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Getting the Most from Speed Races in MotorStorm: Pacific Rift

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292w ago - MotorStorm: Pacific Rift's Game Director Nigel Kershaw shared the following tips today via PS Blog:

To get those elusive gold medals in the speed races on MotorStorm: Pacific Rift can be somewhat frustrating, with the time ticking down, and every millisecond doing the wrong thing might mean the difference between gold and silver.

First thing to remember - getting gold on these, especially later in the game, is supposed to be hard. However none of them are impossible...I've completed them all myself with a good few seconds to spare, and I'm not that good at the game.

Second point is to expect the unexpected. Some of the speed races follow pretty standard track loops, while others mess with your head by gallivanting all over the tracks in strange directions. If it's your first time in a particular speed race, don't just sail through a gate expecting to be lined up perfectly for the next one. Be cautious and pay attention.

Third point is practice. Unless you're some kind of god, you're not going to get these babies the first time out, especially on the later levels. Give them a test run first, and learn where those illusive gates are.

Fourth point is to learn to drive efficiently. In a previous blog post...
 

Koei Announce Monster Racers for Nintendo DS

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302w ago - Koei have announced Monster Racers for the Nintendo DS today. Monster Racers utilizes side-scrolling platform-style action to race through tracks while avoiding obstacles.

Up to four friends can compete in race tournaments. "Monster Racers will feature Wireless DS Single-Card Download Play and Wireless Multi-Card Play. Players can also download courses and share their race times via the Nintendo Wi-Fi Connection," said Hisashi Koinuma, KOEI's producer for Monster Racers.

Press Release: Monster Racers utilizes side-scrolling platform-style action to create a racing experience that everyone can easily learn and enjoy. For first time in the genre, challenges will use the player's skill in controlling speed and reaction time, in fun and familiar settings.

Throughout each race, players will gather power-up items while avoiding obstacles such as "icicles", or "meteors". With a wide variety of courses and monsters, players can choose which monster is best suited for each race.

Up to four friends can compete in race tournaments. "Monster Racers will feature Wireless DS Single-Card Download Play and Wireless Multi-Card Play. Players can also download courses and share their race times via the Nintendo Wi-Fi Connection," said Hisashi Koinuma, KOEI's producer for...
 

RACE Neo-Geo Pocket Emulator v2.1 for PSP Released!

50°
304w ago - The latest release of RACE! PSP from akop includes state saving, and a test switch. The switch enables developer-level access to Card Fighters' Clash, Card Fighters' Clash 2, Dokodemo Mahjong, and possibly other games.

To enable the test switch/button, map it to any PSP button via the 'Control' tab – it's unmapped by default. With regard to save state feature, I ask that you take its functionality with a grain of salt – at least until more folks report how well it works.

Download: RACE Neo-Geo Pocket Emulator v2.1 for PSP

Version 2.1 Changelog:

- Emulation state saving implemented
- Added a test switch that works in Card Fighters' Clash, Card Fighters' Clash 2, Dokodemo Mahjong, possibly other games ('Controls' tab)
 

Codemasters announce FUEL: largest environment in race gaming

100°
309w ago - Codemasters has today officially announced FUEL. Set to revolutionise multi-terrain racing with the largest environment ever created in race gaming, FUEL will present players with an astonishing no-boundaries playfield that's over 5,000 square miles (14,000+ kmē) in size.

Creating the ultimate competitive go-anywhere racing experience, FUEL will have players competing across wildly different terrain and executing spectacular death-defying stunts as they race dozens of varied two and four-wheeled rides and explore this epic world on an unprecedented scale.





FUEL is set in an alternate present in which whole swathes of the globe have been ravaged by the effects of climate change brought on by decades of environmental abuse. Here oil prices have rocketed and yet a new breed of racing junkie takes to the wastelands, pitting their grungy home-tuned vehicles against each other in an all-new extreme sport as they compete to win fuel supplies.

To triumph means travelling the wastelands to challenge the best; from the tsunami-wrecked pacific coast through the Nevada wastelands, including the Grand Canyon, up treacherous snow-capped mountains, thick forests, arid deserts, abandoned lakeside resorts and much more.

Bringing this vast, open ended...
 

RacePSP: Neo-Geo Pocket Emulator for PSP out!

50°
332w ago - RacePSP can now be added to the ever-expanding library of emulators for PSP. RacePSP, developed by Flavor, emulates both the original Neo-Geo Pocket (NGP) and Neo-Geo Pocket Color (NGPC) using SDL.

Download: RacePSP: Neo-Geo Pocket Emulator for PSP

Keep in mind that this is the initial release. As such, the author notes that users might experience graphical and audio glitches with a select few ROMs.

Known issues:

Big Bang Pro Wrestling
- Graphics problem at the character select screen.

Crush Roller
- Crush Roller appears to have some glitching in the "Collection" screen choosable from the game's main menu. The randomized things the creatures (that you've captured while playing the game) say are glitched sometimes in the collection screen; with odd solid blocks or discolored flipped/glitched text appearing in the speech bubble.

Delta Warp
- The 'R' in "RECORD" and the 'C' in "CLEAR" get cut off

Dive Alert
- Corrupted graphics on the intro as the characters scroll past Evangelion style.
- Glitches corrupt the intro scroll text.

Ganbare Neo Poke Kun
- When you win a Mini-Game in ganbare, there is a "3D" message "Congratulations"...
 
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