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LittleBigPlanet and Valkyria Chronicles PS3 Sales Disappoint

50°
319w ago - Couple of sad stories for you today, PS3 owners. One involving a cute little title that should never have been thrust into the limelight as a system seller. The other, a gorgeous tactical RPG.

Let's start with LittleBigPlanet, then. Media Molecule's quirky, original platformer was always going to be a struggle to sell to the holiday masses, what with it being an original IP that involved neither rock music nor guns. But even Sony's most pessimistic sales teams wouldn't have been prepared for this.

The game sold an OK-ish 205,000 units in October, but wasn't out for that long. It'd do a lot better in November, when it was on sale for all four weeks, right? No. It sold a disappointing 141,000 units for the month, which saw it slip out of NPD top 20 charts altogether.

Lord only knows how few copies it would have sold had it not been marketed to hell and high water. Then again, maybe that was the game's problem. The game itself is fine, as its "failure" is a relative one. Selling 346,000 of a niche, debut IP with novel concepts would otherwise have been a huge success!

But selling 346,000 copies of your most high-profile holiday release? That is not a success.

The second game we're looking at today is an even sadder tale. Valkyria Chronciles is one of the best-looking games...
 

PS2 Backwards Compatibility Comes to PlayStation 3 via SingStar

500°
319w ago - The fact that a lot of PS3 owners own PS3s that can't play PS2 games sucks. Stupid move on Sony's part. But if the only PS2 game you wanted to play was Singstar, read on!

First mentioned earlier this year, Sony Europe have announced that the title update allowing SingStar PS3 users to "hot swap" their PS2 SingStar discs is ready for download.

In other words, even if you own a PS3 that doesn't support backwards-compatibility, you'll be able to use your PS2 SingStars on your PS3 provided you boot up the PS3 version first.

Great for PS2 owners with a big SingStar library looking to upgrade to a PS3, but what about the rest of us? We're intrigued by this patch.

If Sony can come up with a patch that lets one PS2 game run (even in a limited capacity) on a PS3 that doesn't otherwise support backwards compatibility, why can't the same be done for more PS2 games?
 

Sony Insists PlayStation Home Can be a PS3 System Seller

300°
319w ago - SCEE's PlayStation Home service manager Dan Hill has stated that in time PlayStation Home will definitely become a reason to buy the PS3. He added that right now the service is evolving, and no one else is doing anything on the same scale or ambition.

To quote: Speaking to CVG, Home service manager for SCEE Dan Hill stated: "In time I would say that Home will definitely become a reason to purchase PS3. Today, we are at the beginning of a long journey - now is the time to start its evolution. No one else is doing anything of this scale or ambition.

The PlayStation Network is getting better all the time. Home is integral to our online offering. If you buy a PS3 and you grow with us, as Home evolves, you are going to become part of something very special, something unlike you can experience anywhere else."
 

PS3 Precompiled Toolchain for Win32 (12-12-2008) Available

200°
319w ago - This is a PS3 Precompiled Toolchain for Win32 by Ifcaro.

To quote: In software, a toolchain is the set of computer programs (tools) that are used to create a product (typically another computer program or system of programs).

The tools may be used in a chain, so that the output of each tool becomes the input for the next, but the term is used widely to refer to any set of linked development tools.

Includes OtherOS Demos by Marcus.

Download: PS3 Precompiled Toolchain For Win32 (12-12-2008)
 

How Sony Can Improve the PlayStation Home Experience on PS3

250°
319w ago - So, the Home Open Beta has launched, and while it's another step in the right direction, I still find little to no reason to fire it up.

Here are some ideas that Sony should be considering, if they already aren't.

More Character Customization

What's there already is good, but it's next to impossible to create a character that looks even remotely like me, especially in the face area.

The sad thing is that the underpowered Wii can make a recognizable Mii of me, as can in-game editors in The Godfather and, what came closest so far, Fight Night Round 2. In fact, Sony should look closely at the Fight Night character creation, because I'm convinced that it can do anything.

In addition to this, allow our Home avatars to be used outside of Home - maybe in games like BUZZ! Quiz TV, or sports games, etc. just like the Xbox 360 avatars and Wii's Miis.

The limited options that currently exist for PSN account icons are ridiculous. There are 23 pages or so, most of which are crap. Allow us to set our PSN avatar to a headshot of our Home avatar, and this would solve that problem in one fell swoop.

Complete XMB Functionality

The XMB is fast, sleek, and simple and really, pretty bloody awesome. But Home is supposed to be this new...
 
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