- Today SCEA Santa Monica Studio's Associate Producer Mike Graham
has revealed more details alongside new videos on Gravity Crash for PS3 and PSP.
To quote: Earlier this year, we unveiled one of the newest additions to the PSN line-up, Gravity Crash for PS3, and were thrilled with all the positive responses it received. So, you can only imagine how excited we were to make the announcement during GamesCom in Cologne that we will be releasing this retro-chic title on the PSP as well!
Please take a look at a brand new Blog post
from Stewart from JAW – developers of Gravity Crash – for a closer look at how both titles came about and what you can expect to see in both versions of Gravity Crash.
This is Stewart
at JAW, developers of PSN and PSP super-retro title Gravity Crash. The guys at SCEE asked me kindly to write a post about the game, so here it is.
Back in 07, myself and Dave Parsons (project lead) were sat in a coffee shop and a long conversation ensued on all the things we loved about gaming in the 80s.
Pixel perfect collision detection, that sense of tactile movement, simple controls, the richness of things to do but with less buttons needed...