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Why Microsoft Newton is a stupid idea!

50°
335w ago - A few days ago a rumor started that Microsoft were making a motion-sensing controller, codenamed Newton, that looked very similar to the Wii remote.

Now fortunately I managed to resist making some stupid Isaac Newton joke in the title like: 'New 360 remote isn't down to earth' or '360 Motion control, a bad apple waiting to fall'. Ok enough with the the Newton jokes, they barely even make sense. Lets get this over and done with.

For those of you who don't know, the Microsoft motion sensing controller promises to have a microphone, speaker, A, B, X and Y buttons, a trigger and an analogue stick. Sound vaguely familiar to you?

Of course it does, you can't say motion sensing these days without thinking of the Wii and obviously this controller has similarities to Nintendo's console. Now I think if Microsoft release this controller, they will be maing a big mistake. Here's why.

The Wii has been a storming success, with casual and hardcore gamers buying the console. Nintendo are in the money once again and Microsoft want to cash in on it. After all, Sony released the SIX-AXIS so why shouldn't Microsoft join the party? What Microsoft don't seem to understand is that the Wii's motion controls, while making it stand out, are not the Wii's only selling feature....
 

Sony Senior Vice President talks PSN; Network Cards shipping!

50°
335w ago - Sony Senior Vice President Peter Dille has been talking about their plans for the Playstation Network this year on the US PlayStation Blog.

Information revealed included that: we can expect fewer arcade remakes and more original content on the PSN, they're committed to brining in-game access to XMB features, PlayStation Cards are currently shipping to retailers nationwide and will be available in denominations of $20 and $50 starting this spring.

To quote: It has been a while since I last wrote on the blog. I've been looking to take the opportunity to talk about PLAYSTATION Network and thought today's availability of the redesigned PLAYSTATION Store would be the perfect entry point to outline what we have planned for the broader PLAYSTATION Network this year.

First off, we're excited about the new look and feel of the PLAYSTATION Store. Personally, I've been looking forward to this update for a long time as, in my view, the previous PLAYSTATION Store experience wasn't one that lived up to our brand. But this new UI is much more dynamic and allows us to elegantly display and merchandise a lot more content, which is very important today, but will be critical going forward with so much great new content coming onto the Store. We look forward to hearing your input and reaction...
 

Toshiba ships Sony CELL based SpursEngine SE1000

50°
336w ago - Toshiba today announced the start of sample shipping of the SpursEngine SE1000, a high-performance stream processor integrating four Synergistic Processing Element (SPE) cores derived from the "Cell Broadband Engine" (Cell/B.E.).

The SpursEngine is a co-processor that integrates a hardware codec for Full HD encoding and decoding of MPEG-2 and H.264 streams. Toshiba say its "dedicated to bringing the advanced capabilities of the Cell/B.E. to consumer electronics, particularly video processing in digital consumer products. We are sure that SpursEngine will accelerate the market for full-HD applications."

Press Release:

Toshiba Corporation today announced the start of sample shipping of the SpursEngine™ SE1000 (SpursEngine), a high-performance stream processor integrating four Synergistic Processing Element (SPE) cores derived from the "Cell Broadband Engine™" (Cell/B.E.™). Sample shipping started from today, and Toshiba expects sales of 6 million units within the first three years of the SpursEngine's release.

SpursEngine is a co-processor that integrates a hardware codec for Full HD encoding and decoding of MPEG-2 and H.264 streams with four SPEs derived from Cell/B.E. These advanced processing elements offer high performance media streaming capabilities, with a clock frequency...
 

PSP JoySens v1.3 is out!

50°
360w ago - Raphael has updated JoySens, an analog sensitivity plugin for the PSP. This release adds a D-Pad / Analog swap function and provides a fix for analog sticks that completely deny to respond in one or two directions.

Download: PSP Joysens v1.3

Changelog:

- Added a rescaling functionality to fix analog sticks that return too small values in either direction (hence
the analog stick wouldn't react in that direction)
- Added D-Pad/analog swapping
- Made plugin executable smaller by reverting to kernels libc and implementing a fake pow() function rather than linking libm
- Ensured compatibility with homebrew (actually needs the plugin enabled in game150.txt/game3xx.txt depending on the set kernel mode)
- Added FAQ.txt for some frequently asked questions.
- Fixed a minor bug that could cause the plugin and the PSP to crash when using the auto-center function

Raphael noted that two versions of the plug-in are included in the archive below - one for use with 3.71 M33 only and the other compatible with any 1.5 kernel-based firmware. If you're running 3.71 M33 with the 1.5 kernel patch, then install both versions.
 

PSP JoySens v1.2 For 3.71 M33 Custom Firmware out!

50°
361w ago - Raphael has updated to JoySens for 3.71 M33 CFW. JoySens is a plug-in that, for example, allows PSP users to to tweak the analog stick's sensitivity allowing for more precise movement while playing an FPS.

Download: JoySens v1.2 For 3.71 M33 CFW

From the author: I found time today to update my second PSP to 3.71M33 and test a method for making JoySens 1.2 available under that firmware. For now it seems to work fine, but it is next to untested atm, so I cannot yet guarantee it to work 100%.

At least this should give the 3.71 users something to play with for the time being. I'm currently working (when I find a little time every then and when) on JoySens 1.3 which will provide some new features, like a fix for analog sticks which don't even scale the stick range correctly (getting results < 127 or > -127 even when analog stick is pushed to the extents).
 
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