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Kojima: PS3 is a Monster Machine

400°
327w ago - In a recent interview with the BBC's Click program, Hideo Kojima, creator of the acclaimed Metal Gear franchise, has revealed that the first few years of development on MGS4 were "trial and error".

"We started to work on Metal Gear Solid 4 four years ago, after finishing Metal Gear Solid 3," said Kojima-san. "At that time we really didn't know what the PS3 was going to be like, so the first two years was all about experimenting, developing and trial and error."

"In the last two years, we've known what the PS3 is capable of, the specifications of it and how we can utilise it," he continued. "PS3 is a monster machine. That's why it took so much time to create Metal Gear Solid 4."

Kojima-san also acknowledged the early access to the PS3 that Sony allowed them because of the importance of the Metal Gear Solid series for the PlayStation brand.

"Since we're developing only for the Sony format, of course Sony has given us a lot of advantage before the actual release of the hardware," he said. "So we had many meetings with them to discuss the specifications. We analysed this black box quite a lot before it was released, and we experimented with it and we gave Sony a lot of feedback."

Metal Gear...
 

First look at MAG, PS3 online shooter supporting 256-player battles

50°
327w ago - Rade Stojsavljevic (MAG Sr. Producer) gives us a first look at MAG today. The respective title is a new online shooter due for release in 2009 where up to 256 players wage battles as 8-person squads in what is deemed as a new and unique world.

To quote: Recently we had the incredible opportunity to share with you a first look for the MAG project at the SCEA E3 Press Conference. We're thrilled with the early responses from everyone and have been amazed at all the creative speculation about the game.

If you haven't seen the news, MAG is a new online shooter coming in 2009 where up to 256 players wage battles as 8-person squads in a new and unique World. You can watch the press event here or download it from the PLAYSTATION Store.

Though it's early to talk in depth about MAG, we can definitely quell some fears we've already heard from you about how MAG will need to compromise on gameplay to support its size. Well, it may be massive but it is an action shooter at its core. You can run around and shoot enemies, throw grenades, and drive vehicles just like any other shooter except with MAG you'll do it with up to 256 players.

The team at Zipper was one of the pioneers of online gaming on consoles with the SOCOM franchise and they've used this knowledge to create...
 

PS3 Development Issues Being Resolved, Boss Wants Price Cut

50°
327w ago - Speaking to trade site MCVUK (linked above), Famitsu boss Hirokazu Hamamura went on record to say that the PS3's slow adoption rate in Japan is gradually improving, despite various software development difficulties that plagued the console early on.

Hamamura believes that, in order sustain this level of growth and accelerate it further, a price cut is needed before this year's holiday season.

If the console gets another price cut by the year-end shopping season, I believe its penetration pace will become accelerated.

Nothing to disagree with here. We'd certainly like to see a price cut too!
 

Rumor: PSP-3000 in Production, First Alleged Photos Surface

300°
327w ago - According to forum posters at PSPChina, the long-rumored PSP-3000 in is production and will include a built-in mic, along with minor cosmetic changes.

To substantiate their claims, one of the forum goers supplied a photo of the unit, which depicts a new button with the PS brand logo next to the two volume push buttons, in replace of the HOME button found on the PSP-1000 and 2000 series. To the right of the volume buttons is the microphone.

Keep in mind these photos are not confirmed to be the real deal and that they should be considered rumor for now. We'll be following up with Sony to learn more about its PSP plans and get comment on the authenticity of the photos.
 

Basilisk II MAC OS Emulator v1.1.0 for PSP released!

50°
327w ago - Chilly Willy has released the first official build of his PSP port of Basilisk II, a 68k Macintosh emulator supporting OS 7.01 through 8.1. Based on the Basilisk II JIT project, this PSP port features use of UAE CPU emulation, along with new SoftFloat FPU emulation for increased compatibility.

In addition to 44kHz audio support, this version of Basilisk for PSP supports on-the-fly change of desktop colors and resolution, as well as support for mounting the PSP's memory stick as a media device. Other features include support for the extra RAM on slim units and the ability to use TV-out.

Download: Basilisk II MAC OS Emulator v1.1.0 for PSP / Basilisk II MAC OS Emulator v1.1.0 for PSP (with Guide)

Changelog:

* Emulates a Mac II series machine running OS 7.0.1 through 8.1, depending on the ROM used.
* Uses UAE CPU emulation, with new SoftFloat FPU emulation for better compatibility.
* The PSP memstick can be mounted on the Mac desktop (requires File Manager 1.2).
* Supports on-the-fly change of colors and resolution (requires Display Manager).
* Has stereo, 16-bit, 44kHz audio (requires Sound Manager 3.0).
* Supports emulated...
 
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