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Capcom: No Trophy Support for Devil May Cry 4

50°
316w ago - A poster on Capcom Unity's Forums has received an answer to the question of whether Devil May Cry 4 and Super Puzzle Fighter II Turbo HD Remix will be getting the trophy treatment and it is no. Capcom feels that DMC4 already has "its own little trophylike system" and the Puzzle Fighter team has moved on to other projects.

There is a tiny bit of good news though, Super Street Fighter II Turbo HD Remix may have trophies implemented, but it will depend on "what schedules look like and what Sony's requirements are."

The only real good news is future games from Capcom will all have trophies, as it has "been worked into CEI's developer contracts as a required deliverable." Have other publishers signed such a contract?

This is rather disappointing, but after a string of such reports, we are not surprised. We are just really hoping SSF2T HD Remix will have support.
 

Warhawk to support Trophy System, some Retroactive

50°
317w ago - Dylan Jobe has confirmed that the team is excited about integrating trophies into Warhawk for new awards as well as some awards that players may have achieved before the update.

In addition to this, Jobe commented that some but not all of the trophies in Warhawk will be retroactive.

To quote: We contacted Dylan Jobe, producer/director at Incog. Inc., to find out exactly what was going on with the Trophy scheme and got the following statement from him: "We're excited about integrating Trophies into Warhawk for both new awards as well as some awards that players may have already achieved (prior to the update) like rank, combat badges and medals.

As a result of our approach, and to clarify some of the confusion on the Net, some - not all - of the Trophies in Warhawk will be retroactive."
 

Sony Admits Lack Of Developer Support

100°
318w ago - The process for developing on the PS3 can be quite arduous... Sony have at last faced the awful truth that we have all known from the outset, that has given us a library of uninspired ports, frame rate issues and uninspired unique IP's: The difficulty in developing for the PS3 has driven away developers.

Sony themselves develop 30% of the consoles titles, leaving the rest to third party developers who had begun developing a year earlier for the Xbox 360. With the ease of working with the 360 and the exorbitant costs associated with the PS3, this left most AAA titles merely being ports rather than taking advantage of the superior hardware buried deep inside.

In a manner very unlike Sony, Shuhei Yoshida, president of Sony Worldwide has come out and admitted to the problem and attempted to address it with the community.

Mr Yoshida said: "Sometimes we struggle to convince them (third-party publishers) to put more resources into the PS3."

He added: "We know there's a lot more that we can do, and with the massive growth of the industry we understand that third party publishers have so many choices, many more than they have resources."

Mr Yoshida told GamesIndustry.biz: "Because the 360 hardware was out earlier, the games were built based on 360 architecture. But...
 

Upcoming FuSa SD for PSP-2000 will support PS1 (POPS) games!

50°
319w ago - FuSa team, the guys behind the software to run games on PSP-2000s on any cable and any TV have posted this:

"As you know, OldPrisoneR is on his vacation at present time, however he continues work on FuSa SD. I've just received message from him... he is unstoppable!

He managed to add PS1 (POPS) games support for FuSa SD! OldPrisoneR has also said that at this moment he is working on new SpeeD BoosteR, which must avoid any slowdown.

You, probably, have one question now: "When will be update?"

I can say just one thing: There will be no update untill John (OldPrisoneR) returns (he will return after fortnight. So, probably, update will be in July)."

This is great news coming from the amazing team FuSa, having POPS support and speed improvements. So let's be patient, it's worth the wait no doubt.
 

Resistance 2 as long as first; both get Home & Trophy Support

50°
321w ago - Insomniac's Ted Price has said that both Resistance 1 and 2 will support PlayStation Home and the Trophy system.

He has also revealed that the game runs in 720p, 30fps and that its "campaign should be as long or longer than [Resistance: Fall of Man's]."

To quote: Speaking with Eurogamer.net Ted Price the CEO and President of Insomniac Games he got asked a question on what resolution and frames per second their upcoming first person shooter, Resistanc 2 will run at/in.

He responded with that the game will run in 720p at 30 frames per second. Just so you know here is the full question and answer.

"ps3owner asks: What is the resolution and the framerate of the game?

Ted Price: 720p, 30fps."

At least we now know that Resistance 2 will be running in a HD resolution.
 
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