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Sony: PSP Firmware 4.00 Update Hitting Soon

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319w ago - PlayStation Network director Eric Lempel has announced that firmware 4.00 for the PSP will be released "soon."

The main highlight of the update, according to Lempel, will be the addition of an in-XMB internet search powered by Google. The search function can retain a history of up to 20 searches.

Additionally, the update will allow users to change the viewing speed of movies played from your Memory Stick Pro Duo. Essentially, you'll be able to slow down or fast forward playback by hitting up or down on the PSP's d-pad while playing a video.

Not a bad update by any means, but we can't help but feel slightly disappointed with the lack of any new major functionality. Where's the built-in PS Store for PSP, Sony? :P
 

XCM 1080p Mega-Cool VGA Box Coming Soon!

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320w ago - This morning we received word from the nice folks over at www.XCM.cc of their upcoming XCM 1080p Mega-Cool VGA Box (pictured below).

Features include the following:

- Supports PC video display resolutions up to UXGA (1600 x 1200 @ 75 Hz) or HD TV (up to 1920 x 1080)
- Supports 480i, 576i 480p,576p, 720p, 1080i, and 1080p
- Transfer pictures from Game Cube, PS 2, Xbox, PSP slim, Wii , Xbox 360,PS3 consoles that can be displayed on a PC monitor (up to 1600 x 1200) or HD TV (up to 1920 x 1080)
- Supports SDTV, HDTV, XGA, SXGA, and UXGA video formats.
- Works on both PAL & NTSC system.
- Plug and play installation.
- Connect compatible YPbPr device to your VGA monitor Integrated YPbPr to RGBHV converter
- Applications: TFT LCD monitor, CRT monitor, Set-top box, Display projector
- Works on LCD TFT monitors
- Video output: VGA
- Automatic video source mode detection (film/graphic)
- Motion-adaptive interfiled de-interlacing
- Use the power from USB port, no extra power supply needed
 

PSP Needs to Act Soon, or it's Game Over

50°
321w ago - The PlayStation Portable handheld gaming system was first released in the United States on March 24, 2005, after being released in Japan the previous December. More importantly, the PSP found its way into my hands on December 25, 2007, in its second form, the PSP Slim/Lite.

I quickly invested days into the Internet, scouring for the greatest homebrew software that would enhance my portable system without corrupting and reducing it to its useless "brick" form. Half a year later, my PSP now acts as my GPS, a tutor in three different languages (French, Italian, German), a soon-to-be cell phone replacement (the wonders of Skype are highly underrated), and a digital photo album; not to mention a port of PC's SCUMMVM, allowing me to relive all my Monkey Island fan service memories.

More surprising than the device's versatility, was the fact that I seemed to be the only one in my city to have one. Sure, on a rare occasion I would spot another user on the bus and be struck with an immediate sense of brotherhood, but for every PSP packed into a student's backpack or stuffed against a row of textbooks atop a dorm headboard, there were ten DS's of various color schemes floating around.

The idea of the Playstation Portable just doesn't seem to appeal to the core markets in which it is supposed...
 

PS3 Trophies coming via PSN as soon as June?

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324w ago - What with the continual delay for Sony's Playstation Home, the latest rumblings from the industry, and a mysterious report from Sony's inner circle confirms that we may be about to see a new PSN update for the inclusion of Xbox style achievements, through the form of Trophies.

According to this report, 2D trophies located on the PS3's XMB may launch this June with firmware version 2.4 (which should also introduce in-game XMB access). These trophies are reportedly different to the 3D ones set to feature in Home later this year.

Another report over on Kotaku substantiates the claim somewhat. It points to a Sony fact sheet about upcoming PSN title PixelJunk Eden, which shows that one of the game's "key features" will be "Trophy Support", although it's unclear exactly what this is.

This news may be of certain interest to many consumers interested in the rise of MGS4 next month, to coincide with a new update perhaps for in-game achievements. We will have to wait for June 12th to find out.
 

Best days of PC gaming coming soon

50°
325w ago - Mark these words, computer graphics processors in the not too distant horizon are poised to make a big leap in technology, much more than we've grown used to seeing over the last several years.

Oh yes, good days are ahead for PC gamers. Perhaps the leap will be enough to put some distance between PC and console games so that it'll actually worthwhile again to purchase the PC version instead for those who own both.

Over the last month, tensions between NVIDIA and Intel have been steadily escalating as verbal mortal shells have been lobbed back and forth between the two camps. Judging by some of the press statements being made, the two sides have all but unofficially declared war upon one another in the graphics processing arena.

In the process of Intel's hype machine going into overdrive in an attempt to promote their upcoming integrated processor-graphics chip, Larrabee, the company seemingly opened Pandora's Box with some statements regarding the demise of the Graphics Processing Unit (GPU) during the Intel Developer Forum in Shanghai. The most interesting statement came from Intel senior vice president Pat Gelsinger that read, in part, "graphics that we have all come to know and love today, I have news for you. It's coming to an end."

While these threats have apparently...
 
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