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Ubisoft says there's no money in hardcore FPS games

100°
332w ago - Ubisoft will begin to distance itself from hardcore shooters from this point forward because it no longer sees the genre as a moneymaker.

Is this the future of Ubisoft?

Ubisoft game designer Phil Therien said his company would limit the amount of development time given to hardcore FPS games in the future because they no longer make enough money to be a viable business practice.

This isn't to say Ubisoft will completely eliminate the genre from its portfolio, but Therien did admit that the market for shooters was "too narrow" to pursue as vehemently as it had been in the past.

Therein made the admonition during a LiveText Interview with Eurogamer.net late last week. He said Ubisoft would like to be able to please both sides but "compromises have to be made" (he possibly meant hardcore and their cousins the "casual gamers," but this isn't made clear in the interview).

"We have some ideas to improve on the situation though - keep in mind however that we want our games to be accessible to as many people as possible, otherwise we just couldn't keep making games," he said.

The remarks aren't a total surprise coming from Ubisoft. Keep in mind that 2006-2007 were banner years for the developer thanks in part to the success of its software on the Wii.
 

Echochrome preview for PS3; Japan release on March 19

50°
332w ago - Shown publicly at E3 2007, Echochrome garnered buzz with its simple look and unique presentation. Echochrome is a puzzle game, but with a unique twist: each level has players controlling the level's perspective.

Although this gameplay mechanic is hard to describe in words, it's visually understandable in seconds. Basically, imagine an M.C. Escher drawing that players can rotate and pitch, thereby altering the optical illusion to solve the riddle (e.g. making "up" suddenly become "down" to navigate your avatar through each maze).

Players have basic control over the avatar and level perspective, with the ability to change direction, run and think (pause). Recently released on the Japanese PlayStation Network, the Echochrome demo gave those of us in the DailyGame bunker some hands-on time with the unique puzzle game, and we're happy to report that everything you've read about the game is pretty much true.

One of the first impressions with Echochrome is the game's elegant minimalism, with its stark black-and-white background that helps accent the levels, enabling players to chose their next move much more easily. You'll actually thank the game for this minimalism too, as any more detail would increase its difficulty factor immensely. Fortunately, the soft classical string track in the background...
 

PS3 SAK Export And File Merger Plus v0.1.0.0 released!

50°
332w ago - Shortly following NZHawk's release, cyberfix has now shared HERE his own twist on a PS3 SAK merging utility... namely PS3 SAK Export And File Merger Plus v0.1.0.0!

Requirements:
Windows 2000 & XP (Vista?)
Microsoft .NET runtime v2.0
Unzip and run the executable

Prologue:
This program was inspired by the batch file that NZHawk wrote to combine SAK exported ISO images. After looking over the batch file, I noticed it was doing a binary combine at the DOS command level. NZHawk requested somebody convert it to VB, but I decided to do something similar in VC# since I have not coded in VB for some time.

Instructions:
The program is self explanatory. You choose the source directory with the BROWSE button. Then, it will show a list of files in that directory. Any files with the extension .A? will be selected automatically (these are the SAK export files). You can select or deselect any files...
 

[PS3NEWS] CoD4 Clan Tag Project!

200°
332w ago - As a means of expanding the site I though it would be a good idea if we set up a [PS3NEWS] CoD4 Clan Tag. This would raise awareness of the site online and increase the community spirit within the members of the site.

Members could flaunt their commitment to the site and we could set up Clan-based matches online. We could also set up a STICKY Forum thread with a list of [PS3NEWS] Clan members PSN IDs so that you can easily find friends who are part of it and add them to your friends list.

If anyone would be intrested in such a idea the please post in the Forum thread linked to this article (or HERE) with your PSN ID and if we get enough interest then it may be something we would consider in the near future.
 

PS3 SAK iSO Backup Merger utility released!

50°
332w ago - Update: NZHawk has already updated to PS3 SAK iSO Backup Merger Update 1, which now includes support for 50GB images(15 Blu-ray.a* Files) and fixes a slight bug in the code.

NZHawk has shared with us today PS3 SAK iSO Backup Merger, which according to his post HERE will merge up to (10) PS3 SAK v1.00 outputted files together and make an .iSO image.

To quote: I made this program to make the process easier for others.

Place the SAK EXPORT ISO file merger into the same folder as the Blu-ray.a* files, and type in the number of the 'Blu-ray.a*' files, then just press enter, type the name of the resulting .ISO and away you go! Fully automated.

Made in notepad, would like to port to VB, but dont know how... Any help would be appreciated.
 
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