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Video: Soul Sacrifice for PS Vita Coming to North America & Europe

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133w ago - Sony Producer Kumi Yuasa has announced today that Inafune's next game Soul Sacrifice for PS Vita is coming to North America and Europe.

To quote: Hello everyone! I've got some great news. A few weeks ago, Soul Sacrifice for PS Vita was [Register or Login to view links] and I'm sure many of you are wondering about the status of a North American and European release.

I'm happy to announce that Soul Sacrifice is coming to North America and Europe! The legendary Keiji Inafune of Comcept is leading this project with MarvelousAQL, with Yasunori Mitsuda and Wataru Hokoyama working on the music and soundtrack.

The theme of this game is "reality blended experience." You may wonder what that means, exactly. In celebration of the announcement in North America, Inafune-san has kindly sent us a description along with his comments.

What I wanted to illustrate in this game was a "reality blended into a fantasy world." The word "fantasy" normally points to a story that is fictitious; however, with Soul Sacrifice I wanted to illustrate a "reality" within a fantasy that wasn't sugar-coated. It's not about focusing on the strange, but to flip the commonly held concept of what a fantasy theme should be with the concept...
 

Video: Class of Heroes II to Release This Fall for PSP on PSN

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134w ago - MonkeyPaw Games Marketing Manager Ray Almeda has announced today alongside a gameplay trailer below that Class of Heroes II is set to release this Fall for PSP on PlayStation Network.

To quote: [Register or Login to view links] strives to bring you excellent content from Japan.

Today we're announcing the anticipated digital download release of Class of Heroes II on the PlayStation Network.

The digital release, playable on PSP and PS Vita, will give users a chance to play the game with a beautifully localized adaptation, care of our partners at GAIJINWORKS. The game is set to debut this fall.

The game is a charming take on the Wizardry-style dungeon crawl games with a twist - all the party members are drawn from a pool of newly-enrolled students at a Sword and Sorcery School.

It features 10 classes to choose from: Novice, Fighter, Swordsman, Ranger, Monk, Ninja, Sorcerer, Puppeteer, Idol, and one Mystery Class. Once the party is created, quests are offered and the party can choose their adventure path, unlocking ever more distant and dangerous areas to conquer as they grow in power and confidence.





Monster parties can be more than one level deep in a single...
 

Video: Sports Champions 2 Picks Up PlayStation Move This Fall

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134w ago - Sony Computer Entertainment Worldwide Studios Producer Jeremy Ray has posted up a video today showcasing Sports Champions 2, which will be hitting PS3 on PlayStation Move this Fall.

To quote: San Diego Studio and [Register or Login to view links] were blown away by the success of the multi-million unit-seller Sports Champions and with the newly announced Sports Champions 2, we're looking forward to providing new experiences for everyone to enjoy with an expanded sporting lineup featuring Skiing, Boxing, Tennis, Golf, Bowling, and a fully updated Archery experience.

Sports Champions 2 revives favorite features, including the surprisingly deep and challenging single-player Cup Play and the customizable Free Play mode, plus fun arcade Challenge rounds for each event.

We've made a ton of improvements, too: Three-point PS Move calibration is no longer required (and it won't sacrifice gameplay; player avatars can be created and customized per event; a new profile system enables everyone in the house to play together with their own avatars and settings; and the photo booth is more customizable and easier to use.

Get a sneak peek in our newest trailer:





There's also an all-new...
 

Video: DrinkBox Studios Unveils Guacamelee for PS3 and PS Vita

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134w ago - DrinkBox Studios COO Graham Smith has officially unveiled Guacamelee for PS3 and PS Vita today alongside some video footage below.

To quote: Hello good-looking, internet-savvy readers. Now that you've been buttered up a bit, DrinkBox Studios is excited to announce that our new Mexican-themed co-op-multiplayer dimension-swapping Metroid-vania beat-em-up platformer, titled [Register or Login to view links], will be released through the PlayStation Pub Fund program!

If you have never heard of Guacamelee! the best thing to do is to open your mind, relax, and watch the below trailer:

I know what you are probably thinking..."What is this 'Pub Fund'? And what does this mean for ME?"

Well it simply means that you can expect Guacamelee! to exclusively launch on the PlayStation Network for both the PlayStation 3 and the PlayStation Vita. That's a lot of 's! You can also expect the game to take advantage of the special features offered by each of the platforms (details of these to come later - stay tuned).

Set in a world inspired by Mexican culture, Guacamelee! features a down-on-his-luck agave farmer named Juan Aguacate, who sets out to save the world when El Presidente's Daughter is kidnapped by an Evil Charro Skeleton. The story takes place in and around...
 

Video: FuturLab's Velocity for PSN - The Soundtrack Story Detailed

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134w ago - FuturLab Managing Director James Marsden has shared some video footage today spotlighting the soundtrack story details of Velocity for PSN.

To quote: Our new game [Register or Login to view links] has been out for a couple of weeks now, and we're delighted with the reception.

We've had superb reviews, so today I'm going to reveal how Velocity's soundtrack came to be, and how it's absolutely essential that you don't give up on something you believe in, ever.

MUSIC

When I was little (7 or 8), I used to tinker on the piano. I couldn't read music, but I could work out how to play a tune after hearing it a couple of times. I used to practice and practice until I had it mastered. I spent a good deal of my younger years messing about with toy keyboards, writing little songs and playing them to people.

However, in secondary school, I infuriated my music teacher because she was trying to skim through many different practical exercises, and all I wanted to do was get the first exercise mastered.

When she mentioned that I was disrupting the class to my parents, I became very insecure about it, and ultimately stopped doing it, deciding that I was actually no good at music after all.



 
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