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Warhawk 1.3 Patch Detailed

200°
336w ago - Dylan Jobe, Warhawk Game Director, has released details on the game's version 1.3 patch. The patch will include full integration with Sony's upcoming Home service, enabling players to form groups, meet in their apartments, discuss tactics, and then launch a game of Warhawk - all straight from within the confines of HOME.

How will it work? Provided that you're in your apartment, just pull up your virtual PSP, select Create Game and choose Warhawk from the menu prompt. From there you can start up your own server and configure game settings.

What's more, is that you'll be hide your game from the public and let only friends join. Games launched from within HOME will appear on the server list in the color gold.

Numerous VO-IP upgrades are planned for the patch. Jobe says players will now be able to select from either PTT or Open-Mic mode, tune the voice-activation level, and enable cross-team chat support.

As for in-game content, the update will feature two new pieces of equipment, including a Mechanic's Field Wrench and Bio-Field Generator. Some player-created customizations will also be making their way into the update.

No set release date has been provided for the patch yet.
 

PSP Custom Firmware 3.90 M33-2 released!

50°
336w ago - Update: Following the release of CFW 3.80/3.90 M33, some users experienced lag when loading compressed files and plug-ins from the memory stick. The patch below allows users to load the original 3.71 fatms driver on 3.80 and 3.90 M33 series Firmware to resolve this issue.

Download: FATMS Driver Patch for 3.80 and 3.90 M33 [Right-click, Save As]

Note that while this patch will increase memory stick read speed, the 3.71 fatms driver will require use of more kernel memory.

Dark_AleX has released an update to PSP Custom Firmware 3.90 M33. The update features numerous improvements in plug-in loading code, notably fixing issues related with loading plug-ins on slow memory sticks.

Download: PSP Custom Firmware 3.90 M33-2 [Right-click, Save As]

As always, this update can be downloaded from Network Update, which requires an active WiFi connection, or directly below. Updates are cumulative, so you can safely skip installing previous updates if you are still running an earlier 3.90 M33 release.

Changes:

- Improvements in plugins loading code:

* Fixed some problems with problematic cards due to filesystem not mounted.
 

PS3 NAND Extractor Update & More!

50°
336w ago - Mainman has updated his PS3 NAND Extractor/UnPacker to v0.4 recently! Changes to the latest revision include support for multiple dumps. The NAND Tool now scans for files, versus using a fixed position making it much more robust with extracting files.

It includes BETA support for the 40gb PlayStation 3 flash, however, we are still working out a few major bugs prior to a public release.

As mentioned above, extraction now dumps the files, plus additional data including the IDL section. It extracts the MAC Address, and also dumps the asecure loader section. More on this soon..

In other news, we are waiting for the InFeCtuS Team to update their program to support the new Samsung Flash revision, so we can experiment more with our recently discovered PS3 downgrading technique. Until then, not much new to report on this area yet.

Finally, we have been successful with running PS3 Retail game back-ups on a PS3 Test from both Internal and USB HDD (along with DVD). Unlike PS2 and PS1 development systems, a PS3 Test won't play a 1:1 copy/scene release.

It only plays development copies, so the executables (EBOOT.BIN) had to be decrypted and rebuilt for them to load. However, as mentioned previously,...
 

PSP 1.5 Kernel Add-on v2 for 3.90 M33 CFW released!

50°
337w ago - Dark_AleX released an update today for the 1.50 kernel add-on for standard PSP units running Custom Firmware 3.90 M33.

The update adds support for memory sticks greater than 4GB in size under the 1.5 kernel and fixes a display bug that affected TA-86 units when resuming from sleep mode.

To install, simply copy the "150k_installer" folder to GAME and run the installer from the PSP's Game menu.

Download: PSP 1.5 Kernel Add-on v2 for 3.90 M33 CFW [Right-click, Save As]

Instructions: Copy to /PSP/GAME and run.

Changes:

- TA086: when being in 4th brightness level and recovering from sleep mode, the display was black. Fixed.
- Added support in the 1.50 kernel for memory sticks greater than 4 GB. (I finally got my 8GB card! )
Before, only the first 4 GB portion was recognized by the 1.5 kernel.
Now, the theroetical limit is 4GB*512 = 2 Terabytes. ("only" 1 TB, if sony were using signed variables).
 

Call of Duty 4: Modern Warfare v1.5 Patch Available NOW!

100°
338w ago - CoD 4: Modern Warfare is a new action-thriller that will arm gamers with the most advanced and powerful arsenal of modern day firepower to fight a new war in the world's most treacherous hotspots. This v1.5 patch mainly fixes/improves the multiplayer experience.

Call of Duty 4: Modern Warfare v1.5 fixes:

- Fixed server browser not showing all of the servers
- The "hold [ ] to steady" sniper scope hint will only appear if you can use itt
- Fixed game not recognizing IWDs existing if they are all in fs_basepath and none are in the main/ folder
- Made mod scripts able to change stats
- Allow developer_script for mulitiplayer modding
- Fixed map rotation errors with usermaps
- Fixed minimap not showing up in the menu for usermaps
- Mod tools will now work with other languages

NOTE: patch 1.5 is not compatible with 1.4. You will not be able to find 1.4 servers if you update.

Call of Duty 4: Modern Warfare v1.4 fixes:

CHANGES:

* "Winter Crash", a holiday version of Multiplayer map "Crash"
* Improvements to the server browser
* Fixed some rare bullet accuracy issues for all weapons.
* For server admins: fixed user ban list not working correctly on servers. Ban.txt will be created in the main...
 
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