- With Unreal Tournament 3 available now in stores, PSU.com wanted to get in a quick afterthoughts interview with Jim Brown, lead level designer at Epic Games. The interview touches a few topics such as PlayStation Home, online clans, and mod support for the PS3.
PSU: Unless you go all the way back to the original Unreal title, the series has always been known for its multiplayer action. What were some of the deciding factors in adding a complete single-player experience this time around and what are you doing to make sure that it doesn't feel like offline deathmatch with bots?
Jim Brown: Hey, I had a BLAST playing Unreal 1 multiplayer, too! That's what got me into the industry...
We've found that a huge portion of our player-base never goes online with UT, and we want them to have just as great an experience as everyone else. So, to a large degree, we actually do want the Unreal Tournament 3 single player campaign to play like the online multiplayer experience. Our AI is great, and gives people the ability to have a fantastic experience regardless of their online status. And don't forget that you can play the campaign online as well, co-op with up to four people, so the line between online and offline is definitely (intentionally) blurred.
PSU: What was the main reason...