Sponsored Links

Sponsored Links

 

Warhawk to support Trophy System, some Retroactive

50°
316w ago - Dylan Jobe has confirmed that the team is excited about integrating trophies into Warhawk for new awards as well as some awards that players may have achieved before the update.

In addition to this, Jobe commented that some but not all of the trophies in Warhawk will be retroactive.

To quote: We contacted Dylan Jobe, producer/director at Incog. Inc., to find out exactly what was going on with the Trophy scheme and got the following statement from him: "We're excited about integrating Trophies into Warhawk for both new awards as well as some awards that players may have already achieved (prior to the update) like rank, combat badges and medals.

As a result of our approach, and to clarify some of the confusion on the Net, some - not all - of the Trophies in Warhawk will be retroactive."
 

Sony Admits Lack Of Developer Support

100°
318w ago - The process for developing on the PS3 can be quite arduous... Sony have at last faced the awful truth that we have all known from the outset, that has given us a library of uninspired ports, frame rate issues and uninspired unique IP's: The difficulty in developing for the PS3 has driven away developers.

Sony themselves develop 30% of the consoles titles, leaving the rest to third party developers who had begun developing a year earlier for the Xbox 360. With the ease of working with the 360 and the exorbitant costs associated with the PS3, this left most AAA titles merely being ports rather than taking advantage of the superior hardware buried deep inside.

In a manner very unlike Sony, Shuhei Yoshida, president of Sony Worldwide has come out and admitted to the problem and attempted to address it with the community.

Mr Yoshida said: "Sometimes we struggle to convince them (third-party publishers) to put more resources into the PS3."

He added: "We know there's a lot more that we can do, and with the massive growth of the industry we understand that third party publishers have so many choices, many more than they have resources."

Mr Yoshida told GamesIndustry.biz: "Because the 360 hardware was out earlier, the games were built based on 360 architecture. But...
 

Upcoming FuSa SD for PSP-2000 will support PS1 (POPS) games!

50°
318w ago - FuSa team, the guys behind the software to run games on PSP-2000s on any cable and any TV have posted this:

"As you know, OldPrisoneR is on his vacation at present time, however he continues work on FuSa SD. I've just received message from him... he is unstoppable!

He managed to add PS1 (POPS) games support for FuSa SD! OldPrisoneR has also said that at this moment he is working on new SpeeD BoosteR, which must avoid any slowdown.

You, probably, have one question now: "When will be update?"

I can say just one thing: There will be no update untill John (OldPrisoneR) returns (he will return after fortnight. So, probably, update will be in July)."

This is great news coming from the amazing team FuSa, having POPS support and speed improvements. So let's be patient, it's worth the wait no doubt.
 

Resistance 2 as long as first; both get Home & Trophy Support

50°
320w ago - Insomniac's Ted Price has said that both Resistance 1 and 2 will support PlayStation Home and the Trophy system.

He has also revealed that the game runs in 720p, 30fps and that its "campaign should be as long or longer than [Resistance: Fall of Man's]."

To quote: Speaking with Eurogamer.net Ted Price the CEO and President of Insomniac Games he got asked a question on what resolution and frames per second their upcoming first person shooter, Resistanc 2 will run at/in.

He responded with that the game will run in 720p at 30 frames per second. Just so you know here is the full question and answer.

"ps3owner asks: What is the resolution and the framerate of the game?

Ted Price: 720p, 30fps."

At least we now know that Resistance 2 will be running in a HD resolution.
 

Microsoft Thanks Itagaki for Years of Support

50°
320w ago - When Tomonobu Itagaki dropped a bombshell late last night telling us through a translator that he was not only leaving Team Ninja but suing his former employer, it was pretty stunning.

Temco later declined to comment saying that they were aware of his statement but unwilling to say more. Now Microsoft is chiming in, responding to our request for comment, thanking Itagaki for his years of Xbox support.

To quote: Tomonobu Itagaki has decided to leave TECMO and Team NINJA to pursue other opportunities. We thank Tomonobu Itagaki for the many years he has supported Xbox as he has contributed immensely to the success of the videogame industry as a whole.

I'm sure that if Itagaki carries out his threats and leaves Team Ninja he won't be leaving game development. In fact he told us as much last month when he decided to drop another bomb, saying that Ninja Gaiden II was his swan song and that he was thinking of creating a shooter set in the Pacific Theater during World War II, perhaps one from the Japanese perspective.

The question now is will he form his own studio or latch on to another collection of disenfranchised, but artistic developers. Yeah, probably not, I think it's more likely he's going to Microsoft, but I can dream.
 
Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links






Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News