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Producer: Wii, PS2 Can't Handle Title Screen of Resident Evil 5

50°
322w ago - Even though Resident Evil 5 producer Juntake Uchi thinks the Wii is a "wonderful piece of hardware," he also believes that "even the title screen of this [Resident Evil 5] couldn't have been done on PS2 or Wii."

In some ways, this is an insult to the hardware of the Wii, but it's not exactly a hidden secret that Nintendo's system is vastly underpowered when compared to the 360 and PS3.

To quote: Kawata: First of all, and quite obviously, the graphics. Even the title screen of this couldn't have been done on PS2 or Wii. Online co-op as well; the number of enemies you can have on-screen at one time; destructible scenery, physics - we're using Havok this time.

We can do more complex stuff with AI; the concern I had in the very beginning is that sometimes an AI partner can become very frustrating. Now she handles fine and you can play through the game without her becoming a frustration.

When you see the new stuff you'll say "Oh my God, I can do this and this and this", but you'll probably get used to it quite quickly and then get into the story.

How complicated could the title screen of the game be that it would be impossible to duplicate on the Wii and PS2?
 

The New XBox Experience Preview Program Sign-Ups Open

50°
322w ago - Per Major Nelson today: I know that many of you are excited to get your hands on the New Xbox Experience, which will go live all Xbox LIVE regions wide on November 19th.

Well, we're just as excited to as you are so I am happy to announce that I've been working on a little project that I think may interested you.

Working with various teams across Xbox, we've developed a program to allow a select few of you early access to NXE. How do you get chosen? The first step is to head on over to Microsoft Connect, sign in with your Windows LIVE ID and join the "Xbox 360 Fall 2008 Preview Program" by clicking on this link.

Once you do that, you need to fill out the "Xbox 360 Fall Flash Preview Sign Up" survey in order to be considered for receiving the Preview System Update.

We're asking a few questions about where you live, your home network, ISP connection and a few other pieces of information. We are looking for a good cross-section of our members in order to get the best feedback we can.
 

Grand Theft Auto IV PS3 Trophies to be Unlocked this Monday

100°
322w ago - Social Media Manager Jeff Rubenstein shared the following via PS Blog:

You've probably already heard the news: this coming Monday, October 27th, there will be an update made available on the PlayStation Network to unlock the entire Trophy system for Grand Theft Auto IV on PLAYSTATION 3.

Rockstar Games asked that I share a bit more info with you.

Make sure to download and install the update before playing in order to start attaining Trophies. There will be 51 total trophies, broken down by four different levels: bronze, silver, gold and platinum - all contributing to your overall experience level on your PlayStation Network profile.

Among the 51 trophies to be released Monday, look for:

One Man Army - only those that are wily enough to survive a 6-star wanted level for a full 5 minutes will be rewarded with this one.

Dare Devil - an award for those who find and execute all of the Unique Stunt Jumps throughout Liberty City.

Chain Reaction - an Achievement for those who can pull off blowing up 10 vehicles in 10 seconds or less.

Liberty City Minute - for those that have completed the game story in less than 30 hours. As the Social Club's Story Club leaderboard can attest, this is not an easy feat.
 

PSP FATMS Driver Patch for Custom Firmware 5.00 M33 out!

50°
322w ago - Dark_AleX has released an update to the fatmsmod patch today. Apparently it stopped working in 5.00 due to a Sony file changing its name.

Download: PSP FATMS Patch for CFW 5.00 M33 / PSP FATMS Patch for CFW 5.00 M33 [Mirror]

From the ReadMe File:

Instructions: decrypt 3.71 using psardumper (square option).
Copy the file fatmsmod.prx in the root of memory stick.

Copy FATMS371 to /PSP/GAME or /PSP/GAME5XX.

Run the program and done.
 

PSP Custom Firmware 5.00 M33-2, Popsloader, M33-3 out now!

50°
322w ago - Dark_AleX has released several PlayStation Portable updates today as follows:

Download: PSP 5.00 M33-2 / PSP 5.00 M33-2 [Mirror] / 5.00 M33-2 Popsloader / 5.00 M33-2 Popsloader [Mirror] / PSP 5.00 M33-3 / PSP 5.00 M33-3 [Mirror]

Changelogs:

5.00 M33-2:
* Popcorn bug fixes
* Fixed bug that caused some games with certain icons not to work, and caused document.dat not to work.
* Fixed critical bug that caused continous corruption of psx games in RAM.
* Core bugfix: Fixed sctrlKernelSetInit* functions not working.
* M33 network update doesn't work in 5.00 M33, fixed.
* Added the possibility of loading version information from the file flash0:/vsh/etc/version.txt

5.00 M33-2 Popsloader:
* Enables users to run previous versions of pops (Sony's PSP PSOne emulator), allowing for increased compatibility.

5.00 M33-3:
* A bug was introduced in 5.00 M33-2 that made some games and homebrew...
 
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