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Video: Assassin's Creed III - World Premiere PS3 Gameplay Trailer

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129w ago - Ubisoft Community Developer Gabriel Graziani has unveiled the Assassin's Creed III world premiere PS3 gameplay trailer video introducing Connor today!

To quote: The World Premiere Gameplay Trailer of Assassin's Creed III is finally here! We know you've been waiting for this since the initial announcement back in March, so go ahead and watch it right now... I'll be right here when you're done.

Okay, now that you've been properly introduced to Connor, our new Assassin, there are a couple of things in this video that I'd like to call your attention to.

Firstly, there are the basics of Connor's character. He is a brutally effective Assassin, taking down his targets with speed and dexterity.

Note how he flows across the battlefield, moving from one kill to another in a seamless, unbroken pace until finally finishing his target with vicious grace. There's also Connor's Native American/English heritage, which adds complexity and richness to his motivation.

On top of the incredibly fluid combat, Connor is generally more agile and deft in his movements, easily able to employ all of the trademark maneuvers of the Assassin.





Now, however, Connor can travel through the trees as effortlessly...
 

Video: Resistance: Burning Skies PS Vita Features and Trophy List

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129w ago - Sony Computer Entertainment America Associate Product Marketing Manager Derek Osgood has shared a video today showcasing the Burning Skies PlayStation Vita features and the PS Vita Trophy List below!

To quote: Shooter fans everywhere are starting to get excited since we're now less than a month away from the May 29th release of Resistance: Burning Skies.

Two weeks ago, we introduced the world to Burning Skies' competitive multiplayer experience, and so far, we've been thrilled with how much fans and media have enjoyed playing it!

I know many of you are chomping at the bit to get out there and start taking the war against the Chimera online, so you'll be happy to hear that last week, Resistance: Burning Skies went gold.

To celebrate, we'd like to show you our new trailer, which focuses on the game's unique feature set.

Resistance: Burning Skies brings a lot of "firsts" to the PS Vita - First-ever dual-analog FPS control on a portable device, the first competitive multiplayer shooter experience on the PS Vita, and the first support for Party voice chat.





The real question though, is who is going to...
 

Video: Hitman: Absolution Sniper Challenge, PS3 Release Date

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129w ago - IO Interactive Community Manager Nick Price has posted up a video today introducing the Hitman: Absolution Sniper Challenge and a PS3 release date as well!

To quote: Excitement around Hitman: Absolution has been building at an impressive rate over the last year.

In fact, today it's exactly one year ago we came out and announced that we were working on Absolution and we've had a great ride.

From sharing the first gameplay at E3 2011 and releasing the full 16 minutes for everyone to see afterwards to showing off the gorgeous orphanage level, revealing the fate of 47's long-time handler Diana, showing off new features like Instinct and introducing exciting new gameplay series of videos called 'Introducing', we can safely say the fans have been with us through quite a ride thus far.

And now it's time to kick it up another level. Today, we announce two new things. One is the Hitman: Sniper Challenge pre-order bonus and the other is the release date of Absolution. Let's start with the release date - November 20th, 2012 is the day the game will hit PS3.

So get your behind to Mars, er, GameStop and [Register or Login to view links]. Why? Well, that's where this Sniper Challenge comes in.



 

Video: The Making Of Sorcery: A Hero's Journey for PlayStation 3

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129w ago - Sorcery Creative Director Brian Upton at SCEA Santa Monica Studio has posted up a video showcasing the making of Sorcery: A Hero's Journey for PlayStation 3 fans.

Top quote: In this installment of our "Making of Sorcery" video series, we take a look at the fantasy surrounding the spell-casting gameplay and tap a few members of the development team (including myself) to discuss the origins of the story.

Our key leads at The Workshop and our Santa Monica Studio were able to provide some great insight into the relationship between the main characters, the motivation of our villain, and the inspiration for the world we created.

As you know, Sorcery brings the world of magic and wizardry to life using the PlayStation Move motion controller. To give you a quick refresher on the story and gameplay...the Nightmare Queen has broken the ancient pact with mankind and threatens to cover the land in eternal night.

As a young sorcerer's apprentice, it is up to the player to master the arcane arts and fight back the foul creatures of this magical realm. Sorcery puts the power in the players' hands letting them conjure and command powerful magic as they brave the dark world of the Faerie Kingdoms.



 

Video: Papo & Yo PlayStation 3 Dev Diary: Fantastic Realities

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129w ago - Minority Creative Director Vander Caballero has made available the first in a series of PlayStation 3 developer diaries spotlighting Papo & Yo dubbed Fantastic Realities below.

To quote: Hello again! Last time I was here I talked about the redesign of Monster - now I want to give everyone an even closer look at the creative and design process for Papo & Yo in our first-ever dev diary.

Please take a look - you'll get a glimpse of Minority's office, some new ways you can interact with Monster, and even see the first prototype I designed for the game!

If you've been following [Register or Login to view links]'s development, you know that the game was inspired by my childhood in South America and my relationship with my father.

But I don't want that to be the only thing that people see when they get to play the game. Papo & Yo is also about a child's imagination, and experiencing "fantastic realities" - transforming the real world into a special world that can both help and challenge you.

I feel such joy when I play with my boy and see him imagining his toys coming to life - I hope that everyone will feel this when they play Papo & Yo.



 
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