Konami Announces Metal Gear Solid: the Essential Collection PS2!

323w ago - Konami today confirmed that rumors about a "complete Metal Gear box set" for the Playstatoin 2. Named Metal Gear Solid: the Essential Collection will include Metal Gear Solid for the PlayStation One, Metal Gear Solid 2 and of course 3. No release date was issued, we will keep you up to date on that.

Konami Digital Entertainment, Inc. today confirmed speculation that Metal Gear Solid ®: the Essential Collection is currently planned for the PlayStation®2 computer entertainment system. Now Metal Gear Solid fans have the final chance to fully immerse themselves in the Metal Gear Solid universe before the release of Metal Gear Solid 4: Guns of the Patriots.

"Since its inception, the Metal Gear Solid franchise has been one of the most successful game series in the history of video games, receiving worldwide recognition and praise," said Anthony Crouts, Vice President of Marketing for Konami Digital Entertainment Inc. "Metal Gear Solid: The Essential Collection represents a great value for gamers, bringing together three must-have classic titles which pioneered the stealth action genre."

Metal Gear Solid: the Essential Collection includes the original Metal Gear Solid for the PlayStation game console, the director's cut of Metal Gear Solid 2 and Metal Gear Solid 3 in a commemorative package with...

Satin Silver PS3 Hits Japan on March 6

323w ago - Today, Sony Computer Entertainment Japan (SCEJ) has announced yet another color variation, with the same 40GB configuration as before, for the Playstation 3. You may have seen this color in an early prototype PlayStation 3 console (or the early "banana" concept Playstation 3 controller).

The Satin Silver PlayStation 3 will be available in Japan on March 6, 2008, for 39,800 JP Yen (Including tax), with a packed in Satin Silver Dualshock 3 controller. The Satin Silver Dualshock 3 controller will also be available separately for 5,500 JP Yen (Including tax).

From SCEJ: "A new fine metallic "Satin Silver" is offered as an additional color to the existing PS3® (CECHH00 Series) line-up of "Clear Black" and "Ceramic White".

Choosing from a broader selection of colors to match their lifestyle and preferences, users will be able to enjoy next generation interactive entertainment contents on Blu-ray Disc as well as via the broadband network at home."

Press release:


Tokyo, February 5, 2008- Sony Computer Entertainment Japan (SCEJ), a division of Sony Computer Entertainment Inc. (SCEI) responsible for business operations in Japan, today announced...

Could cut-price dev tools mean more PSP titles?

323w ago - SN Systems, a subsidiary of Sony producing industry development tools worldwide, has announced a 50 per cent price reduction for all of its PSP development tools (bet you thought the New Year sales affected shoes and kitchen appliances only).

We'd be guessing if we offered any sort of opinion as to why the company has done this, so we won't attempt to. But, while the information developers can now obtain ProDG for PSP, Tuner, Build Tools and a ProView licence might not seem immediately relevant (or even make much sense) to mere mortals like us, it's welcome news if it means PSP development becomes a viable option for more development studios to take up.

Obviously game development takes a little longer than a week, so we're not likely to see any direct results within the next months - or even this year, for that matter. After a slow start to 2007 with regards to game releases (in part due to the fact that publishers focussed mainly on DS throughout 2006 after the format comfortably established itself over PSP by the end of 2005 - see the timescales we're talking about here?), things have been gathering momentum over the past six months.

Indeed, the PSP release schedule has certainly picked up with great games such as Silent Hill: Origins, Dead Head Fred, Final Fantasy Tactics and the upcoming,...

DMC4 is 720p on PS3 & 360 Desipte Blog’s Press Release

323w ago - A Gaming Blog got a tad worked up over a supposed Capcom Press Release, which states that the console versions of Devil May Cry 4 run at a sub-HD resolution. This press release was fake.

The press release reads thus:

PC version will supports DX9 and DX10 versions.The PC version support higher resolution (In order to maintain stability in the game at 60 FPS, XBOX360, PS3 supports only 1024 * 640 resolution).

Apart form the questionable English, which could be explained by being a poor translation, the "press release" is wrong. Both console demos of DMC4 have been confirmed by Beyond3d's pixel counters to run natively at 720p. That is, 1280 by 720 pixels.

Although the blogger asks for confirmation from the retail game and not the demo, his fears should be put to rest. In my experience there has yet to be a game that has reduced its resolution from the demo to the full retail release release.

Furthermore, games are designed with a particular resolution in mind and a decision to lower the resolution would not be made at the last minute.

Need more evidence? Each console demo runs at a very strong 60 frames per second at 720p. There is no need for the resolution of the game to be lowered. Moreover, the development of both the demo and the full retail game...

PS3 Devil will make you CRY with 20 min install time

323w ago - Devil May Cry 4 is coming to 360 and PS3 this Friday. That's good news mainly for the reason that it's an awesome game. You can look forward to the review later this week, or read this if you can't wait any longer. But there's a little issue of a MASSIVE installation process that forces all PS3 gamers to wait just under 22 mins before they can tuck in to Dante's finest.

You'd think there'd be a benefit after being forced to install nearly 5GB of game data, like shorter or even no loading times during the entire game. Funny thing is though, it doesn't make much difference to load times compared to the 360 version, that you can play straight away.

We clocked the entire install process at 21 minutes, 41 seconds.

Following that the opening load time on PS3 was five seconds against eight on 360. And then three seconds versus four, and four versus five seconds in following load screens, PS3 - 360. As you can see there's not much in it.

So over the course of an eight-to-ten hour game you might get your 21 minutes back over 360 players with ever-so-slightly shorter loading times. But really?

Time to put the stopwatch away and get back to playing the game. Check out in-game footage here.

While we're 'on topic', it's also being reported that (in Japan) the PS3...

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