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PlayStation 3 Metal Gear Solid 4 Console Mod Signed by Kojima

100°
318w ago - Morpheon Mods has crafted an incredible MGS4-themed PS3 system that's not only completely blinged out, it's signed by Hideo Kojima himself. The quantity and scope of the modications applied are mind-boggling.

"The entire PS3 and controller is a combination of Carbon Fiber and Midnight Black done in our own digital camouflage technique ... The final product is a uniform finish that reflects like a mirror.

It has been specially fitted with 15 white micro LEDs that back light not only the marquee but also the etching so the artwork is viewable in complete darkness."

Best of all? You can actually buy this thing off eBay. Not only will you be getting the system, you'll also be getting an incredible grab-bag of rare MGS merchandise, such as a custom embroidered Otacon patch -- of which only 12 have been made in the world.

Finally, 15% of the sale's proceeds will go to Penny Arcade's charity, Child's Play. If you decide to make a bid, good luck. This really does seem like the most amazing piece of MGS fandom money will ever be able to buy.
 

Bleszinski Tells All: GoW 3, The Movie, Design Tips, PS3 & More!

50°
318w ago - This man wants you to know his name. He is the face of Gears of War and its creator Epic Games and is clearly the most gregarious of the new breed of developers that are taking video gaming to the masses.

Call him Cliffy B, call him Dude Huge, or call him Mr. Bleszinski, he has something to say and he want you to hear it. So read on as we discuss everything from the secrets of great game design to the Gears of War movie, chat about the Xbox 720, the PS3, Gears of War 3, Marcus Fenix starring in a platform game and even discover what weapon he uses to pick up chicks!

Chris Stead: We've played the first Act of Gears of War 2 - everything is bigger, meaner and prettier. Does it all come down to the middleware?

Cliff Bleszinski: I think it comes down to having an extraordinary team. It is a combination of that and having the best tools in the business that enable our designers to rapidly prototype. Lee Perry, our senior gameplay designer, had a rough of the shield mauler boomer in like a day and he had the shield swinging around and he just passed that concept straight to the programmers and they just code it up.

So it is a combination of that and thinking quick on our feet and being well managed, as well as having what I believe are the best artists in entertainment....
 

Huge Resistance 2 Sign Attacks Los Angeles

50°
318w ago - Today G4TV reports that some monstrous Resistance 2 advertisements have been spotted out and about in Los Angeles, California despite the earlier Resistance 2 BETA delays.

To quote: Check out the above Resistance 2 billboard. It currently looms over Wilshire Blvd. in Los Angeles, promising us all a good time when this first-person-shooter drops on November 4th on the PlayStation 3.

One picture is below, with the rest linked above.

Enjoy!
 

IGA Worldwide Signs Exclusive PS3 In-Game Advertising Deal

50°
321w ago - From their official Press Release, linked above:

New York, N.Y. - September 30, 2008 - IGA Worldwide (IGA), the leading independent in-game advertising network, today announced a multi-year agreement with Activision Publishing, Inc. to deliver dynamic in-game advertising into multiple video game titles on Sony Computer Entertainment's PLAYSTATIONŽ3 (PS3).

The first game to feature IGA integrated ads will be Guitar HeroŽ World Tour, the next installment in the best-selling franchise. To date, the Guitar Hero franchise has sold in excess of 22 million units worldwide, according to The NPD Group, Charttrack and GfK.

This landmark agreement, which also includes future Activision Publishing titles, is the second publisher deal announced by IGA since the PS3 opened its platform for in-game advertisements.

"Activision has one of the most impressive stables of games in the video game industry," said Justin Townsend, CEO of IGA Worldwide. "To partner with them demonstrates the appeal of in-game advertising to marketers and consumers, alike. We will be able to connect more brands with engaged users than ever before."

"Our partnership with IGA will allow us to deliver dynamic in-game advertising to the growing PlayStation Network community for the first...
 

Hitachi Unveils Digital Signatures on Stand-Alone Memory Chips

50°
321w ago - Hitachi has announced anti-counterfeiting functionalities on memory chips without microprocessor such as memory cards, tickets or cartridges.

The Japanese company announced today the development of a mechanism for attesting the authenticity of memory chips using highly secure digital signatures.

Since the mechanism requires neither a CPU nor a computational unit, high security can be attained at a very low cost. As a result, counterfeited or altered memory devices can be recognized as such, with a wide range of applications, including memory cards for digital cameras or handheld video game consoles, cartridges for consumer products, admission tickets or gift coupons.

In order to establish that digital contents are authentic and have not been tampered with, digital signatures usually involve cost-intensive computations and require an important processing power. For instance, in some schemes, large integers with hundreds of digits are multiplied hundreds of times using a powerful CPU.

As a consequence, conventional memory chips without CPU cannot handle digital signatures and are confined to the use of basic identification techniques based for example on serial numbers. Moreover, adding a CPU with sufficient processing power...
 
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