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Divekick: The Fighting Community Phenomenon Comes to PSN

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96w ago - Divekick Creator Adam "Keits" Heart has confirmed that the fighting community phenomenon Divekick is coming to PSN.

To quote: Divekick began as a late night joke. I asked aloud to my friend Stephen, "What if there was a game called Divekick, and the characters were Dive and Kick, and the buttons were Dive and Kick?"

He shot up and proudly announced to me that he could make such a game, and by morning we had a design document and we were ready to start. I didn't know it when I made the joke, but Stephen apparently knows enough to code a game!

As we developed the prototype, it became clear that this game was a great tool to clearly explain how deep a single move can really be, and that the high-stress, high-tension gameplay was keeping our test groups hooked. We couldn't get rid of them! We would invite a test group in for a four-hour session, and after fourteen hours they'd still be there laughing and raging at each other.

I'm so excited to finally show what we've been working on to the public. You just really have to try it for yourself to understand what it is all about! We've been playing it every day in serious competition in the Iron Galaxy office after lunch for six months now.

As our players' skill increases, and the number of mistakes they...
 

Video: Primal Carnage: Genesis is Bringing Dinosaurs to PS4

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96w ago - Lukewarm Media Founder / Game Director Ashton Andersen has announced today alongside a video that Primal Carnage: Genesis is bringing dinosaurs to PS4.

To quote: At some point, everyone has wondered about what it was like to walk among the dinosaurs. We were wondering that for ourselves, so we've set out to develop [Register or Login to view links].

What better way is there to realize that dream than a new generation of PlayStation hardware to drive an incredible immersive experience?

From towering behemoths like the brachiosaurus and the tyrannosaurus rex to smaller creatures like the velociraptor and the dilophosaurus, there is no doubt that there is something magical about the creatures of the prehistoric world. In order to capture that magic in real time, we used Unreal Engine 4 as our software platform of choice.

As the gameplay itself will feature a mix of linear gameplay and open-world exploration from a first-person human perspective, next-generation rendering is key to selling the lush island environment and suspending the disbelief that these dinosaurs aren't actually, well, real.

In the early stages of development, it became clear that we wanted Primal Carnage: Genesis to champion an immersive story driven experience....
 

Mossmouth: Indie Hit Spelunky is Coming to PSN This Summer

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96w ago - Today Mossmouth's Derek Yu has confirmed that indie hit Spelunky is coming to PSN fans this Summer.

Below are the details, to quote: Oh man, this is exciting! It's with great pleasure that I can announce the upcoming arrival of Spelunky on PS3 and PS Vita. I know that we're not the first indie title to be announced this year for these platforms, but the Spelunky team is happy to be part of this wave of indie goodness.

If you've never heard of Spelunky, it's a platformer with randomly-generated levels, making each playthrough a unique experience. The game is hard, but it's rarely unfair, and when you die it's usually in a hilarious way that involves some kind of ridiculous chain reaction.

The difficulty and the randomization work together to give determined players a very rewarding experience - it's common for people to persevere through thousands of deaths to beat Spelunky and uncover its most notorious treasure and secrets.

I think this quote from one of the 2012 Independent Games Festival judges captures the spirit of the game well:

"Spelunky looks like a game of execution, but it's really a game about information and decision-making. How good are you at looking at a situation and understanding what it means?

You can't memorize, and you can't...
 

Video: Blacklight: Retribution: Free-to-Play Shooter Coming to PS4

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96w ago - Zombie Studios Communications Manager Collin Moore has officially announced today alongside a video trailer that free-to-play shooter Blacklight: Retribution is coming to PS4!

To quote: Greetings! [Register or Login to view links] is excited to announce that Blacklight: Retribution will be coming to the PS4.

One year and over two million players since its launch, Blacklight: Retribution has been available on PC, but from the start of development Zombie Studios has always wanted Blacklight: Retribution to be available on PlayStation.

Today, we can officially say it is coming to PS4! Blacklight: Retribution is a fast-paced, free-to-play online, multiplayer game that takes place in the near future and allows players to customize their characters and weapons in countless ways. There are millions of permutations!

Once on the battlefield you can enable Hyper Reality Visor (HRV) technology to see through the entire battlefield, find your enemies and coordinate attacks with your teammates. Need more firepower?

Run over to a weapon depot and refill on health or ammunition, or select a Hard Suit and deploy it from space. Hardsuits are a human-driven mech built for dealing death to your opponents, and employ either the railgun or minigun to assure your...
 

Video: The Invisible World of Rain - New PlayStation 3 Gameplay

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96w ago - Sony Associate Producer Dais Kawaguchi is here with some fresh video footage on the invisible world of Rain featuring new PlayStation 3 gameplay.

To quote: Hi everyone! It's been a while since we made the announcement of rain at Gamescom, but ever since then, we have been working hard to ensure the wait for more information was worthwhile.

rain was developed by the creative minds from PlayStation C.A.M.P!, the team behind unique titles like TOKYO JUNGLE and echochrome. Rain evolved from a truly unique concept where an imaginative world comes to life once is starts raining.

The story of rain is the enchanting tale about a boy who chases after a girl with an invisible silhouette. After discovering that the girl is being hunted by ghostly creatures, he embarks on his own journey into the mysterious world of rain to save her and discovers he has also become invisible.

Players will play as the boy, whose silhouette can only be seen in the rain. Using the unique ability to appear and disappear under cover players must learn to navigate through the unknown to advance. Just like in the real world, what can be seen isn't everything and using imagination is the only way to reveal the truth.





Throughout...
 
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