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Overwhelming demand causes widespread PSP shortages

344w ago - The PSP is becoming one of the hottest gifts this holiday season. And for good reason too. The slimmer, lighter and generally more awesome PSP-2000 system has reignited sales of Sony's portable, and supposedly they're becoming quite hard to find in stores. In fact, PSP systems are currently outselling DS systems on amazon.com. Various CAG members report:

"They are impossible to find in most stores, at least in my area." - SaraAB

"It is true about PSP selling surpringly well. I suggested either PSP core or Daxter bundle as a gift for me, and in the past couple weeks it had been generally hard to find or very quickly selling when available." - H22A

"The PSP has been OOS for a long time (Core & Daxter) both B&M & Online. I've been trying to get one for weeks (and a decent deal) and TRU, Target, BB, CC, Amazon, Walmart, Gamestop, Barnes & Noble have all been OOS and then got restocked but sold out very quickly." - J7.

"According to my favorite Gamestop manager...they can't even keep USED PSPs in stock...who knew." - loserboy

"Let me add my voice to the chorus of truth: The Daxter bundle and the piano black slim ARE hard to find this holiday season in many areas. Not bad for a "failed system" (as some bozos were saying a year or so ago)." - canedaddy

"My wife...

Joystiq hands-on: God of War: Chains of Olympus

344w ago - We got a chance to try an updated version of the upcoming PSP-exclusive God of War: Chains of Olympus and walked away impressed, yet again. Somehow, the tech team at Ready at Dawn has managed to make the game look even more stunning than the demo disc version earlier this year. We can't pinpoint it exactly, but it appears the framerate has improved, as has the lighting and anti-aliasing. (Maybe it's due to the developer's access to PSP's full power?)

Of course, impressive visuals are only a small part of what makes the God of War experience so much fun. Ready at Dawn has managed to capture the feel of the PS2 originals by adapting the controls quite smartly to the PSP. We tried swimming, and found it remarkably easy to get used to. To perform Kratos' underwater dash, players must hold the L and R shoulder buttons together and release. Because it's mapped the same way the dodge move is, it feels rather intuitive.

We also got a chance to use some of Kratos' later moves. As in God of War II, Kratos will now be able to reflect enemy attacks by pressing L (block) right before an enemy strikes. We don't know if its our experience with the PS2 game, but we found returning enemy projectiles to be quite easy. Maybe the timing is more generous in this handheld iteration? Regardless, it was easy to catch projectiles...

First Look: Tomb Raider: Underworld

344w ago - For a series that was left practically dead after the horrifying Angel of Darkness, Tomb Raider has been revived so well by Crystal Dynamics that it's now got people who've never played the games hopelessly falling in love with it. Having first taken the spunky, extremely well-endowed Lara out for a spin in 1997, and having gone back to where it all began with Anniversary, this deranged, maniacal, slack-jawed Tomb Raider nutcase has seen it all. Having made Legend and Anniversary the best damned games in the series, Crystal Dynamics looks set to pull out all the stops in the upcoming Tomb Raider: Underworld, which already has a quite a bit of fans going "Drake who?"

We sat and dug through the first preview on the PLAY magazine, and we've got all the dirt on Lara's latest adventure. Directly continuing from her adventures in Legend, Tomb Raider: Underworld (as the name suggests) will see Lara explore vast labyrinthian areas around the world, in addition to doing all the monkey stuff that she does in one of the largest, lush areas seen this side of Uncharted: Drake's Fortune. While it is not entirely sure how the story will tie in to Legend's and all that is hinted at in Anniversary, fans might want to look closer into Lord Richard Croft's words in Anniversary, and at the deeper connections between Jacqueline...

PRXDecrypter v1.8 for PSP out now!

344w ago - jas0nuk has released an updated build of PRXDecrypter. Primarily geared towards developers, the application allows users to decrypt PRX modules and other miscellaneous firmware resources.

Notable changes in version 1.8 include the ability to decrypt updater executables, and improved file type detection that now works with any file that has a decryption key.

Download: PRXDecrypter v1.8 for PSP [Right-click, Save As]


- Now extracts special PRXs from updater executables - open the updater with PBP Unpacker and put the DATA.PSP (renamed to whatever) in the enc folder.
- It will extract all the PRXs - including the hidden ones SCE didn't want us to see (they used a lame XOR encryption to hide the new ones).
- A lame XOR encryption was used on the usual ones, and they double-encrypted "sceLoadExecUpdater" with a scrambled header
- Overhauled filetype detection, now works with any file that has a decryption key, not just those with ~PSP in the header.
- Plain 2RLZ decompression works again
- Reduced occurence of unnecessary unsignchecking
- Returns correct unknown tag message
- Handling for double-encrypted files with scrambled headers in order to obtain...

Rumor: Ratchet & Clank: Size Matters expanding to PS2

344w ago - The blending of the PS2 and PSP continues as PSP's Ratchet and Clank: Size Matters appears to be marked for PS2 release early next year. A GameStop listing says the game is expected Feb. 12, '08 for $30, but consider this a placeholder for now.

Ratchet & Clank: Size Matters would join a solid list of games that made the jump from PSP to the PS2. Most famously at this point are the ports of GTA: Vice City Stories and GTA: Liberty City Stories, both of which ended up on the PS2 at the delicious consumer-friendly price of $20. We wouldn't mind seeing God of War: Chains of Olympus make the PS2 leap by holiday '08 -- but let's just get the thing out on PSP first.
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