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PS Video Store & Music Unlimited Updates for December 16, 2011

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136w ago - Sony Network Entertainment Marketing Manager Christopher Lastrapes is here with this weekend's PlayStation Video Store and Music Unlimited updates below, as follows:

James Franco (28 Days Later 127 Hours) stars in the prequel to one of the most beloved film franchises in history as Rise of the Planet of the Apes hits New Releases this week.

Be sure to catch the motion-capture performance of Andy Serkis (The Lord of the Rings) as the ape Caesar, garnering much critical acclaim.

Too much jolly this time a year? Switch it up with a littler horror with Fright Night this week in Movies. Starring Colin Farrell (Horrible Bosses), a vampire terrorizes victims in a suburban town and only one son can stop them. Also, check out the eye-popping action in the third dimension in Available in 3D.

Cowboys & Aliens triumphed as the winner in Bout 6 of our Theatrical Throwdown. Rent the film for just $0.99 in SD or 1080p HD from 2 pm Pacific Friday to 11 pm Pacific Sunday. Find it in our $0.99 Movie Rents section of Rent Now!





Have you been naughty or nice this year? Either way, we have something for you in our Holiday Featured Collection now in Collections & Sales through the end of the year. Find great...
 

Video: Uncharted: Golden Abyss - Intu-Aim Feature on PS Vita

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136w ago - Sony Senior Social Media Manager Jeff Rubenstein has shared some new video footage today of the Intu-Aim feature in Uncharted: Golden Abyss on PS Vita below.

To quote: The Sony Bend Studios team working on Uncharted: Golden Abyss rolled into town touting something in that last category - the Vita-specific Intu-Aim feature.

This "aiming modifier" allows gamers to combine the six-axis gyro features of the Vita to fine tune the shots you line up with the right analog stick for greater precision.

In this exclusive new video, producer Darren Yager shows Drake's Intu-Aim aided gunning efficiency in action.

Also of note: Intu-aim is an optional feature; the team is committed to allowing you to play how you want to play.

Having tried it out, I found that you'll probably end up using it without even realizing you're doing it.




 

Video: Amy on PS3 Returns to the Roots of Survival Horror

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136w ago - Today Djamil Kemal at Lexis Numerique has posted up a video trailer announcing that Amy for the PS3 is returning to the roots of survival horror.

To quote: As we get closer to the release of the game, which will be early next year, we wanted answer a question that has been asked many times: what kind of survival-horror game is Amy?

How do players cope with enemies? What kind of weapons can you use?

To answer those questions and more, we created the following video just for you:

As you can see, Amy is not about giving you huge power against enemies and giving players an action-oriented experience. Amy goes back to the roots of the survival-horror genre, and provides edge-of-your-seat suspense that will keep you wondering what's around the next corner.

While most games in the genre choose to either be action- or combat-based, or instill fear by making players feel vastly less powerful than their enemies, Amy combines the best of both worlds.





Paul Cuisset, the man behind Amy (and classic games such as Flashback), wanted to a new dimension, which is the cooperation between Amy and Lana.

Playing as Lana, you will have to decide whether you want to hide and...
 

Video: Hands-on Sorcery for PlayStation Move, Arrives in Spring

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136w ago - Sony Senior Social Media Specialist Sid Shuman has posted up a hands-on video today showcasing Sorcery for PlayStation Move, which is slated to arrive on PS3 in Spring 2012.

To quote: One of the more memorable action games I've played this year is a game uses the PlayStation Move motion controller to paint a symphony of destruction.

Last seen at the E3 2010 PlayStation press conference, Sorcery captured the imaginations of PS3 owners while remaining tantalizingly out of reach. At last week's PlayStation media showcase in New York City, I was finally allowed to go hands-on with Sorcery and speak with its design director, Brian Upton, who stated that the game is on-track to release this spring.

Sorcery is running on a heavily modified version of the Unreal engine, and the art direction has progressed by leaps and bounds since its last showing.

The game now skews a bit older, with nastier monster designs and edgier spellcasting combat. Watch the video, read our full Q&A, then let us know what you think of Sorcery in the comments!





PlayStation.Blog: I'll cut to the chase: Why have we had to wait so long to see Sorcery again?

Brian Upton, design director, Sorcery:...
 

Video: New Yakuza Dead Souls PS3 Trailer: How to Kill a Zombie

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136w ago - Sega of America Community Manager Kate Bryant has shared a new Yakuza: Dead Souls PS3 trailer today which spotlights how to kill a zombie for fans.

To quote: It's a question as old as zombies themselves - How do you kill a zombie? I find that most zombie-killing machines fall into one of two main categories: guns and melee weapons.

Yakuza: Dead Souls makes sure that you can experience both from the comfort of your own home. After the trailer, a brief discussion on the weapons you'll have at your disposal in Yakuza: Dead Souls.

Guns - A reliable source of zombie obliteration. A well-timed headshot goes a long way in zombie eradication, and Yakuza: Dead Souls has more than enough guns to choose from. (Don't forget that you can play as Ryuji Goda, whose fake arm is a gatling gun!)

Additionally, Yakuza: Dead Souls allows you to "heat snipe" items for maximum zombie carnage. Horde of zombies got you craving more fire power? Well then snipe the gas tank on a nearby car and watch the explosion spread!





Melee - If you're anything like me, you're thinking, "Alright, guns are cool but what happens if I'm out of ammo or just plain feel like slapping a zombie around?"
 
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