service, where listeners can listen to the whole song or more from that band or artist.

This is just one of the ways we're continuing to bring the Music Unlimited service to subscribers across a host of connected devices. Find out more [Register or Login to view links].
 
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