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Video: Under Defeat HD Shoots 'Em Up on PlayStation 3 This Fall

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98w ago - Rising Star Games Product Marketing Manager Yen Hau has posted up a video today of Under Defeat HD, which will be shooting 'em up on PlayStation 3 this Fall.

To quote: One of the great things about localizing games for western audiences is giving fans the opportunity to experience their favorite titles in their native language, while providing newcomers a different take on a specific genre.

Another great aspect of localization is the ability to bring cult classics and underrated games back into the current marketplace, giving these games a chance to gain popularity among new audiences. This is the case with Under Defeat.

Today, we have released a new trailer for our upcoming title Under Defeat HD: Deluxe Edition, showing off some intense shmup (shoot 'em up) gameplay with multiple weapon and vehicle options available.

Developed by well-known Japanese arcade game company [Register or Login to view links], this [Register or Login to view links] will be receiving new features such as improved graphics, a new two-player mode and a 16:9 New Order Mode, which will take advantage of HD television screens by making the field twice the size of regular shmups.



 

Video: SunFlowers Shines on PlayStation Vita Tuesday for $3.99

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98w ago - The Game Atelier Lead Designer Dr Lakav has shared a fresh video trailer today announcing that SunFlowers will shine on PlayStation Vita this coming Tuesday for $3.99.

To quote: Good news, everyone: we have an official date for SunFlowers - next Tuesday, October 9th for $3.99!

SunFlowers is a brand new puzzle-shooter game for PS Vita, including two unique worlds: Classic and Tropical. Each world has more than 160 flowers to collect.

Now let's take a closer look at the second world from SunFlowers: Tropical. In this world you will discover new varieties of flowers, including pirate-themed blossoms, but every flower is still based on a real existing species.

When you play on this tropical island, you will quickly discover that the climate is very different from the Classic world, and the weather can be unpredictable. From the tropical rain flooding your flowers to the big sand dune that dries them out, you will need to be very careful if you want to keep them all alive.

There is even a dusk stage where every cloud and flower is backlit, so you'll need to hold your PS Vita close to a light source if you want to clearly see what is happening.





See you on Tuesday for the release...
 

Doctor Who: The Eternity Clock on PlayStation Vita This Tuesday

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98w ago - BBC Worldwide Executive Producer Simon Harris has announced today that Doctor Who: The Eternity Clock will be hitting PlayStation Vita this Tuesday.

To quote: In response to many, many questions from PS Vita owners, I'm delighted to officially announce that the PS Vita version of Doctor Who: The Eternity Clock will be available to download from the PlayStation Store next week on October 9th in the US and October 10 in Europe!

The PS Vita version of the game will have several new features that we've been working on the past few months.

One example are the new PS Vita controls, which utilize the combination of the dual analog stick controls and PS Vita's touchscreen features, enabling players to switch between the more traditional controls and the ability to tap the screen to affect the action. All of the puzzle games within the game have been reworked to make full use of touchscreen controls as well.

We're also tapping into "near", PS Vita's geo-social service. Using "near", players can collect "Gallifreyan" medals while playing through the adventure and then drop them in a GPS location for other players to collect. Grow your collection while searching for other players' medals!

We'll also support PS Vita's Cloud Save option for players who own Doctor Who: The...
 

Sony Announces Resistance Collection Hits PlayStation 3 This Winter

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98w ago - Sony Computer Entertainment America Associate Product Marketing Manager Derek Osgood has announced today that Resistance Collection will be hitting the PlayStation 3 entertainment system this Winter!

Below are the details, to quote: This year we've been rolling out some great value offerings for PS3 owners who may have missed some of our past classics, from God of War Saga to the Ratchet & Clank Collection.

Today, we're happy to announce that we have yet another sweet collection coming your way this winter – The Resistance Collection.

The Resistance Collection will include all three of the critically acclaimed PS3 Resistance games from Insomniac Games - Resistance: Fall of Man, Resistance 2, and Resistance 3.

You'll also get extra bonus DLC content for Resistance 2 and Resistance 3 so you can play with all of the best DLC from both games, including the Aftermath Pack and skin bundle from Resistance 2, and both the Brutality and Survival Packs from Resistance 3.

For those of you who missed out on Nathan Hale and Joseph Capelli's battle against the Chimeran invasion, this is a great chance to get all three games for just $39.99 and enjoy the exotic weapons and frenetic multiplayer action the series is known for.

Stay tuned for more details,...
 

PlayStation Mobile: FuturLab's Beats Slider and Fuel Tiracas

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98w ago - FuturLab Managing Director James Marsden has detailed Beats Slider and Fuel Tiracas for Sony's new PlayStation Mobile service today.

To quote: Hello folks! Earlier this year we were shouting about shouting about Velocity, and now we've got some new things to be excited about. We've been hard at work coming up with more simple, elegant and clever ideas, and crafting them into fun and addictive games.

The first of these games is called Beats Slider, and it's called that because you slide beats around. It's simple, rather elegant, and pretty clever too...

Beats Slider - Conquer Those Blasted Slider Puzzles!

Each block of the sliding puzzle represents MIDI data, which is basically musical notation that computers can read. MIDI data can be used to play back any instrument, synthesizer, drum loop or whatever you throw at it, just by changing the instruments or samples that are triggered by it.

So what we've done is allow the player to push a drum loop MIDI pattern into a synthesizer slot, or a melody pattern into a bass line track, and every combination you could think of within the limits of each level. It was quite the brain teaser to write music that can be rearranged in this way whilst still sounding good, but we managed it.

What we're also...
 
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