First GTA IV Soundtrack Details

300°
322w ago - The first details on the Grand Theft Auto 4 soundtrack have surfaced on the Internet, revealing the titles of sixteen songs.

You should take this with a grain of salt though, as they have not been 100% confirmed by Rockstar yet.

Angel y Khris - Ven Bailalo
R Kelly - Bump N Grind
Seryoga - KingRing
The Boggs - Arm In Arm
UNKLE (feat. Josh Homme) - Restless
Gwen Stefani - Hollaback Girl
Res - They Say Vision
Raheem Devaughn - You
Junior Kickstart - The Go! Team
VHS or Beta - Burn It All Down
Humble Pie - Cocaine
Fat Joe - Shit Is Real
MOP - How About Some Hardcore
MOP - Downtown Swinger
Queen - One Vision
Ne-Yo - Because of You
 

Nothing but Fighting in 2008...

50°
322w ago - For the past few years, we've only needed a single hand to count the number of new and interesting fighting games being released each year--especially if we didn't count the near annual re-release of certain vintage titles.

This year, however, looks to be drastically different; the planets seem to be aligned and are bringing with them a ton of incredible new games. From Japanese homebrew projects turned arcade superstars to the return of the icon, 2008 is loaded with more fisticuffs than a Las Vegas cage fight.

Street Fighter IV
Developer: Capcom
Platform: Arcade

In the early '90s, the joke went that Capcom lacked the ability to count to three when it came to their Street Fighter franchise. They managed to graduate kindergarten in 1997, and Three: A New Generation of Street Fighters was born. While its update, 3rd Strike (1999), is still the most played fighter on the competitive circuit to this day, that hasn't stopped gamers from desperately wanting a Street Fighter IV.

Capcom is set to deliver this year, with a 3D update to the series that is as rife with controversy as the company's decision to ditch series staples was back in 1997. The focus of Street Fighter IV rests solely on the casual player who longs for the nostalgia of their youth with simplified mechanics...
 

New XCM XFPS Rateup Adapter for PS3 videos available!

50°
322w ago - The folks over at www.XCM.cc have posted three new videos today of their XCM XFPS Rateup Adapter for PS3.

Check them out as follows:

XCM XFPS Rateup Adapter & Fighting Game

XCM XFPS Rateup Adapter & Racing Game

XCM XFPS Rateup Adapter & Controller Turbo
 

FCC report: Sony changing PSP innards

50°
322w ago - According to documents sent to the FCC on February 14th, it appears as though Sony is attempting to change the specifications of the PSP. The company is requesting a change for "AK8PSP2001." That looks like the PSP-2000 series to us.

The document states that "we change parts other than a wireless module. This is not to cause any modification to the mentioned electric characteristics and RF characteristics."

The other documents on the FCC site are rather unhelpful, as they demonstrate the various radio capabilities of the PSP. What changes will be made to the PSP are unclear at the moment, but we'd postulate that these are simple cost-reducing measures, and is not indicative of a new PSP series. Why? Sony would most likely file a new model number altogether in that regard.

We doubt Sony will give specifics regarding this situation, but stay tuned for any new developments.
 

ImageMetrics Facial Animation Tapped For UT3, GTA IV

50°
322w ago - Animation software company Image Metrics has revealed that its proprietary facial animation solution was used to animate characters in games including 2K Games' Top Spin 3, Epic's Unreal Tournament 3, and Rockstar's Midnight Club Los Angeles and Grand Theft Auto IV.

The company says its animation solution animates faces without the need for markers or makeup, and is able to translate human movement onto the faces of game characters.

For example, for Top Spin 3, Image Metrics produced 10 minutes of facial animation, focused mainly on reaction shots for the tennis title. The company also held a two-day recording session at EpicĀ¹s North Carolina studio to create the necessary video for Unreal Tournament 3, and provided performance capture animation for six characters in all cut scenes.

Epic Games president Michael Capps commented, "It was critical to maintain our high level of cinematic quality while reducing the amount of manual animation effort. We chose Image Metrics to be our partner on Unreal Tournament 3 and were quite pleased with their effort and the end result."

Video can be seen below:




 







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