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ABGX360 v1.0.1 is Now Available for XBox 360 Console Users

50°
278w ago - Seacrest recently released an updated version of his excellent ABGX360 app wich will be "THE Ultimate Tool" for Xbox 360 ISOs and Stealth files.

Download: [Register or Login to view links] / [Register or Login to view links] [Mirror]

Changes affecting all platforms:

• Added PFI/Video exceptions for "Disney Sing It: High School Musical 3 - Senior Year" and "Monsters vs. Aliens"

• Added support for new PFI/Video exceptions to be quickly added (and existing ones removed if necessary) via updates to abgx360.dat

• Fixed a bug which caused a blank or incomplete .dvd file to be considered valid

• GUI font size is now adjusted at runtime to prevent cut off text on some systems

Changes affecting Linux/BSD:

• Fixed a bug on 64 bit systems which made it impossible to add SplitVid

• GUI "Maximize it" option now works with latest xterm

• Numerous small changes to eliminate errors and warnings on latest gcc/g++
 

Guide: How to Unbrick Your Nintendo Wii Console

1200°
279w ago - This is a TUT to unbrick your Wii with the internal Rescue Menu. You can do this with and without Starfall.

Without Starfall you have to MOD a GC Controller to press all 4 ways of the digi pad to same time and you need a Original Game Disc with a update on it, higher as your installed FW. If you have a Modchip set to autoboot disc's than you can use a backup instead of a Original disc. For Starfall you dono need to MOD your GC Pad.

And you could use Backups if the disc size will match the 4,37GB. I self have testet the semi unbrick disc but it does not work without a modchip. There for I made the "Universal Unbrick Disc" becouse the disc will match the 4,37GB and it hase the FW 3.3 update + the WAD Manager as main.dol in the game partition.I will show you how to start both rescue menu's, with an without starfall and i will use the universal unbrick disc with starfall to upgrade (unbrick) my Wii to FW3.3.

When you could use it?

If you run into a brick and your Wii does not start the menu any more but will boot (green led and spinning drive) you have a good chance to be able to start the Wii internal rescue menu to install a FW update or the system menu.wad + IOS via WAD Manager what will unbrick your Wii if you lucky. If your Wii does not boot any more than your only chance...
 

Rumor: Details Surface of Alleged Sony PSP 3G Console

550°
279w ago - News is making it's rounds on the Internet the next iteration of the PlayStation Portable, dubbed herein as "PSP 3G, is on the way.

Allegedly, it will get 3G support across the globe and will hit during April, 2009.

To quote: Don't get your hopes up, folks, but there is something of a rumor stemming from NeoGAF about the next iteration of the PlayStation Portable, dubbed herein as "PSP 3G:"

David Perry // Producer, SCEA: Also well known as the PSP-4000 or the PSP2, the new PSP model will be called PSP 3G. Unlike previous PSP models it will have a Touch Screen as well as an UMTS support, Bluetooth and a microphone. That means you will be able to use it easily as a normal mobile phone.

With its ultra compact size and design it will be not much bigger than an iPhone but it will offer you the highest gaming comfort. There wont be any UMD-drive any more but instead a keyboard with a slide mechanism though.

But of course, you will be able to download all the games From The PSN Store with the PSP 3G soon. Cooperating with Sony Ericsson, we will be able to deliver the PSP 3G in the USA and Japan by the end of April 2009. First pictures will follow tomorrow.

So, yeah. I think someone was duped somewhere. If you see this pop up, don't buy into it unless...
 

Why Mass Effect 2 Won't Be Coming to Sony's PS3 Console

250°
279w ago - With the news surfacing about BioWare - who is now wholly owned by Electronic Arts - formally announcing Mass Effect 2 for the Xbox 360 and PC, it has become rather obvious that this wasn't heading to the PS3 and here's a few possible reasons why.

First of all, back when BioWare wasn't owned by Electronic Arts, Microsoft had already published the first game for the Xbox 360 with intentions (much like Gears of War) to maintain a new franchised trilogy for the Xbox brand. People can argue semantics, publishing and trademark rights all they want, but consider Col. Sheppard the tertiary mascot next to Master Chief and Marcus Fenix.

It was reiterated time-over and again that Mass Effect was going to be an Xbox 360 trilogy. And even while Casey Hudson denied plans for a PC rendition of Mass Effect in an interview with Gamer 2.0, it was obvious the big bad MS wasn't going to let gold slip through their fingers...especially considering that the Games for Windows platform is utter crap and needed something good in its library.

The fact that Hudson lied about the PC version could prompt some gamers to believe that Mass Effect 2 could still be heading to the PS3. However, the difference...
 

NVIDIA Licenses PhysX SDK for Sony's PlayStation 3 Console

650°
279w ago - Today NVIDIA announced that its popular PhysX technology will be available to all registered Sony PlayStation 3 developers free of charge.

To quote: NVIDIA announced it has signed a tools and middleware license agreement with Sony that makes the binary version of the NVIDIA PhysX technology available to registered PS3 developers.

NVIDIA Corporation today announced that it has signed a tools and middleware license agreement for PLAYSTATION(R)3 (PS3(TM)) with Sony Computer Entertainment Inc (SCEI).

As a result, the binary version of the NVIDIA(R) PhysX(R) technology software development kit (SDK) is now available to registered PS3 developers for free download and use on the SCEI Developer Network.

The NVIDIA PhysX software development kit SDK consists of a full-featured API and robust physics engine, designed to give developers, animators, level designers, and artists unprecedented creative control over character and object physical interactions by allowing them to author and preview physics effects in real time.

The continued adoption of NVIDIA PhysX technology by the world's leading content developers is resulting in games that not only look as realistic as possible, but also provides gaming experiences where the world's literally come to life: environments become...
 
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