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Speculation: Sony losing $260 on every PS3 shipped?

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337w ago - According to writer Greg Howson over at the Guardian.co.uk (linked above), he has done some number crunching and believes that the PS3 could be losing $260 on every PS3 shipped!

Here is his reasoning: On Sony's own figures, the games division made a loss of $130 for each PlayStation 3 shipped. Let's assume that it's making pots of money on the PSP and the PlayStation 2: the PS2 is now hugely profitable and still sells more games than anything else.

These two platforms could easily have made a profit of $1.2bn in the year. In that case, the total PS3 loss would have been $2.4bn shared between 9.24m PS3 consoles, or $260 per PS3 -- including any attached Sony games.

Sound like a realistic estimate? Of course, only Sony knows for sure...
 

Rumor: Tales Of Vesperia coming to PS3!

50°
337w ago - Tales of Vesperia for PS3 has been listed in Nacmo Bandai's list of games that will be released in Japan later this year. The Xbox 360 version of the game is set to release in the US on August 19, 2008.

A document detailing Namco Bandai's financials and outlook for the remainder of 2008 was posted on the company's Japanese site earlier today. Interestingly, the PDF contained a release list revealing that Tales of Versperia would be coming to the Xbox 360 and PlayStation 3.

Obviously, that goes against what Namco has been saying - that Versperia is an Xbox 360 "exclusive." The uploaded document has since been edited, with any mention of Vesperia for the PS3 wiped out. A mistake, or an actual slip up? :P
 

MotorStorm Devs want your Feedback!

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337w ago - Nigel Kershaw, MotorStorm Pacific Rift's game director, has said that its not too late give feedback on the game so that it can be improved.

Kershaw highlighted the fact the split screen mode was down to the community. If you want to let the team know your thoughts, Kershaw recommends visiting their site evos.net.

To quote: He said: "If you've got something that bothers you in the game, then let us know. Things like split screen are in there because people really wanted it. That's what we want to do. You listen to people and act on it."

He added: "It's (MotorStorm Pacific Rift) getting there but it's never too late. If someone's got a great idea we want them to share it with us."
 

PS2 outsells PS3 by 4 million units in fiscal year 2008

100°
337w ago - The PS2 outsold the PS3 in fiscal year 2008 by 4 million units. The figures are as follows: PSP - 13.9 million units, PS2 - 13.73 million units, PS3 - 9.24 million units.

According to Sony's Q4 earnings announcement for the 2007 fiscal year, the company expects to sell ten million PlayStation 3 units throughout fiscal 2008, which began on April 1 and ends March 31, 2009.

Comparatively, Sony pushed 9.24 million units in the previous fiscal year. Despite outpacing PS3 sales for the second year in a row, the company expects PS2 sales to drop off next year, forecasting yearly sales of 9 million, down from 13.73 million units in fiscal 2007.

Moving away from the console market, Sony is anticipating that worldwide PSP sales will hit 15 million throughout the course of fiscal 2008, up from 13.89 million the previous year.

To quote: The breakdown of the company's hardware sales for the year ending March 31st, 2008 reads:

PSP - 13.9 million - UP 46 per cent
PS2 - 13.73 million - DOWN seven per cent
PS3 - 9.24 million - UP 156 per cent

Global software sales (in units) for each format in the 12 months were:

PSP - 55 million - UP one per cent
PS2 - 154 million - DOWN 20 per cent
PS3 - 57.9 million...
 

New User-Created EchoChrome Levels Coming To PS3

50°
337w ago - Kumi Yuasa, associate producer for the perspective-bending PlayStation Network title echochrome, has revealed that twenty all-new user-created challenges will be playable through the game's freeform mode sometime later this this month.

Yuasa didn't mention a concrete date, but did say that the levels would launch "between May 15 and May 21."

Players will need to set their difficulty level to at least 2 or 3 to experience the new levels. Additionally, the creators of each level will be rewarded in the form of recognition starting this week, as Yuasa will reveal their PSN ID on the PlayStation Blog.

As a couple commenters over at the PS Blog have pointed out, it would be far more convenient if the levels could be downloaded and played at will, instead of randomly through freeform mode.
 
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