118w ago - Sony Senior Vice President of Business Development Philip Rosenberg has announced that the NFL Sunday Ticket PlayStation 3 XMB application is hitting PSN today alongside a video guide below!
To quote: We recently announced our partnership with DIRECTV to bring their most popular sports subscription service, NFL SUNDAY TICKET, directly to you via your PlayStation 3.
Starting later today, you can access the direct link in the My Channels category under the TV/Video Services icon on the XMB (XrossMediaBar) or head over to the media category of the PlayStation Store to download the app in anticipation of the new 2011 NFL season.
This Sunday, PS3 owners without access to DIRECTV will be able to live stream every out-of-market Sunday NFL game on their PS3 with a subscription to NFL SUNDAY TICKET.
You'll be able to enhance your NFL experience with live multi-game scoreboards and field position trackers, which also allow you to access highlights, stats, standings and schedules, as well as the Red Zone Channel, which gives you live coverage of Sunday's most exciting moments.
118w ago - Grip Games CEO Jakub Mikyska has posted up a video today confirming that the World's Most Challenging Game is coming to PlayStation Network.
To quote: I am here to tell you about The Impossible Game, a new minis title that we are bringing to PlayStation Store.
The Impossible Game is a pure indie game. Developed by a small team, it quickly found its audience and successfully moved from one platform to another. Destructoid called it "Insanely addictive".
We are now bringing The Impossible Game to the PlayStation Store as a minis, so the game can be enjoyed by PSP players, as well as the PS3 players.
So, what makes The Impossible Game so special? It is known for two things - its addictiveness and threatening the sanity of anyone who comes near it. The Impossible Game is a rhythm-based platformer.
You control an orange square and you have to jump your way through a level full of obstacles, like spikes and gaps. The game's soundtrack helps you keep the rhythm. No complicated controls, no graphical gimmicks - just one button, your skill and the music is all you need.
Why is it "impossible"? It is unforgiving. Make a single mistake and you are back to the beginning...
118w ago - Following up on his previous updates, today PlayStation 3 developer deank has released a multiMAN 02.05.03 PS3 POC Wave with Motion Background video followed by a multiMAN 02.05.04 update below.
118w ago - Today the E3DIY Team has made available a PSN online demo video of their PS3 E3 Flasher going on PlayStation Network and Sony's PlayStation Home with a modified PlayStation 3 console.
To quote: Clear up doubt, E3 FLASHER dual boot, 3.7 play PSN and 3.55 play HD game
After we release dual boot video, most player love it and also with some doubt. We understand, so today release a new video, and do some clarification.
1: E3 FLASHER not only a flasher, but with perfectly extension because integrated lots of interface, we will release more useful function later, all will be free just like we release golden finger function on E3 card reader.
2: E3 FLASHER can be upgrade from PC USB or TF card, very simple.
3: E3 FLASHER dual boot need 2 harddisk, one for 3.7 , another for 3.55. if you use only one HD, it will be required format everytime.
We will release a kit include ESATA station for you switch harddisk. (support 2.5 and 3.5' DISK)
4: At present, on nand flash console, it need solder wire. And no dual boot function because no 256M NAND FLASH ON E3 FLASHER.
118w ago - This weekend Spanish PlayStation 3 developer blipi has shared some videos demonstrating a PS3 open on-screen keyboard based on Tiny3D and libfont from Hermes that other developers can incorporate into their homebrew releases.
To quote, roughly translated: Well, I thought that maybe someone of interest. It is designed for programmers and a framework in C++.
This is an OSK (On-Screen Keyboard) for the development of homebrews. Since I did not get to show the PS3 by psl1ght OSK decided to make one. Thinking about thinking I decided that maybe someone else saw this, so I decided to share my work: https://bitbucket.org/blipi/oosk-openosk
It is released under GNU GPL, under which you can freely use the code, but any modification is above code should be released or before uploading it to the repository or enviandomela to me for the climb.
Is still in development, so has a lot of functionality to be added yet.