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Future of Gaming: Designers developing Virtual-Reality 'Cocoon'

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314w ago - CNN has profiled a rather interesting concept, an immersive cocoon which serves as a walk-in virtual reality pod and when complete it will be a human sized dome. Once you step inside, you will become enveloped by a 360-degree display screen complete with full surround sound.

Better yet, there will be no controllers and it will have motion tracking sensors and it's envisioned to be used in computer games, online shopping, and many more entertainment functions.

To quote: When complete, the Immersive Cocoon will be a sleek and shiny human-sized dome. Step inside and you'll be enveloped by a 360 display screen and full surround sound.

When the software boots up, instead of using a joystick or mouse to navigate the screens, motion-tracking cameras will follow the movement of your arms, legs and face, and a motion-sensitive platform will detect if you're walking or jumping.

"You've got display, sound and interaction all combined to create this fully immersed digital experience," explains Tino Schaedler, the architect-turned-film designer who is one third of NAU.
 

PlayStation Teams Up with School for LittleBigPlanet Design Event

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314w ago - Sony Computer Entertainment America Inc. (SCEA) and the prestigious Parsons The New School For Design today announced its partnership in hosting a 24-hour LittleBigPlanet(TM) Game Jam.

The event will take place September 21-22 in New York City at Parsons and will consist of a 24-hour video game design competition featuring more than 120 students from disciplines such as technology, music, fashion design, illustration and photography.

Participants in the Game Jam will be tasked with creating the most inventive and challenging game levels within a 24-hour period for the highly anticipated PLAYSTATION(R)3 title, LittleBigPlanet.

Press Release: PLAYSTATION(R) Teams Up With Parsons The New School For Design for a LittleBigEvent in NYC

"We are thrilled to be partnering with some of the most imaginative talents in the world at Parsons The New School For Design," said Scott Rohde, vice president of Product Development, Worldwide Studios America. "The LittleBigPlanet Game Jam is the perfect way to showcase the original and innovative aspects of LittleBigPlanet as well as the exceptional design abilities of the students at Parsons."

During the Game Jam, students will break off into teams of five. Each team will demonstrate their distinctive artistic talents by creating levels...
 

PlayStation 3 Home: New room or a re-design?

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317w ago - Update: The space is called the Media Event Room where Sony will be able to bring content from different conventions right onto PSN through Home. Now you can feel like your in the convention yourself without even attending! Now if we can get live coverage that would be the bit hit for this room. Regardless we got three news screens below showing off what's currently inside.

mbsaeger of the PlayStation forums found some interesting content in the Home video from Leipzig Game Convention.

The screenshots below were shown in the video for nearly a split second, and most users who commented have yet to see this room. If you view the images below you will notice that the room connects to several other spaces that specialize in different games.

One for example being Ratchet & Clank: Quest for Booty seen in the second picture. Also if you have a sharp eye you might notice the Resistance logo on the right side of the third picture.

Innervision96x who claims to be a BETA tester has posted in the thread commenting that the room is locked off to BETA testers.

"Nope, it's currently the only location locked off..."
 

EA Signs Publishing Deal with Grasshopper, Epic Games

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318w ago - Electronic Arts today announced that it has a signed a publishing agreement to distribute titles from leading developers Epic Games and Grasshopper Manufacture.

Under the agreement, EA will publish an all-new action game in development at Epic's Poland-based People Can Fly studio, responsible for the Gears of War PC port and the Painkiller first-person shooter franchise. The title will be released on PC, Xbox 360, and PlayStation 3.

"Epic is excited to work with EA Partners to launch our next big IP on the global stage," said Mark Rein, vice president, Epic Games. "EA Partners gives independent developers like Epic the muscle of a global publisher like EA, along with the focus and flexibility of a smaller team committed to working with our individual needs."

On the Grasshopper side of the spectrum, EA inked a deal to publish an all-new "action horror game" produced by Resident Evil creator Shinji Mikami and directed by Suda51 of No More Heroes fame. The title is slated for a multi-platform release on Wii, PlayStation 3, and Xbox 360.

Release dates for either titles went unmentioned. At any rate, this news is both fantastic and surprising at the same time.
 

Havok signs 'perpetual' licensing deal with Microsoft Game Studios

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319w ago - Microsoft Game Studios and Havok have signed a perpetual licensing agreement for the latter's Physics, Animation and Behavior products, plus future products, to be used across all Microsoft internal studios and development partners worldwide.

Described as a 'unique deal', the agreement follows on from a long-running relationship between Microsoft and Havok. Havok has been used in several Microsoft triple A titles including Halo 3, Halo 2, Scene It? Lights Camera Action, and Age of Empires III. Microsoft has been licensing Havok products since 2001.

And a number of its upcoming titles currently in development are using Havok products. These include Fable 2, Halo Wars, Banjo Kazooie: Nuts and Bolts, and a number of additional games.

"Microsoft Game Studios is proud to have committed to a long term partnership with Havok.

As a leading Publisher, our mission is to deliver the highest quality Xbox 360 & Windows gaming experience to our customers," says Jason Mangold, business manager at MGS. "There's no question that using Havok's technology helps MGS deliver on that goal."

Havok MD David O'Meara added: "Havok is committed to providing not only the premier physics software to our customers, but also in giving them new tools, such as Havok Behavior,...
 
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