Sony: PlayStation 3 is Future-Proof, Will Last Longer Than PS2

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271w ago - Against all odds, the PlayStation 2 is still hanging around, though it's ailing rapidly. According to Sony though, the PlayStation 3 will last even longer. To quote:

Speaking to T3 via CVG, a Sony rep made a statement that discourages the thought of expecting a PlayStation 4 anytime soon.

"PS2 was still going strong after eight years, and with the power the Cell processor provides, not to mention the fact that PS3 is inherently future-proof, we see the PS3 sales curve far outlasting that of PS2."

Meanwhile, most analysts seem to think that new consoles will be hitting in 2011 or 2012. The PlayStation 3 is indeed a powerful console, so it'll be interesting to see if developers can continue unlocking the machine's full potential four or even five years down the road.
 

Star Ocean: The Last Hope Available for PAL Territories in Spring

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272w ago - With this highly anticipated prequel, acclaimed development studio tri-Ace Inc. brings the STAR OCEAN series to Xbox 360 for the first time.

STAR OCEAN: The Last Hope continues the series traditions of soaring space opera, blending science fiction with fantasy for a unique RPG experience.

The refined gameplay features four party members and team-oriented combat, while maintaining the innovative real-time battle system that has become a trademark of the STAR OCEAN series.

Press Release: London (29th January 2008) - Square Enix Ltd., the publisher of Square Enix® interactive entertainment products in Europe and other PAL territories, today announces that STAR OCEAN®: The Last Hope™ will be released across all PAL territories in spring 2009, on the Xbox 360® video game and entertainment system.

John Yamamoto, president and chief executive officer of Square Enix Ltd. comments, "STAR OCEAN has already proved to be a popular series in Japan, we now hope that players around the world can discover why. STAR OCEAN: The Last Hope is a stunning new adventure in the series that is sure to delight both fans and newcomers alike."

About STAR OCEAN: The Last Hope

Story

The year is S.D. 10. In the aftermath of World War III, humanity voyages into...
 

Killzone 2 for PS3 to Blast More Than 100 Death Animations

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274w ago - A Sony rep has revealed that the final version of Killzone 2 will feature over 100 death animations. Obviously the death animation will vary depending on where the enemy is shot.

To quote: A Sony Corp. representative this month said that the title Killzone 2 for the PlayStation 3 will feature more than 100 death animations in the final game.

At the Consumer Electronics Show in Las Vegas, NV, the representative said that death animations will vary depending on where the enemy is shot.

Kills demonstrated in the Nov. beta and at CES include instant-drop kills from headshots to more relishing back shots that cause the soldier to writhe a bit before the sweet release of death.

Killzone 2 is the first-person sequel to the PlayStation 2 release, Killzone. It is scheduled to be released on Feb. 27.
 

Over $60M Spent on Blu-ray Disc Titles Last Week

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278w ago - According to Home Media Magazine, consumers spent over $60M on Blu-ray titles last week, representing 14% of the home media market.

The 167% spike is due in large part to the Blu-ray release of 'The Dark Knight', which is breaking Blu-ray sales records around the world.

Comparatively, the previous week, where 'Wanted' was the hot new release, consumers spent $23.64M on Blu-ray.

On the year in whole, consumers have spent nearly $500M on Blu-ray titles, and the average spent per week has been growing as adoption continues to rise.
 

Everyday Shooter Blasts onto PlayStation Portable Today

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280w ago - Sr. Producer Rusty Buchert of Sony Santa Monica Studios shared the following today via PS Blog:

Hi all, it's Rusty again from the Santa Monica Studio. We are getting ready to launch Everyday Shooter PSP on the PSN store today, and we are really thrilled about how it has turned out. Between Jon Mak, Backbone Entertainment and us, we have Jon's thoughts about how everything went on getting this made. Hope you all like what we've done.

First things first: the seaweed is gone, but the hashbrowns are still in the freezer.

So Rusty wanted me to write a little blog post about Everyday Shooter for PSP. I don't really know what to talk about so I guess I'll start chronological and see where that goes.

I actually tried porting Everyday Shooter to PSP way back around December 20th, 2007, and stopped around December 27th, 2007. Here's an old video I found from back then:





WHAT!!??!? WHY DIDN'T YOU RELEASE IT!?!?? WHY DID YOU SIT ON IT FOR 239846921487 MONTHS YOU SON OF SO MANY UNMENTIONABLE THINGS!!!!!!!

I thought the same thing until I remembered that it crashed every eight seconds, had a ridiculously low frame rate, was missing graphics and effects, and generally blew.

Yeah, Everyday Shooter...
 







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